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Forum Index > Artwork Gallery > Ava's drawings and so on (feel free...
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Author Thread Post
Avaelle
Level 60
Joined: 6/3/2015
Threads: 7
Posts: 291
Posted: 7/25/2015 at 2:51 PM Post #1
Hello and welcome to this ... hum.... gallery ? More or less at least.....

First of all, I encourage you to write critiques here, and feel free to be harsh if you want =P as long as there are reasons, I'll be glad to hear it !

I only have traditional here, because my graphic tablet has been broken for a while (then a bought another, and it didn't work on vista XD and so on) So it's me and my pencils XD at least for a while now....

I also have a few digital art, that I never finished due to reasons above ... Anyway, here's the "art" dump :

Pencils, Mina Marchand, one of my OC (I changed the shape of her face later,making it rounder, the rest is fairly accurate)


Elliot, my current favourite drawing =P


Lexus, the drawing that made me realize I desperately needed some training in composition... I mean, he's got a friggin sword through his head XD


The uniform's changed a bit too

Headshot of some of my character, for a future OC meme ^^


yes, luc is naked =P


I could also add some old stuff laying around of my computer if you wish to get your eyes burned ^^

I also take commisions on the art trades forum if needed =) humans, animals, but I'm not very good at background. I can also produce rather clean lineart is needed.
Edited By Avaelle on 7/25/2015 at 2:53 PM.
Crystal25152
Level 66
The Kind-Hearted
Joined: 8/31/2013
Threads: 365
Posts: 8,887
Posted: 7/29/2015 at 6:31 AM Post #2
Yeah you're better than me :P
And I can't get any drawings done this week... My dad locked up my drawing stuff ;-;
Avaelle
Level 60
Joined: 6/3/2015
Threads: 7
Posts: 291
Posted: 7/29/2015 at 10:09 AM Post #3
It's fine, I'm willing to wait as much as you want ^^ it's just that I never had any other people draw my OC yet, so I'm happy tehe =P

And thank you =) feel free to point out anything you feel out of place though I'm always willing to improve

EDIT : and I undertand, since the majority of my art stuff is locked away in cardboard boxes for when I move out ^^
Edited By Avaelle on 7/29/2015 at 10:10 AM.
Fox
Level 75
Master Sylestiologist
Joined: 3/10/2014
Threads: 398
Posts: 11,722
Posted: 9/18/2015 at 2:13 AM Post #4
A little background on me, for you to better understand where I come from with my comments: I will have a bachelors of graphic design in May 2016, and in no way an illustrator. I work with the Adobe Creative Suite and have interests in branding/corporate identities and web design. I also enjoy creating graphics such as infographics and publications/magazine layouts. So my comments might be out of the ordinary. ^^

First of all I think you are someone who draws with line rather than form/shapes. I find your small headshots/line drawings to be more appealing than the coloured/rendered pieces. Rendering (shading, layers of colour, depth) could use some more work. Pay attention to where your light source is coming from. I think the gears in the second one is nicely rendered but the black is perhaps a little too much. Next time try a dark brown for gold shadows and work on gradation. Some of the colour changes are too sudden. For example, with your gears there is no soft transition between the bright yellow into the brown, and finally into the black. Smoothing out those colours by slowly adding colour makes a big difference. To create a nice gradient with pencil crayon you need to lightly draw with the pencil and slowly add layers of colour rather than separate the colour all together. Try colouring the entire gear yellow (with the exception of white highlights) and then with your brown or orange pencil colour lightly over the shaded areas. Move into the shadow slowly, creating more layers of brown. Finally colour a small, thin line of darker brown or extremely light layer of black.

I also think you spend a lot of time practicing hands and drawing different gestures, which is great... but your anatomy is off. Anatomy is always tricky and sometimes a stylistic choice. If you deliberately change the anatomy of a real creature it needs to be apparent.. it can't be in between realistic and abstract or else it just doesn't look right. On all of your faces one eye is obviously smaller than the other, even when the face is directly towards the viewer. I suggest looking at real anatomy books, ones that you hold in your hand and can trace over with vellum or tracing paper. Tracing over anatomy books can give you a really good idea of what a figure is suppose to look like and there are a lot of great ones. If you don't want to buy one, borrow one from the library. Try to find anatomy books for artists though, not medical ones.

Some of your perspectives are also odd. In your third drawing some parts of the character are facing directly at the viewer, while the head is slightly turned. This is called a "twisted perspective" and commonly found in Egyptian art. Sometimes you can get away with a twisted perspective for stylistic reasons (Egyptian inspired art), but I don't think that's what you were going for. Pay attention to the skeleton of your subject.. the spine doesn't twist that way.

Going back to shading and colour, look into colour theory and how you can incorporate colour into your work in a pleasing way. I can see that you were experimenting with yellow and beige as a skin tone in your second drawing, and that's good to experiment. Layering different colours creates a more interesting image and adds depth.
When it comes to shading try different techniques. Since I think you work better with line try hatching instead. (https://en.wikipedia.org/wiki/Hatching) I personally like hatching and think it's a quick yet effective way to create depth (although I am better with blocking out shapes and colour rather than line). It's also really cool to look at in detail if it's done correctly.

To summarize, drawing isn't necessarily about making your subject look real. Even though hatching for example is not going to give you a realistic look, it will still give depths to your work and you can make it your own. If you have the money take a drawing course. I'm not saying you need it, but it would definitely give you more insight. I also highly recommend looking at art books. Look at people's portfolios or collections of work to inspire.. and look at anatomy books too. Even though I am not an illustrator I love my two anatomy books I own (one for animals, one for humans). Even just flipping through them gives you a better idea of how a creature should look. Mastering proportions and following rules is the first step... later you break the rules to make it your own.
Edited By on 9/18/2015 at 2:14 AM.
 
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