This is a choose-your-own-adventure/pick-your-path game. If you participate, you will be given a set of options each round, which may lead you into dialogue mode. In dialogue mode, you must instead speak to an npc, or a non-playable character. The choices you make will affect how others interact with you, what type of situations you get into, and sometimes, the choices presented to you.
You may sometimes find companions who will help you, and you may sometimes lose companions. Your companions may speak up at any time if they are humanoid beings. Your companion does have a mood, and it may lower or raise in response to your choices. Your companions will have personalities, and will each have their own reputation.
This game is different for every player, so you may not look to another's story to figure out your own.
-
The Rules, which must be Read AND Followed:
1. This game will have a limit of 5 people at a time doing their little stories for now so I don't get overwhelmed. I may bump it up in the future.
2. The slots will be first-come, first-serve.
3. If you are inactive with this game for three days, you will receive a warning message. Once you have been inactive with this game for a total seven days, you will be removed and your slot would be open for someone else to fill. Days that I cannot post do not count against you! Also, if you have a legitimate reason for not being able to post, let me know!
4. Failure to follow the rules thrice, earning a strike each time, will result in immediate death of your character by an unstoppable cause and you will be removed from the game, with the spot open for someone else to fill.
5. NO cursing/swearing/foul language. "Heck, frick, etc." is allowed. However, if you really want to cuss, please make a creative phrase of random words, such as, "Flabbergasted Peacocks!"
6. Do not be mean to another player.
7. Do not act like it is a sob story that someone else has more of anything than you.
8. Do not complain. You can joke, but no complaints. Please, keep this lighthearted.
9. NO dirty references.
10. Your choices may lead your character to die.
11. Please do not PM me asking if any spots will be opened. When/if spots are opened, they will usually be random. I may choose to expand the amount of people playing if I so wish.
12. Your character can either be evil or good, lawful or chaotic, really up to you. It is best, though, that you stick to a personality with your character.
13. You may have no more than 3 companions travelling with you at any given time.
14. You MAY reserve a spot.
15. Please, I ask of you, be creative in your character! I don't want everyone to be elves!
16. Try to use correct grammar/spelling, please. I do. It's not that hard to capitalize the first letter in a sentence and add punctuation! Your replies don't have to be long (they can be if you want), but please make them legible.
17. No GodModding, basically? I run the game, not you. It's my job to determine scenarios and yours to react.
18. Have fun!
-
The plot of The Amazing World of Evrio is different for each character! In general, though, it is about trying to stay alive and finding your own plot and side plotlines. Your character is situated in the land of Evrio. Evrio has a mountainous tundra area, a desert area, a grassland, a forest, a swamp, a river area, and two lakes.
-
Gameplay:
The currency in Evrio is called Harts. A Hart is a small, carved teardrop shaped purple gem.
Each player will start out their game with 20 Harts, a bag, armor that suits their character, a /normal/ weapon of their choice, and some pieces of meat and fruits in their bag.
-
Creating Your Character:
You are one of six humanoid creatures. In your first post, you are to create your character, filling out a form. The humanoid creatures are as follows:
Human - Playing as a human is the most basic role you are able to fill. Humans are exceptionally charismatic creatures, and can cover just about any weapon, or magic. The human species is the most flexible for you to start off with. Humans live in villages, so that must be a part of your backstory if you are a human. Human names are typically flowing and connected. Humans have skin ranging from pale to dark, and hair ranging from light to dark, or red. Humans average about 5'6, but can be taller/shorter. Humans do not carry with them much of a reputation.
Orc - Orcs are very strong creatures. They do best with heavier armor, and heavier weapons. Orcs tend to be more hotheaded and high-tempered, but not all are. Orcs are able to learn magic, but their magic tends to be unpredictable. This species does not do well with a bow and arrow. They live in solitude most of the time. Think feral cats living outside a colony. Orc names are short, choppy, and to the point. Orcs have skin ranging from light to dark green, and hair that lies on the grayscale. They are a tall species, averaging about 6'7, and do not have much variance. All orcs have two tusks. Orcs tend to have a negative reputation.
Sun Elf - The Sun Elves, known within their own kind as Harlyyns, are diplomatic creatures. They worship the Sun God, Vorshrak. They are known to engage in conflict as little as possible. They're quick on their feet, and thusly, better suited for magic or archery and light armor. They live in tribes in the middle of forests and in most Sun Elf names, the letter 'R' is important and common. Their names tend to be slightly more disjuncted than a human's with unnecessary double letters. Sun Elf skin is typically very fair and light, and their hair ranges from light to dark, but no red. They average 5'8 in height but can have much variance. Sun Elves usually carry a positive reputation.
Stone Elf - The Stone Elves, known to their kind as Eols, in the Great Divide of the Elven race some thousand millennia ago, chose to worship no God and instead look towards the natural earth. They're very geared towards balance and law, and have an innate thirst for knowledge. The Stone Elves are the wittiest of the elven types. They're quick on their feet, and thusly, better suited for magic or archery and light armor. They live in tribes in the middle of forests and the letter 'R' is absent in /all/ Stone Elf names. Their names are slightly more disjuncted than a human's with unnecessary double letters. Stone Elves usually have very grayish or ashen skin, and their hair ranges from light to dark, but no red. They average 5'9 in height with much variance. They typically have a neutral reputation.
Moon Elf - The Moon Elves, known to their kind as Sterrinochs, are chaotic and warlike. They worship the Moon Goddess Bristrro. The Moon Elves do not seek conflict, but prefer to sort issues with blood rather than words. They're quick on their feet, and thusly, better suited for magic or archery and light armor. They live in tribes in the middle of forests and in most Moon Elf names, the letter 'R' is important and common. Their names tend to be slightly more disjuncted than a human's with unnecessary double letters. Moon Elf skin is typically darker, more caramel or chocolate colored. Their hair ranges from light to dark, but no red. They average 5'8 in height with much variance. Moon Elves usually have a negative reputation.
Dwarf - Dwarves are hardworking, strong creatures that are better suited for heavier armor, but not necessarily heavier weapons. A dwarf does well with heavy weapons, but also with archery. Dwarves are completely incapable of any magic. Dwarves are usually very kind to strangers, and they work better in teams. The dwarves are commonly found living in clans underground. Their names are usually heavily accented and disjuncted. A dwarf averages about 4'5 in height, but can have slight variances. Dwarves range in complexion and hair color as humans do. A dwarf will typically carry a positive reputation, as dwarves tend to be your usual workers.
The following form is for you to fill out when creating your character:
Username:
Name of Character:
Gender:
Picture (Use Sylestia Wardrobe, does not need to be available immediately):
Race:
Weapon of Preference:
Backstory (Not needed immediately):
-
The Players:
Username: Canawlia
Name of Character: Sorren
Gender: Male
Picture:
Race: Sun Elf
Weapon of Preference: Sword
Backstory: Pending
Companions: None yet!
Harts: 5
Items: Sword, 5 pieces of meat, 5 pieces of fruit, leather satchel, a cockatrice egg
-
Username: Sarcelle
Name of Character: Rorriele
Gender: Female
Picture:
Race: Moon Elf
Weapon of Preference: Bow and Arrow
Backstory: WIP
Companions:
Name: Delilah
Gender: Female
Species: Porcelain Doll
Harts: 10
Items: Bow and 20 arrows, 5 pieces of meat, 5 pieces of fruit, leather satchel
-
Username: Niklync
Name of Character: Cyychakk-Anddo Vaa
Gender: Female
Picture:
Race: Stone Elf
Weapon of Preference: Bow and Arrows
Backstory: WIP
Companions: None yet!
Harts: 10
Items: Bow and 20 arrows, 5 pieces of meat, 5 pieces of fruit, leather satchel, key
-
Username: Orca2Whale
Name of Character: Lishiaan
Gender: Male
Picture: WIP
Race: Stone Elf
Weapon of Preference: Bow and Arrows
Backstory: He's kind of quiet, but that might be since his brother doesn't have the best rep (long story involving false accusations and personality clashes). He spends a lot of time just sitting there and teaching himself things.
Companions:
Name: ???
Gender: Female
Species: Sabertooth Tiger
Harts: 20
Items: Bow and 20 arrows, 5 pieces of meat, 5 pieces of fruit, leather satchel
-
Username: Vigil
Name of Character: Faequinn "Fae"
Gender: Female
Picture:
Race: Satyr
Weapon of Preference: A small but lethal dagger, small hooks on the sides, along with it being curved. It's handle has a carving of a snake on it
Backstory: WIP
Companions: None yet!
Harts: 20
Items: Aforementioned dagger, 5 pieces of meat, 5 pieces of fruit, leather satchel
-
You may start as soon as your character is created and posted (picture and backstory not necessary yet) by responding to the post below. |