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Forum Index > Suggestion Box > Less 0GP-1GP wild pets when exploring
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Author Thread Post
Taptothebeat
Level 71
Candy Dispenser
Joined: 1/12/2013
Threads: 212
Posts: 3,658
Posted: 9/7/2017 at 3:03 PM Post #1
I've been a member of the site for several years now. One thing that bothers me is that when exploring/battling, the majority of the pets I fight against are 0-vis. At this point in the game, I don't capture any 1-vis pets barring a very new trait perhaps. Just aesthetically, battling and exploring would be more appealing if the pets I battled had even just 1 visible trait. It's quite dull to see 0-vis pets everywhere.

Either based on account age or user level, could 1 vis pets in the wild, staggering based on trait rarity, become the new norm for a wild random pet rather than 0-1GP? I feel it would make exploring much more pleasing - even if only displaying say the 3 most common traits for each slot 99% of the time.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,119
Posts: 14,687
Posted: 11/24/2017 at 5:55 PM Post #2
I think this would be a great opportunity for something a crafting system could address.

Unlock high level recipes or whatever and craft basically attraction philters to find higher trait pets. Etc, etc.
Taptothebeat
Level 71
Candy Dispenser
Joined: 1/12/2013
Threads: 212
Posts: 3,658
Posted: 12/6/2017 at 6:35 PM Post #3
I almost forgot to say, thanks for the reply Krin! :) Appreciate it~
Vigy
Level 65
Trickster
Joined: 2/13/2017
Threads: 127
Posts: 10,863
Posted: 12/9/2017 at 4:46 PM Post #4
I agree!

Love the idea.
 
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