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Forum Index > Suggestion Box > Satchel features
Page 1  
Author Thread Post
Maident
Level 60
Fancy Pants
Joined: 4/16/2014
Threads: 6
Posts: 516
Posted: 6/14/2014 at 9:16 PM Post #1
Open all Satchels feature
Since this might cause a strain on the server, I was thinking it should have a limit of how many satchels it can open at a time and a cooldown as well (maybe 20 satchels once per hour or something).

Satchel retriever feature
One click = completes all finished missions and sends satchels directly to inventory, maybe with a cost or also a limit and a cooldown

Feedback of any kind welcome :)
Divinis
Level 60
Trickster
Joined: 10/18/2013
Threads: 30
Posts: 726
Posted: 6/15/2014 at 9:19 AM Post #2
Link: https://www.sylestia.com/forums/?thread=14852&page=1#1
Author: Maident
Time Posted: 6/14/2014 at 9:16 PM
Open all Satchels feature
Since this might cause a strain on the server, I was thinking it should have a limit of how many satchels it can open at a time and a cooldown as well (maybe 20 satchels once per hour or something).

Satchel retriever feature
One click = completes all finished missions and sends satchels directly to inventory, maybe with a cost or also a limit and a cooldown

Feedback of any kind welcome :)


"Inventory
-We plan on completely revamping the Inventory page. User friendliness will greatly improve.
-Will attempt to allow multiple items to be opened with one command."

"-New Mission system. There are many issues that we have with the current Mission system. After the above changes, we will take a look and devise a new Mission system that will meet our satisfaction."


That is from the stickied thread posted by Krin. They are planned to be implemented *fingers crossed* within a year.
Maident
Level 60
Fancy Pants
Joined: 4/16/2014
Threads: 6
Posts: 516
Posted: 6/15/2014 at 8:01 PM Post #3
Oh, thanks. I tried looking through the stickied thread, I swear... I'm just half-blind sometimes, haha...
 
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