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Forum Index > Suggestion Box > Forum Improvements
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Author Thread Post
Aphelion
Level 75
Fright Master
Joined: 5/14/2016
Threads: 113
Posts: 9,837
Posted: 1/20/2018 at 4:34 AM Post #1
Hi!
I have some suggestions to make concerning the forums system here. Anybody else who has ideas for forums, feel free to post!

Before I go into my suggestions, I want to say that the forums, as of now, operate awesomely, and are organised really neatly, and everything works out okay, and thank you to Krin for making the forums the way they are!

-----

But then, of course, there are a little bit of confusing and 'annoying' things to address. I know that some others have addressed some of the problems I'm about to talk about, but I'm just going to put my opinion out there too.

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Firstly, as of this moment that this thread is being posted, there are 56,586 threads total on the entire forums, and of which around 798 are admin made threads. Of course, as time progresses, more and more threads will be added to the forums, increasing the already huge number of around 56.6 thousand threads. Imagine that a person plays Sylestia, posts on some threads, then leaves for a while, coming back in a couple of months, or years, even. Given how fast the threads change on the pages of each forum, they're going to have quite some problems finding the thread they last posted on when they last visited Sylestia, and they're going to have to sift through the hundreds of pages of threads, depending on what forums they were posting on.

So here's my proposal: There's already an advanced search for players and pets, so why not add one for forums? People should be able to search for keywords, time of creation, author of thread, what forum the thread is in, etc. And not just that; I also suggest that a search for posts is added. Meaning that, given a thread, which has a lot of pages, and you want to find a specific post by a specific person or at a specific time. The search could help you find that post you want to find, instead of you sifting through hundreds of pages on a thread, like for example those threads with a couple hundred of pages. In general, what I mean is to have a(n) (advanced) search for the forums as well, because many people, including me, have tried to look through hundreds of pages just to find one thread, and sometimes, missed that thread or somehow messed up, and had to start over again.

I'm not the only one to think this, here's another thread concerning this: https://www.sylestia.com/forums/?thread=56282

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Secondly, there has been a recent confusion over roleplays and roleplaying games. I assure you, the two are quite different. However, because roleplaying games are part roleplay and part game, people get confused and you find roleplaying games in both the games/contests/giveaways forums and the roleplaying forums, and a lot of great roleplaying games don't get found because they're in the roleplay forum, and most RPG players hang around the games/contests/giveaways forum. So there's been a question as to what's the difference between roleplaying games and roleplays, and here's the rundown:
Roleplaying Games (RPGs)
-Players control their character's actions
-Narrator controls enviroment, what players see/hear/sense
-Most likely one to two characters per person, no more
-Definite storyline
-Two roles: Narrator & Player
-NPCs controlled by narrator, created my narrator
-Powerplaying is absolutely a no-no
-Sometimes, there are skills + abilities involved that must be level up-ed
-It's a text-based game, basically (think of D&D, but with more free options)
-Guidelines for players
-The player's character can die, and the narrator controls that

Roleplays
-Has no 'definite' storyline; anything could happen
-Powerplaying may happen, and most of the time people might not care, or they just complain
-As many characters as one wants
-NPCs created by roleplayers and controlled by roleplayers
-Roleplayer controls their character's actions, what they see/hear/sense/touch
-Roleplayer controls events that happen
-No skills+abilites

So that was basically a summary of the differences. And to say they don't fit in with either games nor roleplays, RPGs have their own twist to them: most of the time they don't have winners nor prizes, if they were to be counted as games. If they were to be counted as roleplays: Your character can die, and you have no control over that, as opposed to roleplays, where if a character has to die, the character's creator has to agree to the character's death. I'm sure there are numerous other differences, but these are the general things.

My proposal: Make a forum specifically for roleplaying games, or you could do a games/RPGs forum and a contests/giveaways forum, but it's best to separate RPGs lest others get confused.

Another thread on this topic: https://www.sylestia.com/forums/?thread=56705

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Thirdly, this is just a small suggestion that I don't think is about as serious as the above two, but I'm sticking it here anyways. So, the forums and threads all look the same, with the same font, same things we can do to those fonts, and to get creative, people have to go to other sites, create their own titles and stuff, and put them on posts using the IMG button.
I'm suggesting that we could personalize the threads we make, if we want to, such as different fonts and different styles, or even just changing the background colour of the thread we want to make.

Also, I believe the forums on Sylestia use BB script (I may be wrong), and it's missing out on a lot of things if it is. For example, <marquee> from HTML, or the <spoiler> thing that could be used to cover up spoilers instead of changing text colour to white and telling others to highlight the block of white text to see the spoilers. I believe there should be the settings we have now for changing the style of our posts, but there should be more that could be used, and probably taken from HTML, because HTML has quite a lot of options for editing texts and visuals.

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To Krin & Fai:
Thank you for reading all of that if you did! I understand that coding stuff takes a lot of time and is not necessarily easy, since I do coding myself, but please take these ideas into consideration!

Edited By Dragonrider1542 on 1/20/2018 at 4:41 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 1/20/2018 at 12:07 PM Post #2
Supporting a new RPG section & advanced search for forums
Edited By IvyCat on 1/20/2018 at 12:11 PM.
Lalalanmao
Level 75
Trickster
Joined: 5/23/2017
Threads: 57
Posts: 7,106
Posted: 1/20/2018 at 12:10 PM Post #3
I support both of the first two ideas but for coding I have no clue
Grapejuice
Level 70
The Kind-Hearted
Joined: 1/8/2016
Threads: 155
Posts: 22,899
Posted: 1/20/2018 at 12:15 PM Post #4
Supporting for the new rpg section, and I agree. It annoys me when people complain that one of my RPG's is in the wrong thread or isn't exactly a game. I think that would solve this issue and take care of most of these issues not to mention help the people who want to play RPG's find them with ease.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,684
Posted: 4/14/2018 at 2:21 PM Post #5
I can't really add a forum search atm because I didn't create the tables properly for searching. It'd be very slow and hog a lot of resources. They need to be recreated to properly allow searching.

And I can see about adding a specific RPG Forum. At this time, if it contains roleplaying of any kind, I'd like it to be in the Roleplaying Forum.
Aphelion
Level 75
Fright Master
Joined: 5/14/2016
Threads: 113
Posts: 9,837
Posted: 4/15/2018 at 2:04 AM Post #6
Thank you for taking this into consideration!
I'd also like to ask, how do the forums work code-wise? Going by java, are threads instances of a huge "thread" class and the same with the forums? Did you program the forums out completely by yourself or did you go with a basic code and then add to it? Just curious about these things.
Jdavidc
Level 70
Vanquisher of Undead
Joined: 2/19/2018
Threads: 43
Posts: 251
Posted: 4/15/2018 at 3:33 PM Post #7
Given that Krinadon mentioned tables, I'm guessing that database tables and records are being used to store forums, threads, and replies. I'm also guessing that the way they're currently set up would mean that SELECT queries to find specific things would end up taking ages to execute.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,684
Posted: 4/15/2018 at 7:28 PM Post #8
Link: https://www.sylestia.com/forums/?thread=56729&page=1#6
Author: Aphelion
Time Posted: 4/15/2018 at 2:04 AM
Thank you for taking this into consideration!
I'd also like to ask, how do the forums work code-wise? Going by java, are threads instances of a huge "thread" class and the same with the forums? Did you program the forums out completely by yourself or did you go with a basic code and then add to it? Just curious about these things.


Basically, there's a handful of tables in the database for the forums. At this point, it's pretty much purely ran off of integers. So as a quick example... there is one table solely for posts and key'd by thread ID # and post num. So when you load a thread page, the code quickly figures out which 10 posts of that thread to grab and then grabs them based on thread ID # and post #.

It works very well for that.

Unfortunately, it would be abysmal for text search and would not work at all. In order to properly set that up - you need to put the actual text in its own table and use joins to grab it when needed. Nothing for the forums is set up that way and without completely redoing how they work, I wouldn't be able to add searching unless you know the ID #'s you're looking for, which I'm sure would not be helpful at all as you could already just put that into the URL if you knew them. =P

And when I ended up building these forums, which was the first thing ever "revamped" from our original launch, I built them all myself.
 
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