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Skywright
Level 61
Trickster
Joined: 8/25/2016
Threads: 8
Posts: 972
Posted: 11/15/2016 at 7:35 PM
Post #41
Pawing through the debris and sand with your hooves you find a strange bracelet in the sand. Ember looks at the bracelet you realize there are runes of protection in it. Deciding to keep it, you use you mouth to pick it up and equip it to your right foreleg. Satisfied that you won't find anything else you debate leaving the area.
a. Use your wings and fly towards the ocean
b. Fly further in land
c. Choose to walk instead, you don't know what kind of creatures inhabit this place
d. Follow the shoreline until it ends-you might find a village
( congrats you get the first prize-sadly it isn't much be you could always sell it. sent it to you)
Edited By Skywright on 11/15/2016 at 8:33 PM.
Ciolin
Level 70
The Sweet Tooth
Joined: 1/4/2015
Threads: 53
Posts: 2,553
Posted: 11/15/2016 at 8:02 PM
Post #42
(Thankies!)
After much thought, Ember decides to walk further inland in hopes of finding somewhere safe to rest and recover.
Luna85echo
Level 34
Joined: 3/15/2016
Threads: 23
Posts: 629
Posted: 11/15/2016 at 8:04 PM
Post #43
F, try to figure them out.
(Demonica) I haven't been summoned...... maybe there is an ancestor of mine whom calls for help to locate the treasures..... (lost in thought)
Skywright
Level 61
Trickster
Joined: 8/25/2016
Threads: 8
Posts: 972
Posted: 11/15/2016 at 8:25 PM
Post #44
After thinking for a while Demonica couldn't really know what is meant by the runes. This foreign world was still unknown to her, but she kept in mind the words just in case. Deciding that she had enough of the ruins Demonica decided she needed to leave the area. Using her wings to gain a different vantage point she looks around to see which way she should go. To the south were some shapes that vaguely reminded the ny'ven of mountains, to the east and west a wooded area surrounded the ruins and to the south is looked like there was a barren landscape devoid of life.
a. Go North
b. Go South
c.Go West
d. Go East
Skywright
Level 61
Trickster
Joined: 8/25/2016
Threads: 8
Posts: 972
Posted: 11/15/2016 at 8:33 PM
Post #45
Going inland Ember notices how the sandy terrain slowly became rougher, first as a more gravel like substrate and further to a rocky terrain. The sharp rocks of the ground made Ember thankful for his strong hooves. The further he wen the more the land seemed to come alive. While not overly lively there was now some foliage present and slowly the expected sounds of wildlife became audible to Ember. Ember noticed that while the land was uneven there were no true mountains, just hills.
a. Use the rocks as a cover and rest
b. Continue hoping to find a better place to rest
c. Head towards the dip in the hills if you are lucky there may be plains or valleys
d. Decide that walking is too tiring and fly
e. Use your ears to try and track down where the animals are, they most likely know the best places to bed down for the night
Sypha
Level 60
Benevolent Brewer
Joined: 2/5/2016
Threads: 5
Posts: 411
Posted: 11/15/2016 at 9:00 PM
Post #46
b, i don't want to waste my familiar's energy on an injury like this. Plus, I want to give him a name, Loki :3
Luna85echo
Level 34
Joined: 3/15/2016
Threads: 23
Posts: 629
Posted: 11/15/2016 at 10:01 PM
Post #47
i want to go the the mountain ~Demonica
Jade07
Level 50
The Artistic
Joined: 3/3/2016
Threads: 219
Posts: 4,191
Posted: 11/15/2016 at 11:55 PM
Post #48
she's storage so a
Skywright
Level 61
Trickster
Joined: 8/25/2016
Threads: 8
Posts: 972
Posted: 11/16/2016 at 6:22 AM
Post #49
Demonica decides to head south towards the mountains. Using her strong wings she makes sure to be prepared, her hunting instinct making her conscious of the different life forms. Seeing the mountain up close Demonica spots a cave that seemed perfect for a rest landing nearby she went through her options.
a. Go inside immediately, you sense of smell would have alerted you to others
b. Use all your senses to make sure nothing is in the cave
c. Find a different place to stay
c. Head for the foot of the mountain instead
Skywright
Level 61
Trickster
Joined: 8/25/2016
Threads: 8
Posts: 972
Posted: 11/16/2016 at 6:28 AM
Post #50
Deciding to take a chance with the rags Seranad uses her beak to tear them apart and carefully wrap the injured area of her wings. Despite her inner fire, Seranad shivers in the chilly fog. Exhausted now Seranad decides to rest. As day turns to night the temperature plummets and the fog leaves a layer of moisture everywhere. Seranad abruptly wakes when her body starts to violently shake from the cold. Knowing the danger of the damp and cold Seranad goes over her options.
a. Leave and find a warmer are
b. Use her abilities to create fire-there are many dead trees around the area
c. Find shelter, it is the dampness that is really causing the chill
d. Think that the chill is not natural and look for an attacker or dark creature
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