I would like to suggest instead of having the Pick-A-Door only open during certain times on certain days, having the Pick-A-Door open for 3-4 days and everyone getting 1 token to try it as they get the time to.
Each player would trigger their own instance upon token usage with randomized doors so that no players could go into chat and just say which doors were passes and which were fails. Each player would just be able to use the token, click on what door they wanted, and keep choosing doors until they got to the 5th or hit a prize door. The tokens would be non-tradable of course and expire as soon as that particular Pick-A-Door series was over.
This way players with busy work schedules, lots of high need pets or family members (Kids included in that high need category), or who cannot remember to check back in during the right timeframes don't miss out completely/ miss the advancement window and get locked in at the lowest prize tier.
Personally, I have several animals, kids, and cannot remember to check back in with the long wait times between door choices, so all of the barriers to enjoying this feature apply to me, and it's very frustrating. I am sure I am not the only one though.
Xavion
Level 75
The Perfectionist
Joined: 10/15/2013
Threads: 457
Posts: 5,869
Posted: 11/30/2025 at 8:14 PM
Post #2
Would be nice. :')
Or having the ability to "pre-set" what you would theoretically choose, and then no longer have to worry about it.
Example: to enter the game you choose a door for every round, all at once.
Round 1: door 3
Round 2: door 3
Round 3: door 2
Round 4: door 4
Round 5: door 1
Time's up for entries, and it all plays out based on what doors were selected. If my Round 2 door of choice is a prize, I get the round 2 prize and my door selections for other rounds just don't matter. Much the same as the normal game, but without being penalized for not being able to stick around for a solid hour.
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