Forgot Password?
Advanced Search
Join our Discord Follow our Facebook page Follow our Instagram page View Official Sylestia Merchandise
Active Players on Sylestia
Category Total Yesterday
Players 1,531 267
Sylestia Pet Data
Category Total Yesterday
Pets 9,217,402 3,286
Generated 747,825 131
Captured 1,292,832 473
Bred 7,176,593 2,682
Statistics updated daily at midnight
Join Today!
Forum Index > Suggestion Box > Treats to stop Sylesties from running aw...
Page 1  
Author Thread Post
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/27/2013 at 11:53 PM Post #1
I got this idea from the thread about the sylestie that got away.

Right now, when you try to use a snare on a sylestie, it can run away and escape and you have no control over that probability. So, my suggestion is for some sort of treat or lure that decreases the probability of a Sylestie running away.
Bella1988
Level 60
The Kind-Hearted
Joined: 1/27/2013
Threads: 78
Posts: 2,008
Posted: 2/28/2013 at 12:34 AM Post #2
This could also help increase the probability of a trap working (e.g. sylestie comes "closer" or is "lulled" by the treat)
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 161
Posts: 3,430
Posted: 2/28/2013 at 2:15 PM Post #3

Oh! I'd love this~ <3
It'll be really great to use it on the cuties you find in the
Wild, but doesn't want to spend 20+ Traps on it... o.e"
Could maybe count as a Potions, so with a cooldown, to
avoid too much "over-using" it?~ P=
 
This Page loaded in 0.007 seconds.
Terms of Service | Privacy Policy | Contact Us | Credits | Job Opportunities
Join our Discord Follow our Facebook page Follow our Instagram page Visit Official Merchandise Shop
© Copyright 2011-2026 Sylestia Games LLC.
All names and logos associated with Sylestia are Trademarks of Sylestia Games LLC.
All other trademarks are the property of their respective owners.
For questions, comments, or concerns please email at Support@Sylestia.com.