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Creativity
Level 72
Cutely Creative
Joined: 3/4/2013
Threads: 255
Posts: 5,904
Posted: 9/17/2017 at 7:36 AM
Post #131
(Oh, by the way, in case you're curious, his name is pronounced 'Rook'. Orcish, as I've come to know it, is a very strong and accented dialect, and the 'u's typically make the sound of 'oo'. Orcish is actually pretty fun lol.)
Once more, Ruk just shrugged. He carefully removed the paper from your hand and began to write on the back of it.
Yes, orcs do tend to have a very negative reputation. Orcs believe in glory. If we achieve enough glory, we are able to join Ogarram in the lands of Thaukk after our deaths. When several male orcs chose to team up for a raid, their horde is nearly unstoppable. My glory was taken from me, though. I do not bemoan it, however. I simply deal with it.
He handed the paper back to you.
Creativity
Level 72
Cutely Creative
Joined: 3/4/2013
Threads: 255
Posts: 5,904
Posted: 9/17/2017 at 7:51 AM
Post #132
(Alright, you three. I figured out some stuff about this game that you all should know. This is stuff that I will be putting on the first post, but I thought I should ping you about it now.
First of all, your companions /will/ have 'moods'. That is, their reputation/relationship with you. Moods are on a scale of 1-100. However, it can go into the negatives, and it can go over 100. But the levels are within the scale. Each companion has a 'base mood', which is the mood they have when you acquire them as a companion. For some, the base will have them already liking you, and for some, it may have them hating you. Yes, your companion may hate you.
Basically, the levels go like this: Hate, Dislike, Like, Trust, Love.
The mood required/set for each level is different for each companion. For example, say Player One acquired companion Greta. If Greta is a very kind, friendly person, she will have a higher base mood, and lower moods for like, trust, and love. Say Greta hates at 0-10, dislikes at 10-30, likes at 30-40, trusts at 40-70, and loves at 80-100. Her base is likely at 35.
But then, Player Three acquires companion Theros. Theros doesn't really trust people. He's mean, and more skittish than he should be. It is harder to get on his good side. He will have a lower base mood, and higher moods for like, trust, and love. For example, say Theros hates from 0-20, dislikes at 20-50, likes at 50-60, trusts at 60-90, and loves at 90-100. His base mood would probably be 15-20, depending on how your interactions with him go.
That being said, yes, you can have romance with your companions! If you get their mood high enough, into the 'love' range, you can experiment with that. But, no cheating on your companions or their moods will drop real quick! Also, some companions, you cannot have romance with. Some do not have the 'love' mood level. This would be with homosexual companions that are of a different gender, aromantic/asexual companions, and heterosexual ones that you are the same gender as. Or, if they are already with someone.
Now, how do you raise/lower your companions' moods? By your choices. Each companion has an alignment that only I know. I play your companions, so the moods, the abilities, and alignment, you don't know yet. Using my examples from earlier, Greta is probably lawful good. That means, she likes to follow rules, and she likes to do good. if you choose to break a rule or help someone bad or be bad when she is with you, her mood will go down. And vice versa, if you choose to do good or follow rules, it will go up.
With Theros, I'd peg him as a chaotic neutral. Chaotic neutral means he cares for his personal benefit, and isn't afraid to do anything needed to get what he wants, basically. So, if by any means, you try to stop him in achieving something or hold him back, his mood will lower. But, if you choose to leave him be, allow him to do what he does, or consult him on a topic, his mood will raise.
What happens when the moods get really high or low? Well, if it's very high, there's a chance that you might be about to die, and your companion will jump in the way, or be attacked/die for you. If it's really low, there's a chance your companion may leave, or betray you. Which one depends on their personality. Greta would leave while Theros would betray you, for instance.
(Oh, by the way, in case you're curious, his name is pronounced 'Rook'. Orcish, as I've come to know it, is a very strong and accented dialect, and the 'u's typically make the sound of 'oo'. Orcish is actually pretty fun lol.)
Once more, Ruk just shrugged. He carefully removed the paper from your hand and began to write on the back of it.
Yes, orcs do tend to have a very negative reputation. Orcs believe in glory. If we achieve enough glory, we are able to join Ogarram in the lands of Thaukk after our deaths. When several male orcs chose to team up for a raid, their horde is nearly unstoppable. My glory was taken from me, though. I do not bemoan it, however. I simply deal with it.
He handed the paper back to you.
Julien scanned the paper and chuckled lightly. "Well, I can certainly understand the desire for glory." His thoughts were racing as a new idea struck him. "I don't suppose there's any way for you to gain back your glory? Like, say... helping an injured traveller find his way home?"
Forcehorse2003
Level 60
Stocking Stuffer
Joined: 5/12/2017
Threads: 12
Posts: 404
Posted: 9/17/2017 at 8:24 AM
Post #134
g) other (Say something while entering)
As Emily walked into the copse she called out 'Hello anyone in here?'
(Alright, you three. I figured out some stuff about this game that you all should know. This is stuff that I will be putting on the first post, but I thought I should ping you about it now.
First of all, your companions /will/ have 'moods'. That is, their reputation/relationship with you. Moods are on a scale of 1-100. However, it can go into the negatives, and it can go over 100. But the levels are within the scale. Each companion has a 'base mood', which is the mood they have when you acquire them as a companion. For some, the base will have them already liking you, and for some, it may have them hating you. Yes, your companion may hate you.
Basically, the levels go like this: Hate, Dislike, Like, Trust, Love.
The mood required/set for each level is different for each companion. For example, say Player One acquired companion Greta. If Greta is a very kind, friendly person, she will have a higher base mood, and lower moods for like, trust, and love. Say Greta hates at 0-10, dislikes at 10-30, likes at 30-40, trusts at 40-70, and loves at 80-100. Her base is likely at 35.
But then, Player Three acquires companion Theros. Theros doesn't really trust people. He's mean, and more skittish than he should be. It is harder to get on his good side. He will have a lower base mood, and higher moods for like, trust, and love. For example, say Theros hates from 0-20, dislikes at 20-50, likes at 50-60, trusts at 60-90, and loves at 90-100. His base mood would probably be 15-20, depending on how your interactions with him go.
That being said, yes, you can have romance with your companions! If you get their mood high enough, into the 'love' range, you can experiment with that. But, no cheating on your companions or their moods will drop real quick! Also, some companions, you cannot have romance with. Some do not have the 'love' mood level. This would be with homosexual companions that are of a different gender, aromantic/asexual companions, and heterosexual ones that you are the same gender as. Or, if they are already with someone.
Now, how do you raise/lower your companions' moods? By your choices. Each companion has an alignment that only I know. I play your companions, so the moods, the abilities, and alignment, you don't know yet. Using my examples from earlier, Greta is probably lawful good. That means, she likes to follow rules, and she likes to do good. if you choose to break a rule or help someone bad or be bad when she is with you, her mood will go down. And vice versa, if you choose to do good or follow rules, it will go up.
With Theros, I'd peg him as a chaotic neutral. Chaotic neutral means he cares for his personal benefit, and isn't afraid to do anything needed to get what he wants, basically. So, if by any means, you try to stop him in achieving something or hold him back, his mood will lower. But, if you choose to leave him be, allow him to do what he does, or consult him on a topic, his mood will raise.
What happens when the moods get really high or low? Well, if it's very high, there's a chance that you might be about to die, and your companion will jump in the way, or be attacked/die for you. If it's really low, there's a chance your companion may leave, or betray you. Which one depends on their personality. Greta would leave while Theros would betray you, for instance.
Any questions? I hope I made sense xD.)
Thanks for the heads up
Creativity
Level 72
Cutely Creative
Joined: 3/4/2013
Threads: 255
Posts: 5,904
Posted: 9/17/2017 at 8:34 AM
Post #136
A small grin spread on Ruk's lips. He wrote bit more and showed it to you.
My chance for glory is lost. Orcs use grunts more than words, so the words of an orc are sacred in battle. I am disgraced, but that is fine. I have made my peace with it. Helping you would not gain my glory, but hopefully I can amend for the troubles my brethren have caused you. Would you like me to help you?
Creativity
Level 72
Cutely Creative
Joined: 3/4/2013
Threads: 255
Posts: 5,904
Posted: 9/17/2017 at 8:37 AM
Post #137
You enter, and hear the growl turn into a vicious snarl. A giant tiger, primal-looking and rough, barrels into you. It pins you down, razor-sharp fangs just inches from your face. It is too large for you to push off of you or to crawl out from under. What do you wish to do?
a) Try to shoot it with an arrow
b) Attack it with an arrowhead
c) Call out to Ellitt
d) Consult Ellitt
e) Other
A small grin spread on Ruk's lips. He wrote bit more and showed it to you.
My chance for glory is lost. Orcs use grunts more than words, so the words of an orc are sacred in battle. I am disgraced, but that is fine. I have made my peace with it. Helping you would not gain my glory, but hopefully I can amend for the troubles my brethren have caused you. Would you like me to help you?
Julien's own small smile grew into a big grin. "I'd love to have some company on my journey home. So if you don't mind, I'd love your help!" He thrust his right hand forward, asking for a handshake.
a) Continue in Ilamoor (for just a little bit longer)
Julien shook Ruk's hand firmly, then broke the handshake. "Is there anywhere here that sells good weapons?" he asked. "I'd like to buy some throwing knives, but I can make do without them."
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