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Forum Index > Suggestion Box > Use multiple items
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Author Thread Post
Calypso1
Level 40
Joined: 5/11/2013
Threads: 4
Posts: 13
Posted: 5/24/2013 at 5:54 PM Post #11
I agree with using multiple items at once i do think it should be an option in battle to maybe with some consequences i guess i dunno
Darlingng01
Level 60
Joined: 2/5/2013
Threads: 10
Posts: 56
Posted: 5/30/2013 at 4:50 PM Post #12
I suppose it could work in battle if it was like, use one item one turn cooldown, use two items, three turn cooldown, use three items, six turn cooldown... But really the focus is on allowing users like myself to use those 300 satchels with out taking five to ten to thirty seconds per >_<
Kinuna
Level 60
Trickster
Joined: 1/16/2013
Threads: 86
Posts: 2,032
Posted: 7/27/2013 at 12:44 AM Post #13
Here's an idea, how bout u can click on multiple items, or put these items in the sell zone, the sell zone can be made a multi-use area. Instead of clicking sell items though, we could have an open all button, of course if you put something in like an essence, it'll tell you that you have an error, and of course the more stuff you open the more mini screens open that tell you what came from the satchels. Well, unless you can figure out how to program the mini-screens to just bunch it in one screen looking something like this:

satchel lvl0:
100gold
lvl1pot

satchel lvl10:
1000gold
revival

and so forth, depending on the number of items, and satchel it may need a scroll feature.

I also recall someone asking for a way to use multiple items at once, this can be apart of the multi-use feature; put 2 100hp pots in, go to a pet click use all.
Edited By 1221 on 7/27/2013 at 12:51 AM.
Yumi123
Level 60
The Kind-Hearted
Joined: 12/19/2012
Threads: 26
Posts: 967
Posted: 8/15/2013 at 12:22 PM Post #14
I support pretty much all of this. I don't save my satchels for too long, so they don't pile up that much, but the reloading makes it take a good amount of time. And the multiple potion use- eff yes. I have loads of those mushrooms and even more 100 and 400 hp potions that I don't have the patience to use now that my pets have a couple thousand hp each.

I'm also thinking that applying that concept to accepting missions in general would be awesome. I don't know if that total will get above 5, but right now that reloading makes me let my Explore/Missions tabs stay red for longer than I need to. That could be done by applying the accept all concept that's used for trades...
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