> Look to replace anything under lv35 epic with lv25 legendaries, replace disciples with the relevant gear type where possible (Purple Hex > illusionist / Magisty > illusionist and/or evoker / Midnight Garden > evoker, so they're already mostly the right sorts aside from the one myrmidon on Purple Hex and the assorted disciples)
(obviously gear closer in level would be better but getting stuff that's high enough rarity to make them better than the easy-to-obtain lv25 legendary stuff, not so simple a task. There's also the Sanctuary of Saerielle lv26 gear which is some of the best lower-level gear you can get, but you need a high reputation with the town to be able to buy that stuff)
> make sure Purple Hex is slot 1 of the party to be able to tank properly
> Midnight Garden would be better off for his attacker position with either 2int profs, or 1int/1dex. No reason to waste potential damage output on hp and agility. His tank and healer should be doing the lifting when it comes to protecting him from stray attack damage, meaning he doesn't need the hp buffer, or the defense/evasion- as an attacker element his general purpose is to deal damage, and deal it fast.
> Magisty I'd lean towards 2int for the higher healing output
> I don't use shadow tanks so I can't speak to how good 2hp is as a prof setup for one
Posted: 9/23/2022 at 6:32 PM
Thanks, the aurmor im ging to have to wait but i did update thier points
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