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Forum Index > Suggestion Box > Temporary holding on hatchlings during f...
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Author Thread Post
Savynn
Level 75
Sweet Solver
Joined: 12/18/2012
Threads: 218
Posts: 4,504
Posted: 1/22/2020 at 12:33 PM Post #1
I know it may be considered a part of the nature of the leaderboards but it can be a bit disheartening when you miss a bunch of released hatchlings. However, it would be too much to ask that breeders can't free themselves of hatchlings during these boards. So a solution would be to be able to release them from their hatchery into a temporary holding place where they can still be nurtured until the leaderboards are over. In addition this would be able to work with eggs and so eggs can also be released again during the boards.

If this is possible, I feel like this would be the best solution for both those working on leaderboards and for breeders who are burdened already by having to hold onto eggs they don't wish to keep.


Edit: Edited from the original after more thought on the subject and input from Xavion. Thank you, Xavion!
Edited By Savynn on 1/24/2020 at 3:55 PM.
Xavion
Level 75
The Perfectionist
Joined: 10/15/2013
Threads: 460
Posts: 5,886
Posted: 1/23/2020 at 12:33 PM Post #2
TL;DR
Nebulous "not my problem" holding area during contests?
Support.
(And gimme back the ability to release eggs again!! >__<)

Another cop-out "okay, no one gets to release eggs or hatchlings ever again! :D"
... *lights torch* I will riot.

(Still <3 you, Sav! My input here is certainly nothing personal! I just feel the need to actually say something this time rather than be silent and just take another round of permanent every day lashings over nurtureboards since Krin took the easy route the first time around for eggs.)


========================================================
Oh no, not more restrictions on releasing, please ;___;

It's bad enough I can't release any "accidental" and "failed" eggs until they hatch - which was a permanent change Krin made for the sake of leaderboards...

I try to breed for some superstats, 80-100% of these 20-50+ eggs are outright fails that I know I'll have to release, but rather than getting my hatchery cleared up and organized on breeding day when I'm already looking these eggs over so I'll know which ones to philter, I have to keep them another 3 days til they hatch and go over them ALL OVER AGAIN which wastes an extra ~10-30 minutes of my time that I otherwise wouldn't have to, because before this change I could go about releasing them on the first pass when they're eggs >_<

For me it's by far been the most aggravating change Krin has ever implemented. It's a project management nightmare... I've had to start naming pets stupid things like "philter" and "mana philter" so I'll know which 3 out of the 50 lunemara eggs I actually need to use philters for, so I don't accidentally "just hatch them" when opening 20-50+ tabs of eggs that I don't want! And then to actually use them for a project I have to get an amnesia philter to change the name which I wouldn't even need if I could still release eggs! >__< And Krin still hasn't taken my suggestion for exceptional amnesia philters which means I've spent a fortune just for this one stupid change!! T-T

*breathes*

I can see validity in wanting to even the playing field for nurtureboards. It's an exploit to breed en masse and release hatchlings, just like it was an exploit to breed en masse to nurture and release the eggs. Only difference? 3 day delay.

Temporary "NOT further cluttering my hatchery" holding place for hatchlings? Fine. Cool. Please do that to eggs during contest days, too, and permanently give us back the ability to release eggs.

But if Krin turns it into another "Okay, so no one gets to release hatchlings EVER because nurtureboard" like what he did with the eggs? I'm... I'm going to riot... I'm already going to be forever effected by the egg change; it's a constant, costly thing for me that has honestly made me resent the nurtureboards. I'm not involved in the contests; if I'm releasing a pet it's for a project-related reason, not to get an edge in some competition I'm not participating in. Adding MORE player-wide, fest-or-no-fest, "no releasing for you!" punishment is just cruel... It's punishing the many, permanently, all day every day, for the sake of a few during handful of days out of the year.
Savynn
Level 75
Sweet Solver
Joined: 12/18/2012
Threads: 218
Posts: 4,504
Posted: 1/24/2020 at 3:50 PM Post #3
I see exactly what you mean about the hatchlings. I'll change the above to be just the nebulous holding place. I kinda wrote it when I was feeling a bit upset at myself over something that happened on the boards so I probably didn't put as much thought in as I should have. It wasn't even something malicious by anyone. I just couldn't keep my eyes open and the next day there were a bunch of hatchlings being released and I was really worried I was out of my spot. (Thankfully I somehow still held on.) It was totally my fault that the situation happened but it got me to thinking about hatchlings in general. I have heard stories though of people using hatchling releases for an actual advantage though.

I didn't even think about the benefit of having a nebulous release area being beneficial to bring back the ability to release eggs. So I'm still glad that I posted it and that you replied. If it's possible then I would think that it would be a benefit for everyone wouldn't it? No longer having to worry about releases on the board and breeders not having to worry about not being unable able to filter out eggs and hatchlings they don't want to keep. I really hope this is something that's possible to implement.

Story-wise I think it would make sense as well. You wouldn't usually send a baby animal right out to the wild? You'd keep it in an enclosure that's more like it's wild home but still safe from predators. It would need a better name though than nebulous holding area. Any suggestions?
Savynn
Level 75
Sweet Solver
Joined: 12/18/2012
Threads: 218
Posts: 4,504
Posted: 1/24/2020 at 3:57 PM Post #4
@Xavion Edited the first post. Does that sound better? Also I feel like I must apologize that I didn't think as I should have about the burden on breeders in the first place. I should always give myself a day at least to consider something so I've had time to calm down first.
Edited By Savynn on 1/24/2020 at 3:58 PM.
Xavion
Level 75
The Perfectionist
Joined: 10/15/2013
Threads: 460
Posts: 5,886
Posted: 1/24/2020 at 4:44 PM Post #5
Sounds much better to me, yes! And no apologies needed, Sav <3

I know back when the nurtureboards first came out it was a very easy exploit to just breed tons of eggs to nurture and release before anyone else could snag the points. (IE, I breed, nurture, and release 100 lupora one at a time at a rapid pace and tadah, I have ~100 points no one else can have!) The "no more releasing eggs" was a quick fix for that, but it ended up being permanently applied. I don't think the long-term effects of that were really considered back then, and I wasn't nearly as vocal back then myself.


I'm sure a lot of the suggestion will come down to coding possibility, though.

Currently if I release a hatchling, it stays at the same age indefinitely. Even if I reclaim it years later, it has to go through the entire growth process starting where it was when released. (I happen to find this very amusing and love getting nurtures for my 300-day-old-babies, lol)

It would raise a few functional questions...

1) If no one "owns" the offspring, how would it be found to nurture?
(Nurture page wouldn't "find" it to list, and released pets can't be nurtured from profile)
2) if no one "owns" the offspring, how will the site keep up with its age progression?

It would probably have to be an entirely new system of its own to encompass everything and still give allow them to age. Like more of a... "this is the ONLY nurture method to gain points" kind of thing.


I've seen plenty of suggestions people have for wanting an easier means of sorting species for the nurtureboards. And while Krin seems to lean towards "no" on that, I think a mix of those suggestions and this one would be reasonable. Like a "contest nurturing" page that gives everyone a more even playing ground while letting players pick the species to focus on. All eggs/hatchlings of ___ species regardless of release status.

Granted, timing itself would still cause some imbalance; pets that are bred near midnight and give an extra nurture for the latenighters; eggs that are left in "ready to hatch" state for a few extra hours where they can't be nurtured is a totally random advantage depending on who's nurturing pets during those hours and who dodges the "needs to be hatched" block; and hatchlings that turn adolescent before everyone gets their point for the day...

*looks at list of things above*

... wow, nurtureboard contest sounds like a stressful pain in the butt considering all of that. I don't think there's anything that can completely level the playing field there. .__.;


But... I'd still support anything that restores my ability to release eggs.
Savynn
Level 75
Sweet Solver
Joined: 12/18/2012
Threads: 218
Posts: 4,504
Posted: 1/24/2020 at 5:31 PM Post #6
I admit that I'm not very knowledgeable on coding so whether it is possible or not I have no clue. It would probably be most convenient if it could be designed if wherever these eggs and hatchlings or held would be treated just as if they'd belong to someone. So they just show up with everything normally. Like say I'm going through eggs and I'd see your name on an egg, then I'd see an egg from The Field, and then more from you. They'd still appear just as if they would have.

I don't think it'd ever be possible to make a board completely even but I do hope for there to be an ability to make some adjustments. Another nice thing is if hatchlings and eggs didn't disappear would be you could judge at a certain point that you can simply go to bed instead of staying up for however long past midnight nurturing stuff before they might go poof. If all I had to do was worry about the day 8's and 7's at midnight, then that'd be a great relief.
Aerith
Level 75
High Priest
Joined: 3/22/2019
Threads: 338
Posts: 6,424
Posted: 1/25/2020 at 12:21 AM Post #7
I give my complete support!

Also, what I think could be a good addition, is maybe everyone who nurtures the eggs/pets gets a very slightly higher chance of finding a nest in the Lost Grove? Certainly and considerably less than releasing pets over 42 days of age but still enough for people to go nurture those unwanted pets. I came up with an explanation of why it would make a higher chance! Simple because the hatchling/eggling remembers you because you cared for it (even if it was for a second or so) when it's owner didn't want it. Then it came back to you, or told it's little babs, about you, and they (being the kids and/or the original Sylesti) go looking for you, and find you in the Lost Grove! But the reason it's a very small increase in percentage is because it's very hard to get into the Lost Grove unless you sneak into the portal, and most Sylesti get stopped by the guards, so most of the remaining Sylesti are just completely discouraged before they start.

I love writing and coming up with explanations XD
 
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