I've decided to put this somewhere, it is not
fully accurate in my mind, but can always
serve for new players that are wondering
how high must be a certain stat for doing a
Mission and cross fingers the pet doesn't
fail when doing a harder Mission.
Naturally, if a pet's lvl up points and Profiency
Point are ALL put in one stat, that pet will
simply naturally excel in Mission asking for
the said Stat.
Let's say that all pets have Base stat(at level
0) of 100HP and 20 everywhere else or
around it, to make the calculs simple.
We must know pets gain +20HP and +1 in
each stats at each level up.
Also, at each level up, they gain 4 lvl up
point, in my Formula, I made it "simple"
and rounded it to 5, calculating the natural
gain and counting as if you put ALL lvl up
points in ONE stat.
I'm not going to start with the HP Formula
and keep it for after, this Formula affect all
Stats except Health.
20 + 5*Lvl + ProfStat = Stat needed
ProfStat :
The bonus gained in stat thanks to Profiency
points.
Profiency points are gained each 5 level up,
depending at what level is your pet, it's going
to have more or less of a certain Stat bonus
thanks to Profiency, of course only if you
spent ALL points in ONE stat and normally,
the same as the lvl up points, to enhance
greatly the chance of success into Mission
asking for that stat in particular.
Profiency Table :
(To your left is the level where the pet gain
one Prof point more to spend into ProfStat
boost)
05 : 5
10 : 15
15 : 30
20 : 50
25 : 75
30 : 110
35 : 155
40 : 210
45 : 275
50 : 350
So, let's say you are going to send your pet
into a level 25 Mission :
First, your pet MUST be at least of the same
level or above.
Now, we must calculate with our Formula :
20 + 5*25 + 75
Since 5*25 must be "resolved" first before
proceeding, let's calculate it and "fix" our
equation :
20 + 125 + 75 = 220
So a pet going into a level 25 Mission would
approximatly need 220 into the asked Stat or
more for getting Success.
Now time for the Health Formula and Table :
Naturally, pets gain 20HP each level up, plus,
each lvl up point spent give +20HP, so if you
spent all your points in HP, each level up, it'll
gain +100HP
Like I said before, let's think all pets have a base of
100HP when at level 0.
Health Formula :
100 + 100*lvl + ProfStat(HP) = Health needed
Health Profiency Table :
05 : 100
10 : 300
15 : 600
20 : 1000
25 : 1500
30 : 2200
35 : 3100
40 : 4200
45 : 5500
50 : 7000
Let's take back our level 25 Mission back, but let's
say it was a Health Mission, instead of anything else.
Our Formula :
100 + 100*25 + 1500
We calculate 100*25 first of course :
100 + 2500 + 1500 = 4100
So our pet would need to have 4100HP or more to
do well into a level 25 Mission.
All calculs are approximative and may vary if the Missions
stats requirement change again, this is just a base to
have a small idea of where to range the need of a
certain stat.
Also, they do NOT include the Stats needed with the right
Equipements as well...
Thanks for reading, hope it'll be useful to you all!~ <3
(And to me too, I've been lazy since a while to do this~ XP)
Your Hopeless Dreamer,
Sheechwan |