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Forum Index > News and Announcements > Ancient Temple - Ancient Crypt Preview
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Author Thread Post
Jemadar
Level 74
Grand Protector
Joined: 5/2/2019
Threads: 25
Posts: 689
Posted: 10/14/2022 at 10:08 AM Post #21
II also have a question about the trait set.

Is the color determined by the element, so that fire will *always* be flame colored, or is it based upon the pets' colors?
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 10/14/2022 at 11:24 AM Post #22
Link: https://www.sylestia.com/forums/?thread=104144&page=3#21
Author: Jemadar
Time Posted: 10/14/2022 at 10:08 AM
II also have a question about the trait set.

Is the color determined by the element, so that fire will *always* be flame colored, or is it based upon the pets' colors?


Nope. They are fully colorable.
GoldGryphon
Level 75
Guardian of the Realm
Joined: 1/28/2014
Threads: 74
Posts: 4,368
Posted: 10/14/2022 at 1:41 PM Post #23
Hi Krin, I am really looking forward to the Scaling Difficulty Adjustments. Especially since I have had to give up on the Temple at this point (having only gotten to the second section). I hope that you get it set up or the whole Temple as soon as possible. I am sure I am not the only one that can't advance due to time constraints and such.

I do have a question though, is the enhancement for individual pets or is it something that will be there no matter which team I am using?
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 10/14/2022 at 1:44 PM Post #24
Link: https://www.sylestia.com/forums/?thread=104144&page=3#23
Author: GoldGryphon
Time Posted: 10/14/2022 at 1:41 PM
Hi Krin, I am really looking forward to the Scaling Difficulty Adjustments. Especially since I have had to give up on the Temple at this point (having only gotten to the second section). I hope that you get it set up or the whole Temple as soon as possible. I am sure I am not the only one that can't advance due to time constraints and such.

I do have a question though, is the enhancement for individual pets or is it something that will be there no matter which team I am using?


It's a buff your Pets receive when battling. It's based on you - not your Pets. So any Pets would receive the same buff.
GoldGryphon
Level 75
Guardian of the Realm
Joined: 1/28/2014
Threads: 74
Posts: 4,368
Posted: 10/14/2022 at 1:47 PM Post #25
Fantastic! Thanks, Krin, I am definitely looking forward to working on this buff! :)
Swirlspot
Level 75
Frosty Hands
Joined: 2/9/2016
Threads: 64
Posts: 1,478
Posted: 10/14/2022 at 1:51 PM Post #26
Dynamic traits are an amazing idea!!! So cool!
Vineyiea
Level 75
Guardian of the Realm
Joined: 5/2/2017
Threads: 187
Posts: 5,109
Posted: 10/14/2022 at 3:40 PM Post #27
This all sounds amazing! Can't wait for everything to be released-Dynamic traits sound absolutely awesome.
GoldGryphon
Level 75
Guardian of the Realm
Joined: 1/28/2014
Threads: 74
Posts: 4,368
Posted: 10/15/2022 at 5:02 AM Post #28
Link: https://www.sylestia.com/forums/?thread=101372&page=5#46
Author: Krinadon
Time Posted: 10/14/2022 at 10:51 PM
- Added Power of the Ancients Buff to the Ancient Temple within the Lost Grove. Each Dungeon within the Ancient Temple will have its own version of this Buff. When a Player is working through a Dungeon in which they have yet to defeat the final Boss, each Named defeated within that Dungeon will add 1 Stack of the Buff. Once a Player defeats the final Boss for that Dungeon, the Buff will immediately be set to its max Stacks (currently 40). This Buff will persist through all future Instances for each Dungeon.

This will not be applied retroactively. For a Dungeon that a Player has already cleared, the next time that they defeat its Boss, they will receive the max Stacks for that Dungeon.

Power of the Ancients increases a Pet's Physical Damage and Magical Damage by 1% per Stack. The Buff is applied whenever a Player enters a Battle against a Named or Boss within the Dungeon. The Buff is removed as soon as the Battle ends.

The goal of this mechanic is to allow Players to slowly gain a power creep while working through new content for the first time. For Players struggling to defeat a specific Dungeon, this should eventually be the difference and allow them to move ahead; assuming their Lost Grove and Pet progression are where it should be. Additionally, once a Player has cleared a Dungeon, this mechanic will aid in clearing future Instances of that Dungeon faster and more easily.


So from the look of your Official Change Log, you added the buffs already?!! Thank you so much Krin, maybe I will be able to advance in the Temple soon! I just wish work and real life would allow me to play more, but you can't help me there! lol! :)
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 10/16/2022 at 11:28 AM Post #29
Lost Grove Ancient Temple - Ancient Crypt Release Date:
Saturday, October 22nd, at 12:00 PM


Hello, all. We will be releasing the Ancient Crypt Dungeon and all of its content on Saturday, October 22nd, at 12 PM. We know that this will be very close to the Fall Festival launch, which will be the following week, but there really is no alternative. We are at the point of the year where we will have Events and Festivals non stop until January and we are not going to delay releasing the Ancient Crypt until then. We would have liked to have released the Ancient Crypt a month ago, but things just didn't quite work out for that to happen.

We will also be doing Double XP and Themed Pet Bonus Events when the Ancient Crypt releases. It is undetermined at this time if there will be any new Diamond Shop related things releasing.
Lanfear
Level 75
Spooky Shopper
Joined: 5/9/2015
Threads: 329
Posts: 2,508
Posted: 10/16/2022 at 1:31 PM Post #30
Really hope it isn't content locked!!!!
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