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Forum Index > Bug Reporting > -1 damage from dungeon chest???
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Author Thread Post
Alphalizzyflame
Level 75
The Tender
Joined: 7/18/2017
Threads: 36
Posts: 602
Posted: 10/14/2019 at 1:20 PM Post #1
My party got almost fully wiped out in the lost grove so I fled with my healer at 5% health. I went to Nightfall Bandit Dungeon because when you fight a boss ur pets instantly get healed- and then I ran into a chest. I opened it up, all fine, and it was a trapped chest. So I expect my healer to take some damage, but instead, it says -1 damage and my tank is suddenly alive, at 1 health.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,408
Posted: 10/14/2019 at 1:26 PM Post #2
IIRC, I think I added a thing a long time ago where those chest traps could no longer knock out a pet with its damage - only reduce it to a minimum of 1.

The original zones are incredibly poorly coded. So it must not check whether or not the pet is unconscious before the trap damage is even applied. So in your situation, the code assumed the trap knocked your pet out so it set it to 1 Health. However, since it started at 0, it "took" -1 damage.

So... it's kinda working as intended lol. Just not very logically.

I most likely won't bother fixing it though. As I said, the code in there is beyond a disaster. And fortunately, this is a relatively minor bug.

Thank you though for the report and kudos on the clever healing tactic. =P This is precisely why newer stuff like the Lost Grove locks you inside and forces you to leave if you want to go elsewhere lol.
Edited By Krinadon on 10/14/2019 at 1:26 PM.
Alphalizzyflame
Level 75
The Tender
Joined: 7/18/2017
Threads: 36
Posts: 602
Posted: 10/15/2019 at 6:28 AM Post #3
Darn, here I was thinking I got cool necromancer powers from a chest :(
 
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