Forgot Password?
Advanced Search
Join our Discord Follow our Facebook page Follow our Instagram page View Official Sylestia Merchandise
Active Players on Sylestia
Category Total Yesterday
Players 1,484 287
Sylestia Pet Data
Category Total Yesterday
Pets 9,091,499 951
Generated 741,202 51
Captured 1,278,752 104
Bred 7,071,399 796
Statistics updated daily at midnight
Join Today!
Forum Index > Suggestion Box > Treats for pets
Page 1 1, 2, 3 Go to Page:
Author Thread Post
Lightningstorms
Level 64
The Artistic
Joined: 6/18/2013
Threads: 49
Posts: 766
Posted: 11/24/2013 at 5:00 AM Post #1
I thought it would be nice if we could have a tree of treats. When there are treats on it you could give them to your pet and recieve some item or scales.
Crystal25152
Level 66
The Kind-Hearted
Joined: 8/31/2013
Threads: 365
Posts: 8,887
Posted: 11/24/2013 at 3:22 PM Post #2
That'd be nice!
Luohs
Level 60
Aspiring Gladiator
Joined: 7/2/2013
Threads: 30
Posts: 1,663
Posted: 11/24/2013 at 4:32 PM Post #3
There should be a time limit and/or a fee. If not, everyone's going to use it for items.
Crystal25152
Level 66
The Kind-Hearted
Joined: 8/31/2013
Threads: 365
Posts: 8,887
Posted: 11/24/2013 at 6:04 PM Post #4
That's true. Maybe 25 D for 1 treat and cool down is 1-3 days. 3 is fabled because they might have rarer prizes.
Flute
Level 70
Joined: 1/12/2013
Threads: 340
Posts: 12,946
Posted: 11/24/2013 at 7:04 PM Post #5
Diamond treats? :(

/pro-gold options, less on rewarding diamond users and making it a pay2win game, which is why I enjoy Sylestia so much!

Anyways, while 25 diamonds aren't so much, it would be disappointing if it were booby prizes or prices that just aren't worth the diamonds (nor their gold equivalent). I'd think more gold-buyable things span it to different users who already have the currency and thus more accessible.

Now, if the "item" prizes aren't lame or have a large chance of giving terribad prizes that don't equal its fee, then I can see the cost being reasonable...but there's a reason there's gamble items like holiday baskets or golden egglings (giant costs, small chances to get good things unless buy many more of said items). But I guess that's the gamer in me.
Crystal25152
Level 66
The Kind-Hearted
Joined: 8/31/2013
Threads: 365
Posts: 8,887
Posted: 11/24/2013 at 7:07 PM Post #6
Gotta point. I got no spending money on Dismonds, therefore, I'd never get a treat.
Lightningstorms
Level 64
The Artistic
Joined: 6/18/2013
Threads: 49
Posts: 766
Posted: 11/25/2013 at 6:55 AM Post #7
But not everyone can get diamonds so it probably would be better to by it with gold and you can get only 2 treats per day. I think that the idea about waiting after giving pet a treat is good. Something like after giving the pet a treat you will need to wait 3 days before you can give the pet enother treat.
Darkshadowangel
Level 60
The Kind-Hearted
Joined: 6/19/2013
Threads: 19
Posts: 742
Posted: 11/25/2013 at 7:03 AM Post #8
I love the idea Lightning! But I think that it would be good if you buy them with scales, that way everyone could get involved. Like 100 scales per treat! :D
Lightningstorms
Level 64
The Artistic
Joined: 6/18/2013
Threads: 49
Posts: 766
Posted: 11/25/2013 at 7:05 AM Post #9
Yes, like 1000 scales for one tree and the tree lives only 1 week :)
Darkshadowangel
Level 60
The Kind-Hearted
Joined: 6/19/2013
Threads: 19
Posts: 742
Posted: 11/25/2013 at 12:30 PM Post #10
This post is kinda to everyone.

If you like this idea, we can set up a petition/campaign to get this made. If enough people agree, we can take it to krin and fae! Who's with me?
Go to Page:
1, 2, 3
This Page loaded in 0.011 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
Join our Discord Follow our Facebook page Follow our Instagram page Visit Official Merchandise Shop
© Copyright 2011-2026 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.