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Forum Index > Suggestion Box > Treats to stop Sylesties from running aw...
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Author Thread Post
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/27/2013 at 11:53 PM Post #1
I got this idea from the thread about the sylestie that got away.

Right now, when you try to use a snare on a sylestie, it can run away and escape and you have no control over that probability. So, my suggestion is for some sort of treat or lure that decreases the probability of a Sylestie running away.
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/28/2013 at 12:34 AM Post #2
This could also help increase the probability of a trap working (e.g. sylestie comes "closer" or is "lulled" by the treat)
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 160
Posts: 3,419
Posted: 2/28/2013 at 2:15 PM Post #3

Oh! I'd love this~ <3
It'll be really great to use it on the cuties you find in the
Wild, but doesn't want to spend 20+ Traps on it... o.e"
Could maybe count as a Potions, so with a cooldown, to
avoid too much "over-using" it?~ P=
 
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