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Forum Index > News and Announcements > Lost Grove Restricted Traits (Stage 1)
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Author Thread Post
Aizar
Level 70
Warden of Umbra
Joined: 4/15/2017
Threads: 34
Posts: 360
Posted: 7/20/2020 at 2:57 PM Post #31
Very cool! This is a great feature to give some of older and beloved pets more trait love. Just a question, maybe you'll cover it when it goes live--will there be restrictions based on how many times these philters can be used on one pet? Or if they will stack with the other genetic mutators?
Penami
Level 70
Fancy Pants
Joined: 3/22/2019
Threads: 300
Posts: 5,874
Posted: 7/20/2020 at 4:09 PM Post #32
This sounds EPIC Krin!
Aerimistress
Level 70
Grand Protector
Joined: 10/12/2018
Threads: 53
Posts: 2,085
Posted: 7/20/2020 at 4:27 PM Post #33
This is the type of thing that I absolutely love~ Being able to extract and then add the trait to, say, an exclusive themed pet is going to be very game changing. Love this idea and all the information is helping to shape it into something that will bring Sylestia into another realm that I've not seen other places do yet.

Keep up such amazing work Krin, love it! ^-^
Lanfear
Level 70
Fancy Pants
Joined: 5/9/2015
Threads: 303
Posts: 2,279
Posted: 7/20/2020 at 5:02 PM Post #34
I dont think we would be able to add traits to exclusives, because..well, they're exclusives. Can't add regular mutators to those anywho..but, never know..we will probably find out more on Phase 2 once more details come out

It might work like an RTD, *shrugs*
Edited By Lanfear on 7/20/2020 at 5:25 PM.
Draumrkopa
Level 68
The Kind-Hearted
Joined: 1/19/2015
Threads: 147
Posts: 3,337
Posted: 7/20/2020 at 5:28 PM Post #35
Quick question Krin boss. Would these traits only be available to cave themes or will they be available to players in the early stages of TLG (like randome LG wilds)?
Wuntasmalae
Level 70
Trickster
Joined: 9/4/2013
Threads: 7
Posts: 362
Posted: 7/20/2020 at 5:37 PM Post #36
Sounds awesome to me. Looking forward to the release.
Asviloka
Level 70
Ghost Writer
Joined: 3/12/2014
Threads: 87
Posts: 1,762
Posted: 7/20/2020 at 6:58 PM Post #37
Link: https://www.sylestia.com/forums/?thread=91213&page=3#24
Author: Frawn
Time Posted: 7/20/2020 at 1:44 PM
"Unfortunately, the Sylvorpa was never fully finished and so we are going to move ahead without them for now. "

Siiiiigh. I wonder if Krin forgets that some people literally ONLY deal with Sylvorpas... And we've been waiting for a lot of fixes already.

SYLVORPAS DESERVE BETTER! WE DESERVE COOL NEW TRAITS TOO!
Unstaeble
Level 70
Grand Protector
Joined: 3/14/2019
Threads: 87
Posts: 1,017
Posted: 7/20/2020 at 7:11 PM Post #38
I'm a little late to the party but still very excited :D!! thank you Krin
Jaidi
Level 70
Candy Dispenser
Joined: 6/28/2019
Threads: 56
Posts: 1,085
Posted: 7/20/2020 at 8:54 PM Post #39
YEET
Krinadon
Level 70
Guardian of the Realm
Site Administrator
Joined: 12/17/2012
Threads: 823
Posts: 12,154
Posted: 7/20/2020 at 10:27 PM Post #40
Link: https://www.sylestia.com/forums/?thread=91213&page=3#24
Author: Frawn
Time Posted: 7/20/2020 at 1:44 PM
"Unfortunately, the Sylvorpa was never fully finished and so we are going to move ahead without them for now. "

Siiiiigh. I wonder if Krin forgets that some people literally ONLY deal with Sylvorpas... And we've been waiting for a lot of fixes already.


Absolutely not. It had nothing to do with the species specifically, it's just how everything ended up and it just happened to be in a state that I can't do anything with. In terms of getting it finished, Fimbry is currently focused on the Nytekrie Revamp so it's going to have to either be finished by a different artist or wait until the Nytekrie are finished up.
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