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Forum Index > Suggestion Box > Pet Shelter
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Author Thread Post
Lostwords13
Level 75
Vanquisher of Undead
Joined: 6/16/2013
Threads: 113
Posts: 2,098
Posted: 4/9/2019 at 8:29 AM Post #21
While a shelter might be nce for say, newer players, I dont see something like that getting a lot of use from the general playerbase. itd be mostly full of lowquality pets. I know i personally would not want my project rejects somewhere like that, and I feel like a lot of older players would feel the same. Sylestia is a bit....overpopulated with pets. They are a dime a dozen, and its already kinda hard to make any kind of profit from sales. Releasing is a way to get that pet economy more in control, and I feel like something like a shelter would aggravate things a bit as fewer pets would be released.

As it stands, there is already a system in place to retrieve released pets. If its valuable enough to warrant the cost of the retrieval, then chances are it isnt going to flood the site with low quality pets if placed in the wrong hands.
Rottiegirl
Level 74
The Tender
Joined: 3/2/2019
Threads: 34
Posts: 8,092
Posted: 4/9/2019 at 4:44 PM Post #22
i understand that, to me a problem is finding the nice pets or people who want, have room for, and can afford them. so thats why.

mabey it would be better to have a paradice were pets go to live, instead of releasing them

when you say low quality pets what do you mean by that

not everyone can afford dimonds also
Edited By Rottiegirl on 4/9/2019 at 4:47 PM.
Encryption
Level 70
Joined: 6/24/2018
Threads: 33
Posts: 1,197
Posted: 4/9/2019 at 6:15 PM Post #23
yes i obviously have played this game before. im still playing it now. and my starter pet is right here in my very first tab. (why do you ask)

low quality basicly means ugly dishwaters. most of them mass bred.
Lostwords13
Level 75
Vanquisher of Undead
Joined: 6/16/2013
Threads: 113
Posts: 2,098
Posted: 4/9/2019 at 7:07 PM Post #24
I dont see a reason for a "paradise" when we have the releasing feature. they are just pixels. Its not like you are dooming them to death. Besides, the option is always there to retrieve them with diamonds (which can also be purchased on the exchange with gold)

I'm not sue how either a shelter or a "paradise" would help your first problem. The shelter would just get filled with ugly pets nobody wants, so it wont help find nice ones at all. And if people dont have room, releasing is still an option. If they cant afford them, they probably cant afford to feed them either or afford additional space for them, so they should probably save up before considering pet purchases anyway. Gold is pretty easy to come by in this game, so there arent really any excuses there.

Low quality = ugly, low traits/stats, etc. Essentially, pets nobody wants because there are way better things out there. They can't sell for much, if anything at all.

People (especially new players) tend to just breed anything and everything, and those results tend to be lower quality and flood the market with ugly pets that really should just be released. For some reason though, there's this huge stigma against releasing these inanimate pixels? Its not liek you can never get them back, and it helps the et economy because if a pet isnt worth the diamonds to retrieve it, it doesnt really need to be retrieved.
Encryption
Level 70
Joined: 6/24/2018
Threads: 33
Posts: 1,197
Posted: 4/9/2019 at 7:36 PM Post #25
Link: https://www.sylestia.com/forums/?thread=75227&page=3#24
Author: Lostwords13
Time Posted: 4/9/2019 at 7:07 PM
I dont see a reason for a "paradise" when we have the releasing feature. they are just pixels. Its not like you are dooming them to death. Besides, the option is always there to retrieve them with diamonds (which can also be purchased on the exchange with gold)

I'm not sue how either a shelter or a "paradise" would help your first problem. The shelter would just get filled with ugly pets nobody wants, so it wont help find nice ones at all. And if people dont have room, releasing is still an option. If they cant afford them, they probably cant afford to feed them either or afford additional space for them, so they should probably save up before considering pet purchases anyway. Gold is pretty easy to come by in this game, so there arent really any excuses there.

Low quality = ugly, low traits/stats, etc. Essentially, pets nobody wants because there are way better things out there. They can't sell for much, if anything at all.

People (especially new players) tend to just breed anything and everything, and those results tend to be lower quality and flood the market with ugly pets that really should just be released. For some reason though, there's this huge stigma against releasing these inanimate pixels? Its not liek you can never get them back, and it helps the et economy because if a pet isnt worth the diamonds to retrieve it, it doesnt really need to be retrieved.


thank you this is what my orginal point was but i couldnt word it right. i dont think any actually worthwile high quality pets (the project ones you think are pretty) wiuld go into this shelter.

i think releasing IS already a paradise. it doesnt make a difference if you reword it to paradise. atleast compared to being doomed to permanent starvation in a stable where someone who isnt responsible and cant afford to feed them.
Rottiegirl
Level 74
The Tender
Joined: 3/2/2019
Threads: 34
Posts: 8,092
Posted: 4/9/2019 at 9:29 PM Post #26
pets with no traits can still be nice and traits from other generations can carry on


pretty plain


tell me she isn't pretty
Lostwords13
Level 75
Vanquisher of Undead
Joined: 6/16/2013
Threads: 113
Posts: 2,098
Posted: 4/9/2019 at 9:53 PM Post #27
Pretty, yes. Valuable, no.

A pet with no traits is honestly generally useless. Its not good for breeding, and most people who want high stat pets are gonna be more interested in having traits on them as well because they will be seeing them all the time in their battle parties. Pretty colors won't really carry on to other generations, it'll get muddy colored in the end. Unless you dye a partner (and future partners for the children until you reach a point where things are breedable to older generations), in which case you may as well just dye a higher trait pair to begin with. Breeding to a no trait pet is going to take many many generations to get a decent offspring with traits, and by then colors are going to be faded or muddy depending on how you go about breeding. And breeding a no-trait pet to a high trait pet is only going to result in carried traits, which may or may not even pass on to future offspring. While possible, most breeders are not going to go this route because it takes more time and planning.

Because of this, the value of no-trait pets is virtually nothing. Save for a player who wants to keep them just for looks, usually stable space tends to go to more valuable pets that ahve additional traits and uses outside of just looks themselves. I know personally, I tend to save "pretty" no-trait pets in the generator for projects later on. Then i just dye a pet in th future that actually does have traits to match those original base colors. I know many others who do as well.

These pets tha have no traits but nice colors, another issue is that if it is a wild pet, you are not going to get that trap price back. Nobody is going to buy a no-trait pet for trap price. And for the reasons stated above, you aren't going to get any sellable offspring until later generations, so its honestly not worth it to even catch them. If its a bred pet, more often then not players are breeding for a specific end result, and will just release it if it doesnt match that. a lot of people (myself included) get super protective of these breeding rejects, because we put a lot of effort into designing and breeding them (sometimes lots of real life money goes into them, for stat pets) and don't want people to use them in their own endeavors where they beneift with much less work. (essentially, taking someones project reject and selling the children for profit, since you dont have to make the same amount of effort as you are then starting from a better position). Because of this, those pretty project pets with traits will NOT end up in a shelter type thing. You are only gin to ge those useless no-traiters. While they may be "pretty", they are not valuable at all.
Mikazukichan
Level 75
The Artistic
Joined: 1/28/2014
Threads: 313
Posts: 9,544
Posted: 4/9/2019 at 11:03 PM Post #28
As a project breeder, I won't reiterate Lostwords' points, but I will say this: I don't mind the idea of a shelter as a secondary option to releasing. However, if I ever did take advantage of such a feature for my project fails, they would all be infertilized before being put there. This would make them pretty pets, but useless for further breeding (therefore not allowing my projects to be cut out from under me, which has happened in the past when I sold fertile fails).

In the end, I would be unlikely to use the feature as it's easier for me to hatch an egg, see it doesn't have the traits I want, and immediately release. Infertilizing before sending it to a shelter would just be one more step for what can be a massive number of babies.
Rottiegirl
Level 74
The Tender
Joined: 3/2/2019
Threads: 34
Posts: 8,092
Posted: 4/10/2019 at 11:26 AM Post #29
did no one think the pets would be infertilived when they got there
thats what happens at normal shelters
Lostwords13
Level 75
Vanquisher of Undead
Joined: 6/16/2013
Threads: 113
Posts: 2,098
Posted: 4/10/2019 at 7:32 PM Post #30
I mean, that wasnt implied anywhere or anything. so...no? But that would diminish the value of the pets more. Again, itd still be a majority low quality pets, and if they arent breedable, what use are they? Players arent going to put nice max stat pets in there for free, or pets that are actually worth anything. They can sell them for profit. Its just going to be low trait, low stats, mostly ugly colored ones at that. Itd just be flooded with pets nobody is going to want, so finding those gems like project fails etc that might at least be easy on the eye would be tedious if not impossible.

Itd just be another place for the ugly pets of sylestia to sit and rot, no different from releasing cause nobody is going to want them or want to sift through the uglies to find the small handful of project fails.
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