Forum Index > Suggestion Box > Another way to "release" of pets...
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BellaSara
Level 75
Benevolent Brewer
Joined: 5/2/2022
Threads: 51
Posts: 255
Posted: 8/7/2022 at 12:55 PM
Post #1
Now hear me out. I know a lot of people are die hard releasers and some are very much against it. So I came up with another idea.
I think we need an option where we can surrender pets. And they will go into this "Adoption center" where people can just adopt these pets. Maybe for a cheap fee or for free. It is different than releasing pets.
Let me repeat myself it is DIFFERENT than releasing pets.
Released pets go to the wild. Surrendered pets go to the adoption center to be picked up by other players.
Once you surrender a pet I think you should be given 10 minutes before it goes up on the page. So you can grab it back if you change your mind. I don't think when people put pets up for adoption they should get the money someone paid for it. Maybe in some way it helps the economy. (Idk what this economy stuff ya'll talk about so idk how it could help maybe ya'll can figure that out.)
But maybe for contests and stuff. Maybe surrender pets can count as releasing. But they won't count if you try to grab them back.
idk man what do ya'll think.
YureiNeko
Level 75
Hand of Destiny
Joined: 2/21/2017
Threads: 85
Posts: 1,906
Posted: 8/7/2022 at 1:05 PM
Post #2
i kinda like this idea.
pet sites like Aywas and Chickensmoothie have a similar system where you can surrender pets to a pound where they can be adopted by another player (Aywas has a several hour long cooldown, and Chickensmoothie opens once every few hours and you can only adopt one at a time).
i feel like the system would be good for people who don't necessarily want to release their pets but can't afford to keep them, and it would also give people who do like releasing pets an easier way to stockpile.
WickedPixie
Level 75
Trickster
Joined: 6/18/2022
Threads: 17
Posts: 213
Posted: 8/7/2022 at 1:06 PM
Post #3
I like the adoption center idea!
Not sure if it should count towards contests since release boards are to lower the load on the server and this type of surrendering would still keep the pets around but it would be a good way for players to clear out some stable space without necessarily needing to nuke the tagged or pb pets they have.
I'm fairly new so I don't know too much about the sylestian economy bit there could be restrictions in place to keep fertile supermax purebreds from flooding the market or whatever lol. Like maybe only tamed/exclusive pets could go in there? But even that would still give other players (and new ones in particular) a chance to pick up tagged pets for breeding projects they'd start from scratch. Again, I don't know what nuances are out there regarding sylestia's economy so just spitballing.
YureiNeko
Level 75
Hand of Destiny
Joined: 2/21/2017
Threads: 85
Posts: 1,906
Posted: 8/7/2022 at 1:40 PM
Post #4
perhaps with this, there could also be an option to sterilize the pets when they enter the pound?
they wont necessarily *have* to be sterilized, but it would make the feature more accessible to people who dont have an infertility kit but want to surrender some pets they dont want bred.
WickedPixie
Level 75
Trickster
Joined: 6/18/2022
Threads: 17
Posts: 213
Posted: 8/7/2022 at 1:44 PM
Post #5
I like that! That would be a good resource for maintaining a nice balance ^~^ If necessary for economy reasons / practicality, any offspring released to the pound could also just be auto infert
Dracaena
Level 75
Shadow of the Moon
Joined: 12/16/2020
Threads: 63
Posts: 652
Posted: 8/7/2022 at 2:43 PM
Post #6
I feel like this would result in a massive overload of adoptable pets that nobody wants. But I like the idea of an adoption centre, so I am going to add my own suggestion to the mix.
Themed only (no offspring), and some kind of non-currency reward for donating a pet. The more traits, the better the reward, and the higher the adoption fee. Fabled pets could also have a higher reward/adoption fee than regular pets.
This would create an incentive for players to catch and grow more themed pets without any worries of cluttering their stables with themes they do not want, and a reserve of themed pets for any players who might want/need them for a project.
Or something like that.
Mikazukichan
Level 75
The Artistic
Joined: 1/28/2014
Threads: 313
Posts: 9,544
Posted: 8/7/2022 at 3:00 PM
Post #7
As long as this didn't replace releasing, I see no real problem with it. However, there are a few issues that may arise that have been brought up on past pound/adoption center ideas that have popped up in the suggestions forum before (Pet Pound?, Tagged Adoption Center were the most recent ones I saw, but I know there have been others), the largest of which being that this adoption center has a high probability of becoming stuffed full of unwanted, low traited, dull coloured pets. Instead of the sales being clogged with 1-100g pets of this caliber, they may just end up endlessly cycling in the adoption center: never adopted, but also never released because no one owns them *to* release them.
And the more of this type of unwanted pet there is in circulation, the harder it will be to find the occasional nicer pet.
Because, honestly, releasing is already an excellent option for emptying stables of nice pets that should sell for a nice price, but just haven't. If you release a pet, they are always recoverable. They do not get deleted or removed from the server at all (releasing does not free up space at all, as all pets continue to exist at all times - Krin has addressed this misconception in the past) and can be bought back for 50 diamonds each. If I have a lovely gen 1 theme that I know should sell for 500k, but just isn't because the right person hasn't looked for it yet, I'm not likely to drop it in an adoption center to clear space. Instead, I'll release it, and if someone is interested enough to go looking in the released pile, find it, and message me to buy it, I'll happily sell it for an appropriate price plus the 50 diamond retrieval price. There really is no reason for anyone to drop anything of any value into something like this except to be nice (which this community tends to be, rather endlessly - but usually on a personal, one-to-one scale), or to drop things that are rather unpopular to the masses, like widely unliked species, themes, or traits.
I'm sure there will people that will make an effort to breed nice looking pets that can be dropped into the adoption center to combat the swirl of unwanteds that inevitably end up in there, but I predict it will be a losing battle, just like the releasing initiatives to clear the sales of low priced, generally unwanted pets. And, with the introduction of not being able to sell from the hatchery, I wouldn't be surprised if a lot of mass bred babies ended up being tossed into the adoption center, rather than pulling them into stables and priced. That part could probably be fixed by having a minimum age that a pet could be given away to the adoption center, though. Maybe similar to the 42 days where you would get a point toward the nest bonus in the LG by releasing?
While I like the idea of having infertility as an option when adding a pet to the adoption center, and think it's a great way to protect projects (especially stat projects), I think this would also cause the clogging of randomly bred pets to be even worse, as most of the reason to pick up a pet like that in the first place is to breed it with something else to try to get something better. I'd say maybe make any 6v offspring that goes into the center automatically infertile, but that doesn't necessarily catch anything with high stats. Unfortunately, the way the databases are set up right now, the systems can't check for stats, though (as far as I understand, at least they can't for the AS), so not sure how to mitigate that.
I promise I'm not trying to drag the idea down. I really have nothing against the it (as long as releasing itself is left alone), but I can't help but point out the possible downsides and pitfalls that could come about as well.
Hiraeth
Level 75
Hand of Destiny
Joined: 7/14/2015
Threads: 187
Posts: 2,685
Posted: 8/7/2022 at 3:07 PM
Post #8
I don't care either way, but if this is implemented perhaps pets in the pound will have a set time before they're released. i.e. you put a pet up for adoption - it isn't adopted for say, 30 days - pet is released. can reclaim for regular fee.This would prevent it from becoming clogged with dishwaters and other unwanted pets.
YureiNeko
Level 75
Hand of Destiny
Joined: 2/21/2017
Threads: 85
Posts: 1,906
Posted: 8/7/2022 at 7:48 PM
Post #9
your suggestion for releasing things was a solution i would've thought of too, where after a certain amount of time they would end up getting released anyways.
in terms of things sticking around forever though, i figured it might just be a free mechanic to use to allow players to just take a pet after a certain amount of time. releasers will be able to build up what they want to release for free over time, and new players can get potentially really nice pets (or pets with a lot of traits, even if theyre dishwater pets) for free. that way the mechanic is relatively balanced.
edit to add: this might also help the economy of the site with pets being sold incredibly cheap. instead of a need to run a "free for newbies" with low prices, they could just get stuff for free from the pound.
Edited By YureiNeko on 8/7/2022 at 7:51 PM.
Catinheadlights
Level 75
The Perfectionist
Joined: 3/3/2017
Threads: 27
Posts: 419
Posted: 8/8/2022 at 3:47 PM
Post #10
This seems like a nice idea.
I think the auto-release after X time & option to infert for free are good too. Maybe also have the restriction that you can't adopt pets you surrender, since there would already be a reclaiming window if you change your mind. I think it should also have an adoption cooldown, but no longer than a day. Just don't want a situation where someone grabs everything nice they can find all at once.
Not sure about restricting it to themes. Letting people grab release fodder or hunt for traits doesn't seem too bad. Maybe have the pets owned by a dedicated admin/non-player account that you can search through with AS, and allow inputting links/IDs.
Giving people a lil bonus for donating tagged (maybe also pb? idk) could also be nice, and would incentivize adding pets that have some value that the site can track/recognize. This could only work if there was a way to block people from re-adopting pets they donate, though.
Fertile high-stat pets could always be an issue, but if someone's willing and able to put one in the pound, there's absolutely nothing stopping them from putting one up for 1g without it.
Edited By Catinheadlights on 8/8/2022 at 3:47 PM.
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