Forum Index > Bug Reporting > "Invisible Dust" Bug!!
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Xavion
Level 75
The Perfectionist
Joined: 10/15/2013
Threads: 460
Posts: 5,886
Posted: 11/11/2016 at 12:40 PM
Post #1
I was kind of wondering how the Invisible Dust would work if a pet has only one trait in a slot, and I happened to be unfortunate enough to get one!
This is my very first brew Lune for my project! And while I'm quite happy with him, there's... one little problem. I used the Invisible Dust for him, buuuut it got stuck under the Frosted Tips. Which has no recessives beneath it. Or, anything else in that slot for that matter. :(
Instead of getting a recessive trait, I got squat. And even his image code reflects it.
It looks like the coding tried to give me "AB" "AC" "AD" or something, but instead I just got "A" - and not even "AA" like other visibles traits. Just a single, lonely A that's missing its partner.
Feels like I wasted dust, to be honest. Is there a way to manually fix this or reroll the outcome (with M1 still since I did spend a mummy finger on it?) I wouldn't so worried about it but this is for my Maxed Stats project on Lunes and I'm trying to amass as many traits as I possible can. Hence, the use of Invisible Dust in the first place.
And if it can't be fixed... .___.; I just hope I don't get any more. *stares at ten brew lunes*
Edited By Xavion on 11/11/2016 at 12:40 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,411
Posted: 11/11/2016 at 12:52 PM
Post #2
You are correct.
I coded the script with the assumption that all species had at least two traits in every slot. I must have forgotten that this is not the case when it comes to Lunemara.
My options are kinda limited because if the pet only has one trait slot active, it will be forced to pick that slot. And if that slot only has one trait available, it will be impossible for it to add a hidden carried to it. So even if I adjusted the script to check for this - it still would fail for 1-Visible Lunemaras with G2 selected and an Invisible Dust used on them.
I'll have to think about this. In the meantime, I'll keep a list of affected pets (easy to find in the database), and whatever solution is decided - I'll make sure everyone affected is taken care of.
Xavion
Level 75
The Perfectionist
Joined: 10/15/2013
Threads: 460
Posts: 5,886
Posted: 11/11/2016 at 3:07 PM
Post #3
At least it's pretty much isolated to the Lunemara then.
And randomly, he now shows AA instead of just A.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,411
Posted: 11/11/2016 at 6:11 PM
Post #4
Yea. I went and manually fixed him and a few others like him.
But I still haven't fixed the actual source of the issue (from when the pet is created).
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