As you ponder your quest and feel fear settle a shiver runs through you, however this one has more to do with the weather than any emotions. The flurry is no falling slanted, the wind having picked up and further driving it's bitter chill into your bones. In the main room of the hut the faunt curses and chucks the wood aside in frustration.
Upon further inspection you notice a secondary room with a door half-ajar. It's directly behind the faunts back and seems to be some kind of bedroom. This shack was likely once a winter getaway or a trappers cabin of sorts. There might be supplies and warm covers to be found further inside.
Cyra waits for a minute, thinking. Going inside was risky. She shivers as the snow starts to even fall harder. She's not dressed for this kind of weather, and her fur isn't thick enough to offer any real protection. She watches a snowflake fall onto her nose, then sighs with determination. She has no other choice, this could be her only chance of survival in the harsh winter weathers. So she sneaks in, slowly, quietly, cursing the snow crunching under her feet.
The room is tiny, filled from top to bottom with junk and rusted tools. A ramshackle bed and a wooden chest take up most of the space, and the scent of pine hangs in the air. Cyra tiptoes over to the chest, wincing as it makes a hideous creaking noise as she lifts the lid. She hears the faunt in the main room go quiet, and she knows she's been caught. She can't just run from the hut, the faunt is too close, so she ducks into a shadowed corner, trying to look as small as possible. The faunt can't be that bad, right?
In the beginning there is a road. It is a choice to walk it sooner rather than later. However, eventually everyone will add their footprints to it. Molding it, in their own way, however small. Some live their whole lives on that road, from birth till they close their eyes. Other's only walk it once, and they are all forever changed.
Eventually the road will reach it's destination, and the traveller can take off their muddied boots, hang up their worn cloak and rest their feet awhile. Content to be home. Until then, the road and the journey birth stories begging to be told.
What story will your road tell?
Rules
1. Narrators word is law
2. Do not make up the environment around you, control other characters, disregard what has happened, etc. that's the narrator's job.
* For simple tasks you can auto succeed (placing something down on a table, picking up an object on the ground, looking out a window etc.)
* More complex stuff you have to attempt. (ex. "I try to hit it with my sword", rather than "I slice through all of the enemies")
3. I retain the right to ban, kick or not accept anyone.
4. no OP or perfect characters please (theres not much story to tell about perfect people im afraid)
5. Put detail into your form
6. Quote my last reply/the post your responding too. Don't forge tot ping me too though or I likely won't see it.
7. Please let me know if you're going to be inactive for more than two weeks or might be slow to reply. If you haven't replied after multiple reminders, I'll most likely archive your character to free up another spot for someone.
8. This is a single-player game however if you would like to play with another player let me know and as long as you both agree I'll merge your game together.
9. Try to write atleast 3 sentences per post, if it doesn't make sense thats totally okay! It might help to write what your character thinks/feels/looks like as they are performing an action.
10. 1 character per person for now. You may reserve a spot however if a form isnt filled in by 2 weeks (without informing me of a reasonable delay) then I will give up your reserved spot to someone else.
Waitlist
1. Vigy
2. Orcastration
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Character Attributes
Larkian
Frostfal
Katelynn4545
Whiterosealliance
((Hey! I thought I would pop in after watching this forum for a while and ask if I could be placed on a wait-list if you have one, since I've been dying to participate in one of these again xP)
It's been a long while since we last talked, and it's great to see you running another one of these. It looks like a lot of fun so far!))
Grapejuice
Level 71
The Kind-Hearted
Joined: 1/8/2016
Threads: 155
Posts: 22,907
Posted: 1/3/2024 at 1:51 PM
Post #63
A burly Musk ox eyes you closely as if gauging whether or not you were being sincere. He seems content with what he finds and shrugs.
In a thick accented voice he intones, "Sure, is'allright 'wit me if yer gonna be quick 'bout things."
Inside the small shop are sectioned wood shelves filled with camping supplies, hiking gear, and what looks to be a variety of maps of different regions with tiny annotations.
The Ox has moved his way behind the counter, and is sorting through the register likely counting up the days work and entering nessecary numbers into ledgers.
Grapejuice
Level 71
The Kind-Hearted
Joined: 1/8/2016
Threads: 155
Posts: 22,907
Posted: 1/3/2024 at 1:59 PM
Post #64
A mountanous brown bear's frame fills the doorframes as thundering footfalls enter the room. They survey the room before their eyes land on you. You can see one eye is milky white, a large scar running across it. No fur has grown over it, by the scarring's progress you assume it is an old injury.
They are dressed in roughspun sheepswool, it is not perfect for this weather but certainly better than what you have. As their eyes narrow down at you, they grunt out "Nothing in this room worth stealing little shadow. If it's shelter yer looking for you had best find us some dry wood. It will be a long night."
They turn away back towards the small fireplace, seemingly unconcerned of an attack or you making any trouble for them. On their back hidden behind bundled cloth and twine you make out what looks like the hilt of a ginormous sword.
Grapejuice
Level 71
The Kind-Hearted
Joined: 1/8/2016
Threads: 155
Posts: 22,907
Posted: 1/3/2024 at 2:00 PM
Post #65
totally! I'll toss your name on :D
It's great to see you Vig! Been like. a while we should totally catch up or smth
A mountanous brown bear's frame fills the doorframes as thundering footfalls enter the room. They survey the room before their eyes land on you. You can see one eye is milky white, a large scar running across it. No fur has grown over it, by the scarring's progress you assume it is an old injury.
They are dressed in roughspun sheepswool, it is not perfect for this weather but certainly better than what you have. As their eyes narrow down at you, they grunt out "Nothing in this room worth stealing little shadow. If it's shelter yer looking for you had best find us some dry wood. It will be a long night."
They turn away back towards the small fireplace, seemingly unconcerned of an attack or you making any trouble for them. On their back hidden behind bundled cloth and twine you make out what looks like the hilt of a ginormous sword.
Cyra watches the bear for a minute, taking note of their sword. It could cut her in half in one swoop, and she makes a mental note to not get on their bad side. She darts out of the cabin, her heart hammering in her chest, fully intent on running for the hills and never coming back to this sorry place. But... she pauses. And thinks. This faunt easily could have killed her, and didn't. She was in their debt. If she could somehow find some dry wood, she wouldn't owe them anything and could be on her way.
Her plan wasn't the best, but it was the only one she had, and it was starting to get even colder. She tries to remember the trees she saw on the way up here, but because of the storm that had swept through, none of them would be dry enough to light. She tries to remember something she had learned when she was young, something about lighting fires if you were stuck somewhere. Something about sap. Ah, what was the point? Her head was filled with centuries of knowledge. How was she supposed to remember one fact? So instead, she sets out to try and find some dry wood, somewhere.
It's about midday, you had setout earlier this morning and find yourself in the wooded glen you used to put performances on with your family. Memories teem and abound in the clearing you find yourself in. You're family had seen you off well-enough however the need to put some distance between you and them still calls.
You know this wood well, you can go the scenic route pass through memory lane as much as forest, or head through in a direct line to the nearest trader's road.
Trill wanders into the glen, humming a little to herself as she hops along. Hm, this clearing looks a little familiar, and those trees--ah, that's right, she's been here before. How long ago was it? Two, maybe three years? She doesn't remember the exact pieces that her family had once performed here, but it's not difficult to imagine: the melody of a flute carrying through the trees, the sound of strings being plucked echoing across the clearing.
She allows herself a moment to reminisce, but only a brief one. It's a lovely place, but she's seen it all before, and its familiarity just shows that she hasn't yet travelled far enough into the unknown. Instead, she heads off in the direction of the trader's road, in search of a new place to perform.
Maybelle eagerly lets you in to her side of the stall. Behind you can see a plethora of boxes and crates that have been hastily repacked and tied off with thick rope. "Careful with those! If one of those bottles breaks no telling what the spillage could do. I don't have a wagon or nothing, my uncle helped me get all set up and it took the two of us two hours. So, just grab what you can and I'll sink the cost."
She motioned over to a handful of the stacks that she deemed most important and began to heft some up herself.
"What are in these crates, if I may ask?" he says as he tries to carefully pick up one of the crates to check their weight and attempts to carry maybe two or three if it's not too heavy or wouldn't block his view.
Is it dangerous? Explosive? Corrosive? Will everything burst into flames the millisecond a bottle cracks? Or would it just be a potentially expensive mishap? Should he buy some and play with it himself?
Edited By Whiterosealliance on 1/8/2024 at 10:03 PM.
Katelynn4545
Level 71
The Artistic
Joined: 5/24/2015
Threads: 350
Posts: 17,634
Posted: 1/17/2024 at 2:21 PM
Post #70
Hey just wanted to ping to let you know I havent forgotten about this we have just had a really crazy ride of real life things all leading up to us having to replace our septic and drain field so Ill be in and out irregularerly for a while until thats fixed
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