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Forum Index > News and Announcements > 9/24/2015 - Updated Pet Regen Tick
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Author Thread Post
Kitzune
Level 60
Joined: 4/7/2013
Threads: 60
Posts: 308
Posted: 9/24/2015 at 4:07 PM Post #11
What about the level cap? Any Idea when that will change? My pet's that are maxed at level 60 still get experience so I assume that there's a temporary cap of some sort.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,122
Posts: 14,700
Posted: 9/24/2015 at 4:24 PM Post #12
It will increase with the release of the MegaZone.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,122
Posts: 14,700
Posted: 9/24/2015 at 4:30 PM Post #13
I took a look and ended up adding a bit more regen per tick based on the pet's max health.
Frawn
Level 75
High Druid
Joined: 10/4/2014
Threads: 53
Posts: 2,464
Posted: 9/24/2015 at 6:49 PM Post #14
I like the idea of promoting the use of potions as a player with well over 300 max-level (currently) healing potions just stacking up in my inventory from the max-level missions. I've kinda felt like they were useless, and maybe now that will change.

Also, I've never really come to rely on the tick as a game mechanic in my favor. So... /shrug

Frawn
Nightbane
Level 75
Knight
Joined: 11/29/2013
Threads: 289
Posts: 11,973
Posted: 9/24/2015 at 7:52 PM Post #15
OH...you weren't? 0_0

(I'm still having that issue,oops)
JustTopaz
Level 60
Gingerbread Architect
Joined: 6/27/2014
Threads: 128
Posts: 2,987
Posted: 9/25/2015 at 12:09 AM Post #16
Speaking of which, is there any news on the Mega Zone (or the new pet?)
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,122
Posts: 14,700
Posted: 9/25/2015 at 12:17 AM Post #17
Still under development. =P
TurquoiseGiraffe
Level 70
Mojo Master
Joined: 5/28/2015
Threads: 30
Posts: 340
Posted: 9/25/2015 at 6:02 PM Post #18
Link: https://www.sylestia.com/forums/?thread=29378&page=2#13
Author: Krinadon
Time Posted: 9/24/2015 at 4:30 PM
I took a look and ended up adding a bit more regen per tick based on the pet's max health.


Thanks so much for taking my feedback into consideration! :) It's really good to know that you guys value player communication.
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