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France
Level 60
Snow Wars Champion
Joined: 10/25/2014
Threads: 6
Posts: 94
Posted: 1/17/2017 at 11:31 PM
Post #161
Ah, the ability to choose a tier of difficulty to face actually would do a huge amount to fix the problem. I was getting more or less frustrated because I am going for the griffi currently, and was thinking I would have to manually drop tiers to even be able to get it due to the increasing difficulty. As well as losing, because nobody likes losing. But more so the fact that there wouldn't really be a way to get the griffi without blowing through a lot of tokens on forfeiting matches to lose the most amount of rating. I do see all of the points you just said and it does make sense. Cheers, and thanks for putting in as much work as you have and are in making snow wars an enjoyable experience for us.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,195
Posts: 15,124
Posted: 1/18/2017 at 5:59 AM
Post #162
SoManySnowWarsPingsImSorry!!!
I have updated Snow Wars once again and added some options for choosing a match against an AI Opponent.
You can now select between a Ranked Match (which is what everyone has been doing for 20,000+ games so far) or you can select to play against a specific already unlocked AI of a Tier of your choosing.
If you choose the specific option, the game will not count towards the Leaderboard. However, it will still offer its regular rewards for that Tier. Additionally, it will cost 2 Snow Wars Tokens instead of just 1 Token.
Lastly, I have slightly tweaked the drop rates of the Guardian Angel Griffi because of the above changes. The Themed Pet is now slightly more rare when you win a match against an AI Opponent. However, I also tweaked its drop rate from winning a Ranked Match against another Player to be 33% more common than its AI counterpart. Previously, they were the same.
Enjoy!
Edited By Krinadon on 1/18/2017 at 6:00 AM.
Iva
Level 70
Snow Wars Mastermind
Joined: 7/20/2015
Threads: 30
Posts: 865
Posted: 1/18/2017 at 6:02 AM
Post #163
Whoa that was implemented so fast!
Thanks Krin!
Also did you say something about you being surprised if anyone reached rank point 3000? -cackles-
Gerry
Level 75
The Perfectionist
Joined: 1/9/2017
Threads: 59
Posts: 1,332
Posted: 1/18/2017 at 6:04 AM
Post #164
that's great (: I mean, really.
is it possible for us to look at possible drops at different tiers? even if you don't want to specify exact rates, just a list without them would be great. assuming it's not the same at all tiers but with the different rates of course.
Also did you say something about you being surprised if anyone reached rank point 3000? -cackles-
I wouldn't have coded it if I didn't think it was "possible", but yes, I believe I did say I would be impressed. =)
But you aren't quite there yet!
Have you beaten a Tier 6 Opponent yet?
Sonatine
Level 69
Snow Wars Mastermind
Joined: 1/16/2014
Threads: 19
Posts: 303
Posted: 1/18/2017 at 6:05 AM
Post #166
.... I'm glad I managed to get my eggs against the AI already (and that I did all of my ranking up after they were introduced). Still, allowing us to choose the difficulty of the opponent will be really helpful. That way I can make sure to save my booster cards for when I want a challenge, rather than unwittingly wasting them on one of those "village idiot" rounds (everybody has them: you go in super prepared and it's a tier one AI that seems dumber than usual XD )
Thanks for the quick update.
Iva
Level 70
Snow Wars Mastermind
Joined: 7/20/2015
Threads: 30
Posts: 865
Posted: 1/18/2017 at 6:06 AM
Post #167
I've realized that there's a limit to playing without boosts, so for now, I'm collecting boosts :P
Impressing you has been my biggest motivation playing SW today xD I will reach there sooon~~
is it possible for us to look at possible drops at different tiers? even if you don't want to specify exact rates, just a list without them would be great. assuming it's not the same at all tiers but with the different rates of course.
The drops and drop rates don't change from Tier 1 to Tier 6. It's just the amount of reward you can earn.
So if something has a 1:20 chance to drop. If you're on Tier 1 with 1 reward per game, you'll need to play 20 games to win one.
However, if you're on Tier 6 with 4 rewards per game, you'll only need to play 5 games to get one.
Obviously, this is a hypothetical situation where there is no such thing as luck. =P But I hope it helps to explain it.