The night cycle in the twilight game was kinda off *Depended on how you played the what temples you went in at what times* is it askew in BoTW?
(just saw hazbin hotel clips and wonder why I havn't seen it it's ridiculous)
Awkwardmollusk
Level 70
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Joined: 4/30/2016
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Posts: 40,330
Posted: 10/6/2019 at 4:18 PM
Post #343
Eh, I didn't notice anything weird with it. It pays a lot of attention to detail (i.e. Evaporation of puddles over time, heat creating updrafts, enimies interacting when you aren't fighting them, etc.).
Edited By Awkwardmollusk on 10/6/2019 at 4:18 PM.
Dragongem23
Level 63
The Tender
Joined: 7/19/2017
Threads: 254
Posts: 25,229
Posted: 10/6/2019 at 4:19 PM
Post #344
hrm.I just hate time cycles sometimes...but it's not the WORST thing in games it when time travel happens
(I just found a art blog called Linkeduniverse and i'm in flipping love)
Awkwardmollusk
Level 70
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Joined: 4/30/2016
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Posts: 40,330
Posted: 10/6/2019 at 4:22 PM
Post #345
You can sleep and sit by fires to "Time travel", but its more like just a quick way to pass time and it's not confusing or anything. Nothing insanely unreasonable.
Edited By Awkwardmollusk on 10/6/2019 at 4:23 PM.
Dragongem23
Level 63
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Joined: 7/19/2017
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Posts: 25,229
Posted: 10/6/2019 at 4:24 PM
Post #346
yeah that's not the time travel i'm talking about,The Zelda timeline is the only one that's made sense with it.Undertale,Avengers,And some other ones bother me
Awkwardmollusk
Level 70
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Joined: 4/30/2016
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Posts: 40,330
Posted: 10/6/2019 at 10:09 PM
Post #347
(I'm assuming you've seen Endgame and most of the Undertale endings.)
Okay, here's the thing. What was established in Endgame was kinda a clever move on Disney's part, but I still look back on it and think 'This makes no logical sense, where's the balance?' Like, if Black Widow went back in time, then died in the past to retrieve the Soul Stone, that alone causes a paradox. I'm left confused because I'm nitpicky about that.
I don't mind Undertale's quite as much, because Saving, Reloading, and Resets are still perfectly normal game mechanics. I've done all of these in your average Pokemon and Zelda game. It breaks away from those games, though, by treating game mechanics as laws of the universe that you and Flowey are essentially the gods of and everyone else is subject to.
I wish Sonic's time travel was redeemable, I really do. Aside from CD, of time travel happens in a Sonic game, chances are something's going to be wrong with it:
-06 was used flipantly and incorrectly, and pretty much ruined the entire story line as a result.
-Generations. Oh, poor Generations. I like this game, I really do, but if time ceased existing, Sonic shouldn't have been able to do anything about it... like, at all. He should've been frozen in time, just like Tails at the start, Knux and the others. Same story with Eggman. Why is a supposed genius like him trying to destroy the space-time continum, anyway? If anything, that botches up his chances at building an Empire.
-Forces is kinda weird. Like, it's better than the other two, but no less weird. I understand Classic getting transported to the same time as the Phantom Ruby, but what force in the past or present is taking him back after the thing is destroyed?
Zelda... Okay. So, Occorina of Time makes sense since it's mostly just moving forward in time, but Majora's Mask is pretty paradoxial like 06 and Endgame. At least it doesn't seem as 'in your face', though.
Edited By Awkwardmollusk on 5/23/2020 at 12:42 AM.
Awkwardmollusk
Level 70
The Kind-Hearted
Joined: 4/30/2016
Threads: 91
Posts: 40,330
Posted: 10/10/2019 at 3:33 PM
Post #348
Hey guys. Not gonna be on quite as often due to issues at home, just thought I'd give you a heads-up.
Starpup5
Level 75
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Joined: 3/11/2018
Threads: 62
Posts: 32,739
Posted: 10/10/2019 at 3:34 PM
Post #349
Okay thanks for the heads up. Hope everything clears up soon.
Edited By Starpup5 on 10/10/2019 at 3:35 PM.
Dragongem23
Level 63
The Tender
Joined: 7/19/2017
Threads: 254
Posts: 25,229
Posted: 10/10/2019 at 4:38 PM
Post #350
Thanks for the heads up,hope things get better
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