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Forum Index > Suggestion Box > Missions Realtime Countdown
Page 1  
Author Thread Post
Renavoid
Level 60
Joined: 1/9/2013
Threads: 12
Posts: 38
Posted: 1/17/2013 at 11:04 AM Post #1
It'd be nice to have the countdowns shown in the Missions view countdown in realtime instead of needing to refresh the page to see how much time is left. There's no need to actually hit the server again.. It just counts down client side, and once a mission hits 0, automatically refresh the page.

Of course, I don't know how many people sit on the Missions page the way I sometimes do. XD
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 160
Posts: 3,419
Posted: 1/17/2013 at 11:12 AM Post #2

I sometime keep the mission page open... even if it's not "fully" accurate
since there's no "Countdown"~ P=
If this get added, I'll certainly use it~ <3
I'd love to see how much time they have left without re-loading each time~ P=
Edited By on 1/17/2013 at 11:13 AM.
Mylia
Level 60
Trickster
Joined: 12/23/2012
Threads: 29
Posts: 346
Posted: 1/17/2013 at 1:38 PM Post #3
This is an interesting feature that could be added :3
*pokes her Mission pets* I'd certainly love if I could
know exactly when they're back and would totally
keep my Mission tab open all time I'm online if it get
implemented! ^^
Rosedawn
Level 60
Joined: 12/17/2012
Threads: 68
Posts: 332
Posted: 1/17/2013 at 4:50 PM Post #4
I like the idea of it so long as it doesn't slow down the load page.

It used to take so long for those to load I don't want to go back.
Sheechwan
Level 75
Majestic Green Thumb
Joined: 12/19/2012
Threads: 160
Posts: 3,419
Posted: 1/17/2013 at 4:56 PM Post #5

Then there's should be a way to put it on/off,
like you could call it the "live" button, when you
press it, it make the countdown "accurate" and
going down until they've completed the count!~ :3
And this thing is always FIRST off, no matter what,
so first load will never be laggy if it's just to get
some of the missions completed!


EDIT : Not sure if it was clear, but it's ALWAYS off,
unless you turn it on, but if you load/re-load page,
it'll be "off" again~ :3
Edited By on 1/17/2013 at 4:57 PM.
Renavoid
Level 60
Joined: 1/9/2013
Threads: 12
Posts: 38
Posted: 1/20/2013 at 2:51 PM Post #6
Quote From:
Originally Posted: 3/15/2026 at 2:11:11am

I like the idea of it so long as it doesn't slow down the load page.

It used to take so long for those to load I don't want to go back.


I don't know what caused your page to load before hand... but, what I have in mind shouldn't have a large impact on your loading at all. It would start running after the page loads. -points to the top of the page where Sylestia time is counting in realtime- It would behave the same as that. It's not a very resource intensive thing. Just a few simple scripts that run your computer's side instead of server side until it's GO! time.
 
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