Aurleon - Branches
Branching and a wood grain Gene.
Draeyl - Thorny
Thorny vines wrap around the body and branchy wings sprout from the back.
Ferrikki - Skeletal
The red is thin delicate finger-like bones (like the Nytekrie have in their boney wing Mutation) among the feathers. The blue is a skeletal Mutation for the body consisting of spine, ribs, and a skull. The purple is a skeletal Gene for the body. The lime green is a fingerboney decal for the orb that could also be used as other things like grass or pyrotechnics. >:D
Luffox - Spooky Spirits
Gene utilizes 2 colors, the base, and an outline that gently wisps across the base in flowy streaks at less than full opacity for some more dynamic coloring. The base also has some flowy streaks of less than full opacity to blend with the underlying body color.
Tail Mutation that the Gene should be able to apply to as well.
Ryori - Prismatic
This one (3) may be asking a lot but please hear me out. These 3 Genes pull from 7 (can be 6 if necessary) color slots. They can be used for rainbow effects for rainbow people/Designs or just cool nonrainbow prismatic effects for people/Designs not wanting rainbows. It is the best of both worlds. And Ryori muchly need rainbows. But we don't ave to force rainbows on non-rainbow people while still having some awesome Traits for everyone to work with. :D
G3 is Prismatic Orbs. An iridescenty display that is opaque near the center and fades to barely visible transparency at the edges. G2 is like a prismatic sheen that follows the flow of the wispy shadows (sorry, my Paint wouldn't let me see the wispies so I had to mostly guess where those were) and uses their opacity.
G1 is a prismatic array of color sprays. The lines are supposed to be straight and like refracting prisms through multiple facets. One of these pulled color slots could be body color, one could be the claw color, one could be eye color, or not, especially if we want some rainbows with black shadows or whatnot. There are 12 color slots to work with, seems like it should be plenty. ^_^
Sylvorpa - Skeletal
Skeletal wings and body Mutations. The hands/feet are supposed to have little fingerbones and little fingery bones and vertebrae bracelets/anklets but it was getting convoluted with my fat paintbrush in Paint, so I just put some of them to try to get the point clear. ^D^;
A fleshy spots Gene that can be used multifunctionally for any underwater needs. ^D^ Sun through water? Sea moss? Sand on rocks? Ice/lava? Zombie flesh? All yes! ^D^
Vulnyx - Leaves
Leaf Wings (brown) and leaf body adornment (orange) Mutations (like the Zolnixi has). There are tufts of leaves behind each ear, on the outside of each ankle, at the base of the tail fur ruff, and 2-3 individual leaves along the tail (decorative but not overwhelming amounts). The individual leaves in each tuft and on the tail can potentially draw from 2 or 3 slots or can have highlights at the tips like the Zolnixi Traits. The Gene is a pattern of triple simple ovuloids that vaguely resemble stylistic little pumpkins (also intended to not be overwhelming) but can also be used as simple flowers or just fun spots. The Gene is intended to inhabit either slot G1 or G2 so that it can be used with some of the runes in G3 as vines. ^w^
Zolnixi - Spikes
Spikes Mutation. The spikes can continue down farther, I just can't seem to make them look like spikes at that angle. ^w^;
Barbed wire Gene for extra pokiness. ^D^ Could also be used for thorny vines or stitches perhaps. ^_^
Also, how are we ever supposed to get our seasonal seasonal Sylesti Traits chosen if we can never submit them for the other seasonal seasons?
*big innocent sweet little Lunemara eyes* (*o)^(o*)
(Aeridini - Tentacle Flower)
A tentacle flower Mutation to go with the Tentacle Wings.