Forum Index > Suggestion Box > Treats to stop Sylesties from running aw...
Page 1
Author
Thread Post
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/27/2013 at 11:53 PM
Post #1
I got this idea from the thread about the sylestie that got away.
Right now, when you try to use a snare on a sylestie, it can run away and escape and you have no control over that probability. So, my suggestion is for some sort of treat or lure that decreases the probability of a Sylestie running away.
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/28/2013 at 12:34 AM
Post #2
This could also help increase the probability of a trap working (e.g. sylestie comes "closer" or is "lulled" by the treat)
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 160
Posts: 3,419
Posted: 2/28/2013 at 2:15 PM
Post #3
Oh! I'd love this~ <3
It'll be really great to use it on the cuties you find in the
Wild, but doesn't want to spend 20+ Traps on it... o.e"
Could maybe count as a Potions, so with a cooldown, to
avoid too much "over-using" it?~ P=
Confirm Action
Are you sure you wish to delete this post?
Confirm Action
Are you sure you wish to restore this post?
Confirm Action
Are you sure you wish to report this post?
Go to Top
This Page loaded in 0.007 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities