"We should accept the requests, we don't want to upset him, but we won't agree to go along with anyone" She decides, looking annoyed as she hits the accept button. "We don't want to make him our enemy..." She sighed. "We can just ignore him for now" She decides. "I think we should leave town today. we're all high enough level to get to the next town, we should form a party" Rhea decides, sending you and Rio a party invite.
Alex accepts the friend, then accepts the party invite. "Yeah, I need to get some gold in m pockets. Sooner I get out of DreamKing mode the sooner my brain might actually start functioning. If that jerk of a YouTUber shows up....well, he's the one that tried demoting m y walkthrough of Seascape."
Murph
Level 69
Joined: 6/7/2016
Threads: 289
Posts: 9,502
Posted: 7/8/2019 at 8:18 PM
Post #142
"Yeah, I'll get Rio up, and then we get moving" Rhea said with a smile. "I'm sure he'll get what he deserves eventually... someone like him can't last too long at the top" She smirked.
"The next town is west of here, I believe, the enemies might be level 2 and 3, slightly stronger than here, but we can handle it" Rhea said confidently.
Rio was soon awake, ready to go, and informed of what was going on.
"Anything else we need to do before we leave?" Rio asked the group.
"Yeah, I'll get Rio up, and then we get moving" Rhea said with a smile. "I'm sure he'll get what he deserves eventually... someone like him can't last too long at the top" She smirked.
"The next town is west of here, I believe, the enemies might be level 2 and 3, slightly stronger than here, but we can handle it" Rhea said confidently.
Rio was soon awake, ready to go, and informed of what was going on.
"Anything else we need to do before we leave?" Rio asked the group.
"Nothing except try nto to draw attention to ourselves. We don't need a following at the moment, although hopefully not all the newbie players get drawn by smoothtalkig"
Murph
Level 69
Joined: 6/7/2016
Threads: 289
Posts: 9,502
Posted: 7/9/2019 at 9:07 AM
Post #147
Youre about to go talk to another quest giver, but then you find yourself transported into the seat of a large theater with an open roof. Everyone is confused and loud murmurs between players fill the space. There are two large screens above the stage, which seems out of place for a high fantasy game. It seems like everyone is unable to leave their seat. The seat next to you has a young boy who looks to be about 15, with scruffy red hair and lots of freckles on his face, who also doesnt seem to be seated near anyone he knows. A hush fall over everyone as a man begins to walk out on stage.
*Hello, Tech Infinity players, I am the games creator, you may call me Infiniternity* He introduces himself. He was a tall, rather strong looking man with short, dusty brown hair. *I feel as if many of you have noticed that there is no log out button- that is intentional.* he says in an almost menacing tone. *Ill explain everything* he says, as players began to outrage, it suddenly got quiet, as he seems to have muted everyones voices and paused their movements in time.
*Thank you for settling down* he started with a smirk *In short, welcome to your new home! Were going to be here forever, or until everyone is dead, at least* he says grimly *I have brought everyone here to start a new age of life, one without the need for physical living, we can all now live inside this game, and create an incredible life of fantasy* he says proudly. *However, there is one drawback- if you die in the game, you die in real life* He says.
Murph
Level 69
Joined: 6/7/2016
Threads: 289
Posts: 9,502
Posted: 7/9/2019 at 9:45 AM
Post #148
*yeah... maybe if Erik is stupid enough, hell have as many people as he can in one party so everyone gets one xp and levels up so slowly theyll never get past level 4* Rhea chuckled.
The three of you went through the meadows, and finally arrived at Meridiew about 2 hours later. There was only a handle full of players here, as they had likely come here before everyone was transported to the theater. The town here much much smaller than Pridia, but it also seemed a little more high class, with larger houses and made out of nicer materials. There was also a place called a *Guild hall*
*Well, here we are, Meridiew...* Rhea said, looking around.
*Yeah... what now?* Rio asked.
*Maybe we should split up for now, maybe take shifts xp grinding while the other 2 explore and do whatever they want, and we rotate every hour unless health gets too low?* Rio suggested
*yeah... maybe if Erik is stupid enough, hell have as many people as he can in one party so everyone gets one xp and levels up so slowly theyll never get past level 4* Rhea chuckled.
The three of you went through the meadows, and finally arrived at Meridiew about 2 hours later. There was only a handle full of players here, as they had likely come here before everyone was transported to the theater. The town here much much smaller than Pridia, but it also seemed a little more high class, with larger houses and made out of nicer materials. There was also a place called a *Guild hall*
*Well, here we are, Meridiew...* Rhea said, looking around.
*Yeah... what now?* Rio asked.
*Maybe we should split up for now, maybe take shifts xp grinding while the other 2 explore and do whatever they want, and we rotate every hour unless health gets too low?* Rio suggested
"Sounds goo d to me. " Alex nodded. "Maybe meet outside GUild Hall every hour or so to check up?'
Murph
Level 69
Joined: 6/7/2016
Threads: 289
Posts: 9,502
Posted: 7/9/2019 at 11:47 AM
Post #150
*Sounds good... Ill take first grinding shift* Rhea decides. *You guys can go do what you want* she tells you, pulling out her longsword
*Ill probably go back to skill training* Rio decides and starts jumping away, which looked a little ridiculous, Rhea was clearly trying to hide a laugh as her twin hopped like a rabbit or a child playing a game.
*I understand skills are important... but that doesnt make it any less funny* Rhea says to you. *Well, have fun Alex* she says, heading back into the town, probably to find the next area to hunt higher level enemies in.
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