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Forum Index > News and Announcements > Poll: Consolidate Lupora Traits
Page 7 1, 2, 3, 4, 5, 6, 7, 8, 9 Go to Page:
Author Thread Post
MistressNyx
Level 69
Trickster
Joined: 1/19/2018
Threads: 98
Posts: 1,478
Posted: 10/15/2018 at 11:34 PM Post #61
So, what all traits will become regenabble? Will it be all/most, or just a few? Or do we not quite know at this point?
Krinadon
Level 70
Enchanted Explorer
Site Administrator
Joined: 12/17/2012
Threads: 734
Posts: 10,596
Posted: 10/16/2018 at 12:54 AM Post #62
Link: https://www.sylestia.com/forums/?thread=67508&page=7#61
Author: MistressNyx
Time Posted: 10/15/2018 at 11:34 PM
So, what all traits will become regenabble? Will it be all/most, or just a few? Or do we not quite know at this point?


https://www.sylestia.com/forums/?thread=67508&page=6#55
Varyntha
Level 70
Nature Walker
Joined: 9/3/2014
Threads: 16
Posts: 1,103
Posted: 10/16/2018 at 9:52 PM Post #63
I don't have time right now to go over this as in depth as I normally would (I haven't read any replies, just the original post), but I wanted to pose the question of if it's possible to just have Rainbow be a color you can make any slot color, in case it hasn't been brought up yet. Also, if it hasn't been brought up yet, how about having a separate fire element Mutation and then the skeletal Mutations could be used with it or not, and then you have a completely standalone fire Mutation you can use with or without bones... Lol, consolidation and separation. xD Sorry if these have been addressed already... ^_^; I will be back at some other time to go over this thread more thoroughly...
MistressNyx
Level 69
Trickster
Joined: 1/19/2018
Threads: 98
Posts: 1,478
Posted: 10/16/2018 at 10:34 PM Post #64
Whoops, I hadn't read anything since the original post so didn't see that! Sorry~
Hdawg
Level 70
Warden of Umbra
Joined: 1/26/2013
Threads: 23
Posts: 247
Posted: 10/17/2018 at 2:29 PM Post #65
Link: https://www.sylestia.com/forums/?thread=67508&page=7#63
Author: Varyntha
Time Posted: 10/16/2018 at 9:52 PM
I don't have time right now to go over this as in depth as I normally would (I haven't read any replies, just the original post), but I wanted to pose the question of if it's possible to just have Rainbow be a color you can make any slot color, in case it hasn't been brought up yet. Also, if it hasn't been brought up yet, how about having a separate fire element Mutation and then the skeletal Mutations could be used with it or not, and then you have a completely standalone fire Mutation you can use with or without bones... Lol, consolidation and separation. xD Sorry if these have been addressed already... ^_^; I will be back at some other time to go over this thread more thoroughly...

"just have Rainbow be a color you can make any slot color" i thought of rainbow dalmatian and rainbow mystic ribbon. i like this idea very much.
Krinadon
Level 70
Enchanted Explorer
Site Administrator
Joined: 12/17/2012
Threads: 734
Posts: 10,596
Posted: 10/17/2018 at 3:11 PM Post #66
Link: https://www.sylestia.com/forums/?thread=67508&page=7#63
Author: Varyntha
Time Posted: 10/16/2018 at 9:52 PM
I don't have time right now to go over this as in depth as I normally would (I haven't read any replies, just the original post), but I wanted to pose the question of if it's possible to just have Rainbow be a color you can make any slot color, in case it hasn't been brought up yet. Also, if it hasn't been brought up yet, how about having a separate fire element Mutation and then the skeletal Mutations could be used with it or not, and then you have a completely standalone fire Mutation you can use with or without bones... Lol, consolidation and separation. xD Sorry if these have been addressed already... ^_^; I will be back at some other time to go over this thread more thoroughly...


The Rainbow traits are just custom colored in Photoshop to be that way. If we were going to offer something like that, I'd either have to figure out a way to do it through code in the image builder (which probably wouldn't look nearly as good) or we'd have to have custom colored versions of everything, which would be a ton of extra work.

And then if we were to get that part of it figured out, I'd also have to code some sort of interface/feature to allow you to select it.

All in all, it'd just unfortunately be an unfeasible amount of work to implement.
Saramythmaster
Level 64
Trickster
Joined: 5/25/2018
Threads: 3
Posts: 8
Posted: 10/17/2018 at 7:12 PM Post #67
Wish Lupora's actually looked like that XD




I Shrinks in a corner and goes silent I
Somneli
Level 70
The Sweet Tooth
Joined: 1/9/2016
Threads: 64
Posts: 1,545
Posted: 10/17/2018 at 7:25 PM Post #68
If you're referring to the images in the first post on this thread... lups /will/ look like that after revamp goes live.
Xavion
Level 70
The Perfectionist
Joined: 10/15/2013
Threads: 331
Posts: 4,601
Posted: 10/17/2018 at 7:45 PM Post #69
At first I didn't have much to say along with this, but after talking Lupes over with a friend I do have a thought.

I've always wanted to pair Battle Scars with the Spiked Chain Collar mutation but they share the same slot. Assuming Battle Scars will still be sharing the M1 place, maybe the new Broken Shackles version can look a little... 'ruffed' up? Breaking out of those chains can't be all that easy ;)
Dragongirl555
Level 63
Fancy Pants
Joined: 10/8/2017
Threads: 0
Posts: 51
Posted: 10/18/2018 at 3:15 PM Post #70
hmmm...

For the spiked collar and broken shackles, I like having no chain, but I also really love having chains too. (everything is better with chains lol) but with to the current concept art it does look kinda off..... maybe less of a squiggle on it? It kinda looks like its doing a vertical version of the worm. For the flaming and not flaming hellhound armor I would like to keep it separate. As for the mechanical armor, I'm undecided on the helm, I liked the original helm, but I like this too. I DO want to keep the rainbow, because rainbows are awesome!
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