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Forum Index > Q&A (Newbie Friendly) > Cereth and his Gang (i need your help t-...
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Zlatkenai
Level 63
Joined: 4/6/2017
Threads: 20
Posts: 95
Posted: 5/31/2018 at 6:09 AM Post #1
Hi
I'm having trouble with a gang at Fungus Grove. I can't beat them, and my Pets are losing power very quickly.
There is protection on Gveezy, but it is not valid for some reason. Help me, please
:<
Annabella321
Level 61
The Kind-Hearted
Joined: 10/26/2017
Threads: 46
Posts: 1,511
Posted: 5/31/2018 at 11:54 AM Post #2
One reason is that one of your party pets does not have their element and proficency point alocated.Also they have little/no equipment that is at a low rarity.Uncommon equipment is very bad and barely helps your pet.You should atleast give both pets armour and relics,if you don't have any accessories,and they should be rare or above.Relics help ALOT with the power and strength of a pet's attack and they are crucial in a fight.
Zlatkenai
Level 63
Joined: 4/6/2017
Threads: 20
Posts: 95
Posted: 5/31/2018 at 3:16 PM Post #3
Link: https://www.sylestia.com/forums/?thread=61955&page=1#2
Author: Annabella321
Time Posted: 5/31/2018 at 11:54 AM
One reason is that one of your party pets does not have their element and proficency point alocated.Also they have little/no equipment that is at a low rarity.Uncommon equipment is very bad and barely helps your pet.You should atleast give both pets armour and relics,if you don't have any accessories,and they should be rare or above.Relics help ALOT with the power and strength of a pet's attack and they are crucial in a fight.
How I can get it?
Annabella321
Level 61
The Kind-Hearted
Joined: 10/26/2017
Threads: 46
Posts: 1,511
Posted: 5/31/2018 at 3:26 PM Post #4
You can buy equipment on the trade broker or battle a lot so you find it,but I would recommend trade broker as the ones you find battling are usually uncommon or disciple in my opinion.As your second pet's element,I would recommend shadow and 1hp as a proficiency point,then place him in your first slot as a tank.A tank is a pet that is in the first slot and the one with the health so the enemies attack it and it doesn't die quickly.For armour,pay attention to the type (Eg: Assasin,Myrmidon,Evoker).
Illusionist-Shadow and maybe light Intel/Agi
Evoker- Light and Fire-Intel/Dexerirty
Assasin- Earth and Water Str/Agi
Myrmidon-Wind Str/Dex
Disciple-Equal in all stats,not good for battle pets
(To let me know you replied,press the blue @ button in the corner of my post.)
Zlatkenai
Level 63
Joined: 4/6/2017
Threads: 20
Posts: 95
Posted: 6/1/2018 at 4:26 AM Post #5
Thank you for your help, I will ask if there are any more problems
And Yes, I know how to answer, but later than already posted a second message here.
Zlatkenai
Level 63
Joined: 4/6/2017
Threads: 20
Posts: 95
Posted: 6/1/2018 at 4:48 AM Post #6
um, I found it, but I don't know if it's the right things...
sorry, I don't understand much here ;





Annabella321
Level 61
The Kind-Hearted
Joined: 10/26/2017
Threads: 46
Posts: 1,511
Posted: 6/1/2018 at 5:38 AM Post #7
It's the right place,but buy only blue or purple gear.
Scathreoite
Level 75
Hand of Destiny
Joined: 11/2/2014
Threads: 96
Posts: 4,408
Posted: 6/1/2018 at 6:02 AM Post #8
Okay, first: Never, ever use Uncommon (Green) equipment if you can avoid it, it's basically trash.
Rare (Blue) is okayish
Epic (Purple) is good
Legendary (Yellow/Gold) is typically the best
Red (Mythical) is the best, but it's only found at levels 25 and 50 as very rare random drops from the bosses in the two Dungeons.

Team setup for a two party team (up until you can get your third slot when you reach Sanctuary of Saerielle) should probably be a Tank and an Attacker- Tank pet in Slot one of the party, as enemies aim there the most.
Typical Tank elements are Shadow (Magical), Water, and Earth (Physical)
> Light can also make a tank, but it's less commonly used due to not being as good at it
> Tanks should have their proficiency points put in Agi, HP, or Attack (generally Agi or HP)

Light is the Team Healer element
> They generally get all their points put toward Int

Attackers are typically Air (Physical, single target) and Fire (Magical, multi-hitter)
> Their profs go into Attack and Dexterity

(we went into more detail on the elements and why they typically are used for these battle positions in this thread)

The different types of gear at your level, up until you reach level 60, are:
Arcanist
> High boost to Int, very low boost to other stats
> Generally just for Intelligence Mission pets, rather than battlers

Assassin
> Boosts Str and Agi
> For Physical Tanks

Disciple
> Gives average boost across all stats
> Typically just used as a placeholder when lacking one of the specialised types

Evoker
> Boosts Int and Dex
> For Light Healers and Magical Attackers

Illusionist
> Boosts Int and Agi
> For Magical Tanks

Myrmidon
> Boosts Str and Dex
> For Physical Attackers (pretty much just Air)

Ravager
> High boost to Str, very low boost to other stats
> Generally just for Strength Mission pets, rather than battlers

(Also Crusader (boosts Str and Int), and Warden (boosts Dex and Agi), which I think can no longer be obtained due to being retired with the Proficiency overhaul a while back)

Words like Tough and Mundane just reflect the level of the gear (typing them as an interest point, I personally can't remember them for the life of me and just looked them all up)
Brittle = 0, Frail = 5, Crude = 10, Delicate = 15, Tattered = 20, Faded = 25, Ragged = 30, Worn = 35, Mundane = 40, Dull = 45, Rough = 50, Balanced = 55, Tough = 60, Sturdy = 65, Durable = 70

You can only equip things equal to or below your pet's level, but generally you want to try and keep it within ten levels of the pet.


You DO need to both set Un-named's profs and equipment


Name: Gveezy
Level: 17
Element: Fire
Prof.: 1HP
Relic: Str/Dex/Agi, uncommon, 10
Armor: Str/Dex/Agi, uncommon, 0
Acc.: Disciple, uncommon, 5
Acc.: -

> Should be in party slot 2
> Prof should be 1Int
> All these equips are uncommon (bad) and don't boost Int (also bad), and is lacking one Accessory
> The relic is especially bad, as it's a Physical relic, while Fire is a Magical type.
> Fire attackers want Evoker equipment

> The bit of the item description on a relic that says "X Damage: ____" is, in fact, a "+_____ amount of damage on this kind of damage output"
Using one of my level 50 Nytes as an example, She's a Fire pet and her Relic is "Magical Damage: 260" (the Intelligence boost is +27.)
Her Magical Damage output score is 512.
Remove the relic and her Magical Damage drops to just 238.
(Give her a Physical relic, and it remains as that, instead boosing Phys Damage, which she doesn't use due to being a Fire pet)


Name: Un-named
Level: 0
Element: -
Prof.: -
Relic: -
Armor: -
Acc.: -
Acc.: -

> I'd lean towards Shadow, maybe Earth, as they have attacks that can inflict debuffs on the opponent that drain them to heal the pet
> Due to this, I might lean towards putting the prof in attack, as you don't have a Light Healer and need to rely on the pet doing higher damage to get the higher heal return from the debuff
> Shadow Tanks would generally get Illusionist gear
> Earth Tanks would get Assassin gear
Edited By Scathreoite on 6/1/2018 at 6:05 AM.
Zlatkenai
Level 63
Joined: 4/6/2017
Threads: 20
Posts: 95
Posted: 6/1/2018 at 11:07 AM Post #9
Wow, that's a lot of information!
Thank you!
MistressNyx
Level 75
High Priest
Joined: 1/19/2018
Threads: 121
Posts: 2,489
Posted: 6/1/2018 at 1:31 PM Post #10
Try leveling up to 20, that's when I defeated him.
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