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Forum Index > Suggestion Box > Suggestions for Mobile-Friendly Sylestia...
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Author Thread Post
Flute
Level 70
Joined: 1/12/2013
Threads: 340
Posts: 12,946
Posted: 3/3/2015 at 9:48 PM Post #1
I wanted to compile a simple-and-sweet list of suggestions that can make Sylestia navigation a bit easier for mobile device users.
(Mobile devices usually being touchscreen tablets and smartphones, i.e. iPads, iPhones, Android phones, Windows phones, you name it)

I'll try to keep a neat summarized list up here to compile what others suggest (incase there's some overlapping ideas)!

/insert suggestions here/

General Suggestions:

-customizable bookmarked/favorited pages to visit?
-endless nurturing option for hatchery? (no need for always tapping eggs back and forth)

Exploration-related:

-Be able to hold down direction key (on screen) to move continuously instead of tapping repeatedly
-Alternative: have a key moves for multiple spaces?

Battle-related:

-One tap per selection of skill?

Inventory-related:

-Separate buttons for splitting stacks
-Separate buttons for selling items

Chat-related:

-Maybe something other than CometChat?
Flute
Level 70
Joined: 1/12/2013
Threads: 340
Posts: 12,946
Posted: 3/3/2015 at 10:02 PM Post #2
Just gonna justify/explain my suggestions here:

General Suggestions:

-customizable bookmarked/favorited pages to visit
Probably just me, but I have some pages that I like to navigate to more than other pages (i.e. mission page, towns barracks page), and I already have it practically bookmarked in my memory (typing in those URLs and it instantly comes up in my browser bar, or just having it as a suggested new tab from Google Chrome). If Sylestia offered its own way to bookmark pages (both to bookmark/favorite a page, and nickname the page link in our private list), that would be convenient. :)

-endless nurturing option for hatchery
I found nurturing to be much easier on a touch screen than with a mouse, though tapping egg after egg in the Nurture Sylestis page was a bit much (I don't mind doing the pop-up script for checking if I'm a human).
Endless nurturing would probably benefit all users, not just mobile users (as there are users who befriend people to nurture massive amounts of pets in a sitting).
Maybe this can be a toggle-able option, so people can choose whether to have infinite nurturing or not when they start nurturing (the same way auto-releasing pets is a toggle-able option). I have no qualms with human-checking prompts popping in at the same intervals during this infinite nurturing.

Exploration-related:

-Be able to hold down direction key (on screen) to move continuously instead of tapping repeatedly
Mobile devices lack a keyboard (at least, in my experience, they only pop up when we need to type in a textbox, and those keyboards don't usually have arrow keys that stay after we're done typing, I don't know about other devices), so it would be convenient to be able to hold down the on-screen directional arrows to keep going in one direction. For now, it's tapping and tapping aha.

-Alternative: have a key moves for multiple spaces
More convenient for players who have places to be aha. In the case of random encounters, it can probably be calculated per however many spaces were moved over, and if there was supposed to be an enemy instance/encounter in the middle of the multiple spaces moved, it could pause at that one space.
(i.e. have a key that moves 2 spaces, but different calculations for each space that was moved for whether an instanced event happens; if an event happens on the 1st space, the player is paused at the 1st space instead of moving 2 spaces over)

Battle-related:

-One tap per selection of skill
For some reason, when I select my skills, I have to double-tap the skill (one tap counts as hovering to see an attack description, another counts as selecting the skill) to go through battles. This might just be my phone, though...

Inventory-related:

-Separate buttons for splitting stacks
-Separate buttons for selling items

I've seen most users have this problem. ;w;

Chat-related:

-Maybe something other than CometChat?
I always had a problem with the chatroom/bottom bar of the site hugging the bottom of the page, as browsers on mobile devices tend to be...bottomless to a point. So chasing the chatbar was a bit of a hassle. A solution to this is having the chatroom in its own browser tab, but maybe, just maybe, Sylestia can have something friendlier? Like a wider, site-wide version of the Region Chat (I remember seeing a Beta version of it in Ethernia on the lefthand bar).
Hydoablaster
Level 60
Joined: 1/22/2015
Threads: 5
Posts: 78
Posted: 3/4/2015 at 12:05 AM Post #3
Yes please!
 
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