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Author Thread Post
Krinadon
Level 70
Guardian of the Realm
Site Administrator
Joined: 12/17/2012
Threads: 798
Posts: 11,763
Posted: 11/30/2019 at 1:44 AM Post #31
Link: https://www.sylestia.com/forums/?thread=83145&page=3#30
Author: Bunne
Time Posted: 11/29/2019 at 11:08 PM
Are the Spring Blossom disruptors the correct price at 400 dia? The post says they are supposed to be 240 dia:

[Trait Disruptor (All Species - Spring Blossoms)]: 240 (Limited Item) (20% Discount)
[Lovely Mutator]: 240 (Limited Item) (20% Discount)
[Lucky Mutator]: 240 (Limited Item) (20% Discount)

The Lovely and Lucky mutators are indeed listed as 240 dia. :) I thought I would check before I bought a couple.

Thanks!


Spring Blossoms is supposed to be 400, since its base price is 500. However, Lucky Dust is supposed to be 240, since its base price is 300.

I just wrote down the wrong one in the post. Sorry about that.
Sunriseland
Level 70
Cutely Creative
Joined: 6/6/2018
Threads: 9
Posts: 411
Posted: 11/30/2019 at 12:33 PM Post #32
I have a question regarding the restricted trait wheel pets.

So I recently got a 1-vis turned 2-vis Cute Witch Zolnixi. She hatched today with Cute Witch Wings and Rainbow Advanced Runes. I know that usually restricted pets don't usually hatch with normal traits so was this intended? I don't mind either way, she's really pretty with the rainbow advanced runes.

Winnowill
Level 70
Joined: 5/9/2015
Threads: 287
Posts: 2,192
Posted: 11/30/2019 at 12:49 PM Post #33
Oh dear. That shouldnt be right. Should have came two with two cute witch traits. I worry about my noxi egg but should be an easy fix for krin.
Krinadon
Level 70
Guardian of the Realm
Site Administrator
Joined: 12/17/2012
Threads: 798
Posts: 11,763
Posted: 11/30/2019 at 1:31 PM Post #34
Link: https://www.sylestia.com/forums/?thread=83145&page=4#32
Author: Sunriseland
Time Posted: 11/30/2019 at 12:33 PM
I have a question regarding the restricted trait wheel pets.

So I recently got a 1-vis turned 2-vis Cute Witch Zolnixi. She hatched today with Cute Witch Wings and Rainbow Advanced Runes. I know that usually restricted pets don't usually hatch with normal traits so was this intended? I don't mind either way, she's really pretty with the rainbow advanced runes.



This was brought to my attention a bit ago in General Chat. Everything should be fixed now.

It seems that when I ran my script to add the missing traits to the Tier 1 Lost Grove pets... it also hit the Tier 1 Restricted pets as well somehow.

This was pretty easy for me to tell as there were 3-Visible Tier 1 Restricted pets and the only pets affected by this issue were the ones within the time frame of the original batch. So I just simply removed all of those extra Traits that those Restricted pets shouldn't have had added.


TLDR: Everything should be as it should be at this point.
RedDestiny37
Level 70
High Druid
Joined: 5/25/2018
Threads: 51
Posts: 1,062
Posted: 11/30/2019 at 6:44 PM Post #35
https://www.sylestia.com/view/pets/?petid=5305521


Hey Krin.... I saw the update about the tier 1 non restricted pets and... well my qit should be 2v now but it still came out 1v
Edited By RedDestiny37 on 11/30/2019 at 6:44 PM.
Krinadon
Level 70
Guardian of the Realm
Site Administrator
Joined: 12/17/2012
Threads: 798
Posts: 11,763
Posted: 12/1/2019 at 10:06 AM Post #36
Okay!

So... I think the initial batch of 118 Tier One pets should now be 100% proper... both LG versions and Restricted. ><

After this latest report, I file restored my first script from the early morning hours of 11/29 and tried to see what went wrong. After about 30 seconds, it was glaringly obvious what had happened~

I grabbed the 118 T1 pets and put them into an array. I then ran a simple check on those 118 to filter out the LG pets and whittled that list down to 70 and put them into a second array. I reported all this for me to follow, so everything was good.

I then had the script go and for all 70 of those pets, it added a random trait to them. Unfortunately... while I ran that script for all 70 pets (70 iterations), it actually was grabbing the ID #'s from the first array of 118... so while it fixed a good portion of LG pets, it was also adding random traits to Restricted Pets... and then also left out LG pets b/c it was using the wrong array.

The Restricted Pets have already been fixed as that was an easy thing to check. "Does this Restricted Pet have a non-Restricted Trait? Y/N? If Y, remove it." So they're good.

However, any LG pets in that batch of 48 pets ended up not receiving the added Trait b/c of the botched script.

I was able to just retrace the broken logic and figure out which pets those were and then added their traits for them...

SO AT THIS POINT... All 118 of these little bundles of joy should now be 100% fixed! ><


TLDR: Krinadon bad. Script bad. Pets broke. Krinadon fix. Krinadon fix again. Pets all fixed. Yay.
Orcastration
Level 70
Fancy Pants
Joined: 11/1/2018
Threads: 220
Posts: 23,876
Posted: 12/1/2019 at 10:35 AM Post #37
Sounds good krun

(....even tho i have no idea what was happening due ot sleeping in today XD)
Loweless
Level 70
Trickster
Joined: 11/13/2019
Threads: 1
Posts: 74
Posted: 12/1/2019 at 10:45 AM Post #38
Krin nu bad... :c
You work hard to fix it (and actually bothered to do so) and that's what counts.
Aspenanimations
Level 60
Trickster
Joined: 10/3/2019
Threads: 22
Posts: 430
Posted: 12/1/2019 at 11:15 AM Post #39
how does the cornicopia work? i cant find them anywhere
Krinadon
Level 70
Guardian of the Realm
Site Administrator
Joined: 12/17/2012
Threads: 798
Posts: 11,763
Posted: 12/1/2019 at 11:29 AM Post #40
Link: https://www.sylestia.com/forums/?thread=83145&page=4#39
Author: Aspenanimations
Time Posted: 12/1/2019 at 11:15 AM
how does the cornicopia work? i cant find them anywhere


They just randomly will pop up on any page using the newer layout (like Forums, Festival features, etc). When one pops up, it then goes on cooldown for I think like an hour or so?

Once it pops up, you click on it and open it and then get a random prize.
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