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Forum Index > Roleplaying > Raven Association
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Author Thread Post
Azhtann
Level 60
Joined: 9/20/2014
Threads: 16
Posts: 199
Posted: 1/30/2016 at 9:42 AM Post #31
I do want to play one! I might even dust off Azhtann Requor for this rp.
Jillyana
Level 61
The Kind-Hearted
Joined: 1/16/2015
Threads: 27
Posts: 1,475
Posted: 1/30/2016 at 9:46 AM Post #32
its quiet some time untill it will start, I have a lot of info to write down.
Jillyana
Level 61
The Kind-Hearted
Joined: 1/16/2015
Threads: 27
Posts: 1,475
Posted: 1/30/2016 at 9:47 AM Post #33
okey il start to work on their template
Azhtann
Level 60
Joined: 9/20/2014
Threads: 16
Posts: 199
Posted: 1/30/2016 at 11:07 AM Post #34
Name: Azhtann Requor
Family name: Raven
Gender: male
Age: 25
County of origen: (info will come later) Ghostly Mountains
personality: Azhtann, or Azh (pronounced Ash) is a very carefree person. He is forever playing tricks or pranks on those in the clan. Because of this, he is often viewed and treated like a much younger child. Often he is tolerated, but rarely respected out of hand. This does not bother Azh at all, it allows him to get away with more and avoid more responsibility. Deeper down, he is a fairly sensitive soul. He does what he does for a sense of justice, to do what is right as he has been taught. He has strict rules of conduct, such as no children to be killed on one of his missions, and rarely women. Mostly because his mother instilled a deep fear of women in her offspring. He is carefree, able to find fun in nearly everything, even the grisly work he was raised and trained to do. It is a rare thing to be able to make Azh sad.
Likes: music. Azh can almost always be heard singing or whistling. It has been said that he is only truly dangerous when silent. That, of course, is not true, as it does not take silence to throw a knife. He also loves animals of most kinds. He adores children, but in the conspiratorial how much trouble can he get going sort of way.
Disslikes: spiders. To poor Azh, they are worse than drinking one of the head poisoner's new brews. He also dislikes time tables and feeling pressured to finish a job. Formal wear and occasions are another Azhtann-bane. He dislikes socializing unless it is on his terms and in comfortable clothes.
Background: Azhtann's mother is a reminder of why the clan does not adopt outsiders into their fold. She was found as an infant by a woman who just lost her own infant daughter. The woman traded babies, thinking nobody would be any wiser. The baby, however, grew into a very skilled and rightfully feared master of poison. Once being told she was not born into the clan, she took her knowledge and anger elsewhere, and no one can say they have seen her and lived to tell. Azhtann never believes those who say his mother is trying to kill them all, though. He is the seventh son she bore, and often compared to his older brothers. They are obedient and highly respected. Perhaps it was because of this that Azhtann likes to play at idiocy and immaturity. His brothers and he only share one parent in common, their mother. It is unknown who, exactly, are the fathers. One of the masters saw potential in Azh and trained him as his own son, which is one of the only reasons he was tolerated as a youngster. It has been rumored that Azhtann once managed to prick the throat of the grandmaster in a training exercise, something not accomplished since the grandmaster took on the mantle of master. One look at Azhtann's sloppy posture, however, and it becomes easy to believe them just rumor. However, he has an amazing track record and to see him actually in action, serious and intent on the job, it can be seen why he is used heavily to be sent out on missions.
Extra info: (anything extra you find necesarry to know/remember for you or others) while he plays a very convincing fool, it is best not to let Azhtann think too long. He is desperately quick of wit, and that often leads him to make poor choices. Yet even while acting carefree and ignoring rules and regulations, he is fiercely loyal to his clan.
Profession: (what does your character do to earn money?) Azhtann does not do much to earn money. Every so often he leaves his post to slip into a village and work as a minstrel, but that is a rare occasion. Mostly, his older brothers take care of Azh as though he were still a child. He does not need much, and does not ask for much.
Rank: (novice to master most commonly, the grandmaster will have to be really old and a scholar since his body wouldnt be able to keep up) Azhtann is a master in his own right, but still classified as an apprentice because of his pranks.
Scholar/working: (Is your character working to improve weapons, poisons and so on or are he/she out on missions?) Azhtann is often given weaponry to test. If he can't destroy it, it is likely a decent design. He is mostly out on missions, as nobody wants to allow him to sit idle long. They also make sure to keep him well away from where poisons are being worked with after that one incident when some ingredients "accidentally" ended up mixed in the wrong proportions, almost causing a tragedy.
Fav. weapon: (wich weapon do your charater use mostly?) Azh likes his raptor claw best, a little hiltless knife curved to fit inside the pointer finger. It has a notch on the handle area to allow the middle finger to hold it steady against the palm. He is also rather fond of throwing knives, but prefers the raptor over almost anything else.
Fav. poison: (wich poison do your character use the most? More info will come) he is not much on poisons, as he feels this is an unfair way to kill someone.
Fav distance: (are your character a close up combatant, a middle distance or a ranged weapons user?) up close and personal. Azh likes to be face to face with his mark and make sure the light leaves their eyes.
Animal: (a carrier raven is requierd, further animals such as transport and suport can be tolerated) carrier raven named Taxes, and a riding bull named Mok. Mok was slated to be slaughtered, as there is little use for a bunch of bulls, but Azhtann bought him on a whim. He bottle fed the calf, and Mok became very attached to his master. Mok is a big red bull with wide sweeping horns and a patch of white on his left front knee. It is hard to stand your ground when Mok is charging full speed ahead, which is surprisingly quick for a creature of his bulk.
Protective god: Ankou (The godess of murderers and assassins is named Ankou)
Description: (because I don't have a pic of him, and am loathe to base him off art of another person's character) His hair is a mop of curls. So dark brown that they are easily called black, his locks defy taming. The more they are brushed, the more it seems his hair will stick out in all directions. This is the bane of Azh's daily existence. His eyes are a soft and innocent blue. That is, until you get to know him. Then you can see the trouble brewing behind his gaze. He is almost never without a smile, even while "working". Other than those three features, he is fairly unremarkable, which is a good thing for an assassin to be. He can easily blend in with a crowd. Although he is quite strong and an excellent hand to hand fighter, his muscles are not well defined. He is slim and lithe, built for speed and grace. He is not over tall, reaching five foot seven inches. Unlike most in his trade, Azhtann favors brightly colored clothing.
Edited By Azhtann on 1/30/2016 at 3:13 PM.
Zarawhite
Level 35
Joined: 1/13/2016
Threads: 2
Posts: 407
Posted: 1/30/2016 at 6:29 PM Post #35
Link: https://www.sylestia.com/forums/?thread=32899&page=3#29
Author: Jillyana
Time Posted: 1/30/2016 at 9:27 AM
the raven association is the assasins so if you want to play one let me know.

Can I be an assassin?
Sarebear02
Level 70
Trickster
Joined: 9/5/2015
Threads: 5
Posts: 369
Posted: 1/30/2016 at 8:11 PM Post #36
May our characters chat with each other so I can get practice playing Winter? I've forgotten the last time she was in a roleplay. Also, do I have to fill out another form if my charater has something akin to a split personality? It's magic-based, so...
Edited By Sarebear02 on 1/30/2016 at 8:25 PM.
Jillyana
Level 61
The Kind-Hearted
Joined: 1/16/2015
Threads: 27
Posts: 1,475
Posted: 1/30/2016 at 11:42 PM Post #37
Guys pleace try to be patient. All inf will come later it just takes time and i cant work on this 24/7 or I would get bored with it. if you need more than 1character make sure that you can handle it but no more than 2 since it would be to many characters. You may NOT let your characters chat, atleast not here, if you absolutely need to use your characters in advanced use the intresst check thread I dont want to many messages here that isnt necesarry.
SkunkTheLoner
Level 60
Candy Dispenser
Joined: 9/17/2015
Threads: 59
Posts: 1,380
Posted: 2/4/2016 at 3:48 PM Post #38
If you guys want to chat and practice thingies, I made this thread...:
https://www.sylestia.com/forums/?thread=33007&page=1#forumtop
(None of the things that happen in this thread will apply to the offical roleplay)
Jillyana
Level 61
The Kind-Hearted
Joined: 1/16/2015
Threads: 27
Posts: 1,475
Posted: 2/5/2016 at 9:57 AM Post #39
depending on the magic you might have to alter/remove it sinceits mostly apearing in preists/priestess
Angelkitty77
Level 60
Joined: 1/13/2016
Threads: 3
Posts: 140
Posted: 2/6/2016 at 8:38 AM Post #40
:3 H-hey, I wanna join, too.

Name: Periwinkle (XD I always have my characters named after flowers.)

Family name: "Family? Whats that?"

Gender: Female

Age: 14

Country of Origin: "The Misty Mountains. ^_^ Home sweet home."

Personality: She can be shy when you first meet her, she would avoid eye-contact and talk quietly, but as you get to know her more she gets more robust. Shes actually really hyper, but also really sensitive. Though despite her friendly nature, she rather live away from other people, and if one of her friends is in danger she would not hesitate to help them out. She has a long pony-tail that goes down to her waist and a dark green hoodie and dark brown cotton pants and boots, she considers these as survival methods. She doesnt have a real house, she would rather live in the trees. To summarize, she is loyal and sensitive, but also a lone wolf.

Likes: "Green, plants, animals (cats especially), green, minerals, green, knowledge, green, art, and green. :3 Basically nature itself. Oh! And the clear night sky! Who wouldn't love the glowing stars?"

Dislikes: "Eeeeeeeeh. >~< Do I have to talk about this?" (War, the sight of blood, hate, dark magic, mind control of any kind, crowds, poison, over complicated things, the suffering of others, having to explain something, and bananas.)

Background: ".3. I hardly remember anything from my past, It feels as if I've been a loner all my life."

Extra info: Very knowledgeable about herbs, and has limited botanokinesis (ability to control plants). She also has 'selective memory' meaning she cant remember what others can, and remembers what others cant. It takes a while for her to remember names.

Profession: "Well, um, I sometimes get orders for powerful herbs, it never really was a real job, I don't know how people know about me in the first place. .3. I guess I'm an herbalist."

Rank: "Heh?"

Magic: Her magic is very limited, she can only speed up the growth of plants (the bigger the plant, the more exhausting the process) and change the petal color of flowers.

I think that's it. Let me know if I missed anything.
Edited By Angelkitty77 on 2/6/2016 at 11:07 AM.
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