5. Eye Color. Camlet's is R:057 G:240 B:251. Damask's original eye color was R:195 G:120 B:135 ("slightly desaturated red"). I simply entered Camlet's Eye Color as the desired Eye Color. Result: R:049 G:235 B:252.
The Red drifted the most, but even it only drifted -8. It's interesting that the greatest drift was in a negative direction. Quite a satisfactory result for a Lesser Dye. Damask looks much better already, as he has previously just been Nine Shades of Gray. He is 5-Vis and deserves much better.
I hypothesize that original color has no effect on color result. Need to give in and ask the admins about this.
Edited By SpaceElf1 on 1/31/2015 at 2:19 PM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 674
Posts: 12,916
Posted: 2/20/2015 at 11:09 PM
Post #26
1. Dye job.
2. Changing one of Long Feng's colors to match that of a Star-Crossed Griffi.
3. Lesser Dye.
4. Changed Eye Color from R:245 G:181 B:129 by entering R:000 G:080 B:249 (hexadecimal #0050f9), the exact same code I used when changing Perfect Tommy's Eye Color, which required a single Lesser Dye to hit within Star-Crossed Griffi parameters for Eye Color. Result, an Eye Color of R:014 G:072 B:242, just barely outside SC Griffi parameters, which require the G number to be no lower than 74. So close!
Note: Long Feng's Color One, R:014 G:014 B:010, is already within SC Griffi parameters for Color One. *
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 674
Posts: 12,916
Posted: 3/9/2015 at 5:57 PM
Post #27
1. Dye job.
2. Changing one of Long Feng's colors to match that of a Star-Crossed Griffi.
3. Greater Dye.
4. OK, let's not mess around any more. Using a Greater Dye. Changed Eye Color from R:014 G:072 B:242 by entering R:000 G:080 B:249 (hexadecimal #0050f9), the exact same code I used when changing Perfect Tommy's Eye Color. Result, an Eye Color of R:005 G:073 B:244--STILL outside SC Griffi parameters, which require the G number to be no lower than 74.
RATS!
*I just can't justify the expense of another Greater Dye for a single point.*
Edited By SpaceElf1 on 3/19/2015 at 4:56 PM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 674
Posts: 12,916
Posted: 3/13/2015 at 3:05 AM
Post #28
1. Dye job.
2. Changing one of Long Feng's colors to match that of a Star-Crossed Griffi.
3. Greater Dye.
4. OK, let's not mess around any more. Using a Greater Dye. Changed Color Two by entering R:036 G:031 B:064 (hexadecimal #241f40), the exact middle of the range for a Star-Crossed Griffi's Color Two. Result: R:040 G:034 B:068, which is within Star-Crossed Griffi parameters for Color Two.*
Edited By SpaceElf1 on 3/17/2015 at 4:05 AM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 674
Posts: 12,916
Posted: 3/17/2015 at 4:04 AM
Post #29
1. Dye job.
2. Changing one of Long Feng's colors to match that of a Star-Crossed Griffi.
3. Greater Dye.
4. OK, let's not mess around any more. Using a Greater Dye. Changed Color Three by entering R:238 G:198 B:108 (hexadecimal #eec66c), the exact middle of the range for a Star-Crossed Griffi's Color Three. Result: R:241 G:202 B:112, which is within Star-Crossed Griffi parameters for Color Three.
*
Edited By SpaceElf1 on 3/19/2015 at 4:56 PM.
SpaceElf1
Level 75
Ghost Writer
Joined: 9/17/2014
Threads: 674
Posts: 12,916
Posted: 3/19/2015 at 2:58 PM
Post #30
1. Dye job.
2. Changing one of Long Feng's colors to match that of a Star-Crossed Griffi.
3. Greater Dye.
4. Changed Gene Color Two by entering R:238 G:198 B:108 (hexadecimal #743edc), the exact middle of the range for a Star-Crossed Griffi's Gene Color Two. Result: R:123 G:066 B:225, which is within Star-Crossed Griffi parameters for Gene Color Two.
*
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