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Quetzaloe
Level 70
The Tactician
Joined: 10/23/2013
Threads: 48
Posts: 821
Posted: 12/12/2013 at 8:06 PM
Post #661
I will carry the Lupora to door 6.
Dark
Level 75
The Hallowed
Joined: 3/9/2013
Threads: 306
Posts: 5,294
Posted: 12/12/2013 at 8:11 PM
Post #662
Door 10 starts to open, gets stuck, continues trying to open itself, begins vibrating with the effort then shatters. Well... guess that's what happens when you push yourself too hard... Keep that in mind next time your doing something strenuous...
He possesses 5 total traits. Would you like to keep him and end your game, carry him to the next round, or proceed on your own?
Dark
Level 75
The Hallowed
Joined: 3/9/2013
Threads: 306
Posts: 5,294
Posted: 12/12/2013 at 8:13 PM
Post #663
What door would you like?
Dunefairy
Level 60
The Kind-Hearted
Joined: 9/24/2013
Threads: 80
Posts: 2,406
Posted: 12/12/2013 at 8:13 PM
Post #664
Carry please.
Karma
Level 75
Shadow of the Moon
Joined: 9/30/2013
Threads: 215
Posts: 2,165
Posted: 12/12/2013 at 8:15 PM
Post #665
Is door 8 vailble?
Luohs
Level 60
Aspiring Gladiator
Joined: 7/2/2013
Threads: 30
Posts: 1,663
Posted: 12/12/2013 at 8:18 PM
Post #666
Door 10
Dark
Level 75
The Hallowed
Joined: 3/9/2013
Threads: 306
Posts: 5,294
Posted: 12/12/2013 at 8:20 PM
Post #667
Door number 6 opens and all you can see is white. You hesitate for a moment but nothing happens so you slowly venture twoards the door. The closer you get the colder it gets. Odd. You walk to the edge of the door and peer in but all you see is white. So you step into the cold room and realize your standing in snow. You venture a few more feet forward and look down. That's when you realize you are standing on the very top of a mountain! You panic and lose your balance but right as your about to fall, two sylesties rush out, grab you and drag you back to the safety of the room
The lupora has 3 total traits and the nixi 6. Of the three pets currently avavlible to you, you can only keep, carry or take home up to two of them. What would you like to do?
Please remember that each time you choose to play a round you need to pick a door. This is the final reminder I will be submitting for this game. After this, all rounds without a specified door will be chosen at random.
Dunefairy
Level 60
The Kind-Hearted
Joined: 9/24/2013
Threads: 80
Posts: 2,406
Posted: 12/12/2013 at 8:24 PM
Post #669
Door 4 again
Dark
Level 75
The Hallowed
Joined: 3/9/2013
Threads: 306
Posts: 5,294
Posted: 12/12/2013 at 8:25 PM
Post #670
Door 8 splits in two, then each half rolls into it's side of the wall. Behind the door is a great banquet. All of the sylesties are dancing and having a good time except for a lone nixi who is sitting on the stone floor looking rather lonely. He looks over to you looking at him and a small grin begins to envelop his small face. He gets up and comes trotting over.
Of the two nixis that are available to you, would you like to keep, carry, or continue on without them?
R2
Edited By Dark on 12/12/2013 at 8:26 PM.
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