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Forum Index > Suggestion Box > No more releasing pets!
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Author Thread Post
Wubwub
Level 66
The Tender
Joined: 4/9/2019
Threads: 11
Posts: 158
Posted: 4/12/2019 at 7:19 AM Post #1
Is it just me, or does releasing your unwanted pet into the wild to fend for itself just because it doesnt look pretty seem REALLY messed up? So here's my proposition on how to fix that!

Ima take an example from another browser game, Flight Rising. You can choose to "Exalt" your unwanted pets to defend the element you are attuned with, and in turn you get a small amount of rewards. There's also a competition to see which clan Exalts the most dragons but I don't think we need to do that.

Perhaps Sylestia could implement something similar where the pets are given to the city to guard them from trespassers, and in return you get a little bit of reputation with whatever city you gave them to? Maybe one of those mission reward satchel? They're not anybody's pets, but they're also not dumped into the wild to fend for themselves. Also breeders get a little bit of extra cash for the failed project pets! It's a win win!!

Thanks for reading!! :D
Encryption
Level 70
Joined: 6/24/2018
Threads: 33
Posts: 1,197
Posted: 4/12/2019 at 9:14 AM Post #2
its practically the same exact thing. just under a different name, and i dont see why sylestia should copy flight rising.

people release not because they dont like the way a pet looks, they mainly do so because theyd rather not let someone else get their hands on them. lets say for example someone has failed max stats. they dont sell them because they arent at the max standard, and also dont give them away because people will mooch off their efforts.

and please tell me whats more messed up: letting a pet be free and happy, or trapping them in someones stable where they arent loved, have no food, and get stuck in permanent starvation.
Wubwub
Level 66
The Tender
Joined: 4/9/2019
Threads: 11
Posts: 158
Posted: 4/12/2019 at 9:21 AM Post #3
I didn't say COPY them, I said introduce something SIMILAR. Also how is fending for yourself in the wilderness after being separated from your mother at a young age without being taught how to defend yourself or even get food "Free and happy?"

That's beside the fact that I did say you would get rewards so your efforts weren't entirely wasted. They'd be relatively small rewards, but it's better than nothing. I like reputation and also a small amount of monies.
Tori
Level 70
Trickster
Joined: 1/7/2014
Threads: 30
Posts: 1,580
Posted: 4/12/2019 at 9:39 AM Post #4
No Support.

One, your 'its so messed up' argument holds no salt when the main premise of the game is to capture wild animals and make them fight one another to begin with. That's just the game. Also when you release the pet it automatically gets set to full energy, hp, and hunger, so it's really not that bad stats-wise. It's easy to argue it's better for the pet.

Two, rewarding people for releasing won't work on this game. It works for FR because you only have a limited amount of space available for dragons at any one time. No matter what you can't mass breed thousands of dragons to earn the bare-minimum exalting reward. Here, you can. Users already breed hundreds upon thousands of unwanted, useless pets as the hatchery is infinite. With rewarding them for releasing, this problem would only get worse. People would breed out the wazoo for this sole reason. They'd do nothing for the pets at all, they'd be nothing but release fodder. Please explain to us how that'd be "better" for the pets.

Third, releasing it to a town causes a different connotation. Right now pets are released to the wild and you're free to reclaim the pet from the wild at any time - because it's just out there. If you release it to the town it'd give the connotation that if you're taking it back, you're taking it from someone instead. We don't want that kind of mock-guilt for a couple of pixels we decided we wanted back after all.

All around it just won't work in the framework Sylestia already has set up without changing a bunch of other things to make it fit.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 96
Posts: 4,456
Posted: 4/12/2019 at 4:09 PM Post #5
Also, there is a reward if the pet is over a certain age- releasing pets that have existed for over 42 days adds a stacking bonus to the nest spawn rate in the Lost Grove.

That aside, they would basically amount to the same thing, except for a few points:

> On FR, new g1 dragons can only be added to the system by hatching wild eggs (which are 1, rare, and which 2, only produce dragons of a few specific breeds, random colours, and no traits- only a select few of these dragons will have colours that incite the users to breed it)

> while nests can potentially contain multiple eggs, both parents have an extremely long cooldown (15 days at the lowest)

> All dragons start at lv0 and levelling can be extremely tedious but gets better rewards,



> In Sylestia, new G1s are added in a multitude of ways, most prominently wild capture.

> Sylesti only have one egg at a time, but only females have a cooldown, and that cooldown is only 3 days

> not only can sylesti hatch at a higher level than 0, you can catch sylesti of any level- the only location that resets the wild sylesti's level is the Lost Grove. Additionally, up to lv60, sylesti grow pretty fast, and exp orbs exist.


All putting rewards on release would do is encourage even more rampant overbreeding- or capture, depending on if the potential reward outweighed trap costs- of unwanted pets for immediate release.


Anyway, just like Exalting, you can just... feel free to imagine what the pets are doing. If you want to imagine that they're living their life out under the command of the Esior Guards, you can do that, and if you want to imagine that they're frolicking in the fields uninhibited by humans, you can do that.
Edited By Scathreoite on 4/12/2019 at 6:57 PM.
Lostwords13
Level 75
Vanquisher of Undead
Joined: 6/16/2013
Threads: 113
Posts: 2,098
Posted: 4/12/2019 at 4:15 PM Post #6
In the end, they are just pixels. Pixels don't have feelings, and you cant really be "cruel" to them. They are just unmoving pictures on a screen. Its silly to attach morals to something so trivial, especially when there are hundreds of thousands of pets on this site to begin with. (and infinitely many wild pets you can encounter)

I don't see anything wrong with releasing pets to the wild. Its jsut a phrase attached to a virtual action, with no actual repercussions involved. Besides, people release pet for reasons other than not being pretty, but thats been mentioned before so i won't go more into it.

I'm not going to go into the reward thing either, cause Tori took the words right out of my mouth. as a confirmation of whats already been said though, with infinite hatchery space and very little limitation on breeding itself (females have 3 day cooldowns but popular species always have tons of ladies up for stud) it'd just completely destroy the economy. Assets on this site are honestly pretty easy to come by, so adding additional ways to obtain them, especially ways with such a high chance to be exploited, would just kill any value anything on this site has.


In the end, there are hundreds of inactive players on this site, or players who purchase a ton of pets then cannot afford to feed them. If you really wnt to ssign morals to pixels, these epts are in much worse positions than the ones that have been released, as a relesed ept cannot starve or lose hp. They also dont age, so you are assigning them immortality on top of it. (not that pets on the site can die, but still) To me, it seems liek released epts are often more "well taken care of" than some of the owned pets. How is that cruel?
Wubwub
Level 66
The Tender
Joined: 4/9/2019
Threads: 11
Posts: 158
Posted: 4/12/2019 at 9:38 PM Post #7
There was actually some info in there I didn't know, wow! Thanks! and I'm well aware I have an overactive imagination, especially for my age. I like to blame it on my Autism looool. Thanks for being cool about it :D
Wubwub
Level 66
The Tender
Joined: 4/9/2019
Threads: 11
Posts: 158
Posted: 4/12/2019 at 9:43 PM Post #8
You have a very good point there. As I mentioned to the other person I do kind of have an overactive imagination, especially for my age. For the pets where the owners stop logging in, I just imagine neighbors come to take care of them so they don't die. The little "Malnourished" bar is only an assumption. If my neighbor abandoned their pets I'd do the same.

I guess released pets find a wild family or something that feeds them? That would be heckin adorable.
Lively
Level 71
Majestic Brewmistress
Joined: 6/6/2018
Threads: 43
Posts: 471
Posted: 4/12/2019 at 10:06 PM Post #9
I don't see a point to this since sylesti can get deleted and released every day, it'd be constantly changing, as in every day would be different since at midnight/rollover following the day the all sylesti that were free ranged that day are deleted from the game entirely if it meets specific requirements.
Orcastration
Level 74
Fishy
Joined: 11/1/2018
Threads: 319
Posts: 33,457
Posted: 4/12/2019 at 11:44 PM Post #10
Welp at least im' not the lone sheep in a pack of wovles


But eyah

I personally like to believe my released pets (mostly novis) just go and come back to battle me (I had a bult that looked like one I released, it was hilarious)
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