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Forum Index > News and Announcements > 2/8/2015 - Upcoming Sylvorpa Changes
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Author Thread Post
Lovecraft
Level 60
Joined: 2/5/2014
Threads: 17
Posts: 583
Posted: 2/8/2015 at 5:27 PM Post #11
Can't wait to see it. Of course when I see my main 2 in the party I won't recognize them and think they need caught. LOL
Entropy
Level 60
Trickster
Joined: 1/15/2014
Threads: 27
Posts: 1,118
Posted: 2/8/2015 at 5:27 PM Post #12
Ooh. >.< My starter is going to look really different. I hope I can make it work okay. o:
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 2/8/2015 at 5:28 PM Post #13
Link: https://www.sylestia.com/forums/?thread=22364&page=1#8
Author: Entr0py
Time Posted: 2/8/2015 at 5:23 PM
has the downtime happened yet?


No. The downtime is still to be determined.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 2/8/2015 at 5:30 PM Post #14
Link: https://www.sylestia.com/forums/?thread=22364&page=1#9
Author: Scathreoite
Time Posted: 2/8/2015 at 5:23 PM
Exciting, and kind of scary... (even though Munir should be unaffected save for his shape changing)
but why, on the lists, are Gene One traits O-U the same as Gene Two traits A-G? That seems slightly odd?


Gene One is designated for body designs. Gene Two is designated for extremities. Gene Three is designated for runic designs.

So for things like Koi that appear in both slot one and two, it's because there's Koi for the main body and Koi for the tail/arms/head.
Edited By Krinadon on 2/8/2015 at 5:30 PM.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 83
Posts: 4,152
Posted: 2/8/2015 at 5:33 PM Post #15
aaaah, okay, that makes sense, yes. *continues to be in anticipation*
FierePepr
Level 70
Enchanted Explorer
Joined: 5/23/2014
Threads: 301
Posts: 2,976
Posted: 2/8/2015 at 5:34 PM Post #16
YAYZ!!
LunarStorm
Level 61
Trickster
Joined: 12/19/2012
Threads: 86
Posts: 1,832
Posted: 2/8/2015 at 5:39 PM Post #17
What about those of us that have 6 visable sylvorpa? Are they going to remain 6v or do we have to start breeding all over again?
Faiona
Level 75
Nature Walker
Site Administrator
Joined: 12/17/2012
Threads: 472
Posts: 4,706
Posted: 2/8/2015 at 5:54 PM Post #18
For every trait that is changed, you get to pick a new one.
Edited By Krinadon on 2/8/2015 at 6:20 PM.
Fresh
Level 70
Trickster
Joined: 1/30/2014
Threads: 70
Posts: 1,709
Posted: 2/8/2015 at 5:59 PM Post #19
Very awesome guys!
Shadow
Level 60
Joined: 1/31/2013
Threads: 144
Posts: 1,178
Posted: 2/8/2015 at 6:01 PM Post #20
Well, this should definitely be interesting! XD Bring it on.

Thanks to all involved. I really love the revamp. If my pets turn out weird or different, so be it. It'll be fun anyway. :)
Edited By Shadow on 2/8/2015 at 6:02 PM.
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