(Oh that was actually a reply to Scoutwolf, they're from the same town as you but I hadn't replied to their post for awhile since they've been inactive xP)
Noha
Level 71
The Sweet Tooth
Joined: 11/2/2020
Threads: 44
Posts: 1,050
Posted: 1/18/2023 at 11:49 AM
Post #182
Basic
Name
Gravel Fendds
Known as 'the crow', 'the feathered spirit', or 'the messenger'
Gender/Pronouns
male he/him
Age
21
General Appearance
No picture yet but will eventually :]
He is quite tall standing around 6"4' with a short torso and long legs. He has digigrade (2 joints) legs which become very thin near the ankle and has bird like claws as feet. He is very thin and sleek with long slender fingers that look jut a bit too long. He has a tanned completion with a scar on his left eye which is partially blind (it is very blurry can see colors and vaug shapes. similar to if you are only wearing one contanct). His hair is jet black with small feathers thought. It is short on the sides with a long part on top that is pulled back into a short ponytail and has ears that resemble cat ears but are feathered.
He wears a white button down with a black vest and dress pants under a long black cloak. He is adorned with many small leather pouches that usual have some type of flower, berry of herb. he wears leather gloves and his feet are wrapped with bandages to protect them. He also wears a pleug doctors mask where he can block the left eye when he needs a sight break.
Starting Location
Ravyne
Personality
ISTJ-A (I think)
He has a calming yet slightly unsettling aura (what i beleave someone would feel if a living ghost was next to them). Very methodical with everything he does. Is very planned and likes to keep things on track. Prefers to work alone as others can be unpredictable. Tends to think with his head not heart yet is still able to be empathetic, caring and warm. Uses what he sees and knows about people to understand their feelings and helps whenever possible. Tries not to let emotions in the way of his work. He is very calm and collected. Likes to earn things through hard work. Very nice once you get to know him but he is very reserved with people he has never met. He always wants to help people.
If someone were to ask him for a dollar he would give them five and if they the thing where they end up giving him $1000 he would give it away.
Backstory
He didn't have much growing up. He was an only child with his father who had difficulty working due to joint issues. When he was about 12 he was mugged in an ally by 2 teens, one with a knife (cause of his scare and bad eye). He was able to take the knife and stab one of the guys, killing him. After this he decided he wanted to help people and never wants to hold a weapon again. learned some marshal arts for defense. he went to Ravyne in hopes to find a herbalist to teach him to make medicens.
Likes
Long walks in nature
helping people
food
flowers (daffodils are fave)
Dislikes
Violence
crowded areas
people who are full of themselves
Fears
Weapons (specifically ones with blades), narrow walkways (especially at night/dusk)
Ambitions/Dreams
He just wants to help people
Biggest Flaw
Is very closed off and doesn't show of his vulnerability. Will not open up with someone unless he fully trusts them.
Other
He has a very smooth walk, almost like he is gliding across the floor
"Do not try to outrun something you know you cannot outrun. If you keep running, you will be to tired to handle it when it arrives. Stop, let it come. Do what you can when it arrives. Heal from it, learn from it, and grow."
(I imagine he would be a really good therapist)
~
Attributes
(See Skills post. You have 10 points to allocate however you'd like. These stack with the levels you automatically gain from your choice of starting location, so don't include those)
Strength - 0
Intelligence - 2
Constitution - 1
Dexterity - 3
Agility - 2
Observation - 1
Charisma - 1
~
Traits
If you have another idea for any of these, run it by me and I may approve it.
Enhancements
- Hearing
Abilities
- Phasing - become intangible/able to move through matter, but still be visible similar to a ghost
- Spirit vision - can see into the spirit plane, find out if someone is hiding their true form or other enchantments
Neutral Traits
- Have no shadow
Disadvantages
- Allergic to pure metal - causes burns on contact or general discomfort if in the vicinity
(reason for the bandaged feet/ overall covering of skin) (anything that would normally be metal like buckles are bade from wood)
(Oh that was actually a reply to Scoutwolf, they're from the same town as you but I hadn't replied to their post for awhile since they've been inactive xP)
(Ah ok! Thats why I couldn't find it lol xD)
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 105
Posts: 17,021
Posted: 1/18/2023 at 11:51 PM
Post #184
Read the rules one more time carefully (there's something you need to add to your form :P), but otherwise looks good! I think I'll expand the player limit so you won't have to be waitlisted xD
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 105
Posts: 17,021
Posted: 1/19/2023 at 12:28 AM
Post #185
(Lmao np, I assumed you hadn't logged in for a bit lol)
The vendor winces and struggles to her feet, hurriedly turning to check that her cart is still upright. "I'm fine, I suppose that's what I get for being clumsy." She clicks her tongue, shaking her head irritably. "And, of course, all the big crafters will all be staying nice and dry in their shops, no need for awnings, while all the traders go to them...I shouldn't be complaining, though, I'm lucky that I managed to snag a spot in the main square at all. You wouldn't believe how early I had to get here for that."
By some miracle, she finally manages to get her awning mostly untangled without falling over again. "There we go! Now then, would you be a dear and get that pole propped up for me?"
Edited By Larkian on 1/19/2023 at 1:01 AM.
Noha
Level 71
The Sweet Tooth
Joined: 11/2/2020
Threads: 44
Posts: 1,050
Posted: 1/19/2023 at 10:37 PM
Post #186
Knew i was missing something, read it but forgot to add it :P
should be fixed now :]
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 105
Posts: 17,021
Posted: 1/21/2023 at 2:39 PM
Post #187
(Looks good, accepted! I'll get you started right away ^^)
It's a lovely, quiet spring morning in Ravyne--well, all mornings are, so that's not particularly out of the ordinary. As usual, it's peaceful outside save for faint birdsong and the occasional light splash of dripping water. You vaguely remember that it had rained last night, but judging by the lack of pitter-pattering coming from above and the bright morning light streaming in through your window, it's stopped by now and the dripping sounds are just the remaining water finding a way off your roof.
With the rain over and your surroundings delightfully untroubled, seems that it's as perfect a day as any for getting on with whatever you wish to do this morning.
(Is it alright if I give him the weakness of light sensitivity? e.g. bright lights/looking directly at light will give you headaches and you have to squint more lol, it's not that debilitating but looking into the spirit plane may trigger this)
Edited By Larkian on 1/21/2023 at 2:45 PM.
Larkian
Level 75
The Tactician
Joined: 5/15/2018
Threads: 105
Posts: 17,021
Posted: 1/22/2023 at 2:01 AM
Post #188
The apothecary shakes her head in disgust. "No, you don't understand. When I said it was too dangerous, I wasn't talking about you." She scoffs. "You? The worst you would have to deal with is social awkwardness. For you, it'd just be an adventure, sure, if that's how you want to see it. But one wrong move, if you even suggest that you were sent by him, you could get him--and me, for that matter--in trouble. And by trouble, I mean, a tremendous amount of danger."
She sighs, glancing at the door again as if to ensure that it's locked, "To explain the predicament simply, let's just say that these individuals hold a great deal of power, and that we very inadvisably broke our end of a deal with them. Now do you understand why I cannot let you go?" She clicks her tongue, grumbling to herself. "Of course, doesn't even know you for a minute and he's off entrusting our safety to some random stranger."
(Looks good, accepted! I'll get you started right away ^^)
It's a lovely, quiet spring morning in Ravyne--well, all mornings are, so that's not particularly out of the ordinary. As usual, it's peaceful outside save for faint birdsong and the occasional light splash of dripping water. You vaguely remember that it had rained last night, but judging by the lack of pitter-pattering coming from above and the bright morning light streaming in through your window, it's stopped by now and the dripping sounds are just the remaining water finding a way off your roof.
With the rain over and your surroundings delightfully untroubled, seems that it's as perfect a day as any for getting on with whatever you wish to do this morning.
(Is it alright if I give him the weakness of light sensitivity? e.g. bright lights/looking directly at light will give you headaches and you have to squint more lol, it's not that debilitating but looking into the spirit plane may trigger this)
Waking up and getting dressed he takes mental notes of things he wants to get done.
Go to the market (or wherever the shops are)and see if there are any good new books, see if there are any herbalist around he can talk to and maybe enjoy a picnic for lunch.
As he heads out he grabs his mask, making sure it is securely fit as he walks out and closing the door behind him. He pauses for a few seconds to take in the morning air before heading towards the shops.
(Yep defiantly with the light sensitivity! Sounds super neat!)
The apothecary shakes her head in disgust. "No, you don't understand. When I said it was too dangerous, I wasn't talking about you." She scoffs. "You? The worst you would have to deal with is social awkwardness. For you, it'd just be an adventure, sure, if that's how you want to see it. But one wrong move, if you even suggest that you were sent by him, you could get him--and me, for that matter--in trouble. And by trouble, I mean, a tremendous amount of danger."
She sighs, glancing at the door again as if to ensure that it's locked, "To explain the predicament simply, let's just say that these individuals hold a great deal of power, and that we very inadvisably broke our end of a deal with them. Now do you understand why I cannot let you go?" She clicks her tongue, grumbling to herself. "Of course, doesn't even know you for a minute and he's off entrusting our safety to some random stranger."
"Ah, that....yeah that's makes sense," Livvy grimaces. "Crossing the wrong person is never a good idea. But, consider: if I go, there's less suspicion then if, say, you tried to go. I don't have any connection with either of you besides trying to get some medicine, which is a perfectly normal activity. I have witnesses that I was indeed sent here. As far as your enemies are concerned, I'm just some random person." She shrugs. "It's up to you, I suppose, your problem and all, but I'm fairly certain I can manage if you're alright with me going."
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