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Forum Index > News and Announcements > Let's Talk Breeding Grounds
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Author Thread Post
Leen
Level 75
Collector of Souls
Joined: 2/16/2013
Threads: 52
Posts: 1,270
Posted: 8/5/2025 at 4:12 PM Post #111
Thanks Krin for listening to the feedback <3 It's a good compromise and am looking for what you have in store for the changes!!

Edit: Whoops sorry for the ping! Not that important, just a lil thanks
Edited By Leen on 8/5/2025 at 4:12 PM.
Meeku
Level 75
Guardian of the Realm
Joined: 7/20/2018
Threads: 33
Posts: 579
Posted: 8/5/2025 at 11:41 PM Post #112
Thank you for giving us a better stablehand and allowing us to view our pets in color once more, such a relief i cannot stress how happy i am to visit my hoard of critters.
I dont like to be a snippy person but this issue was super important to me <3
Willekieker
Level 74
Trickster
Joined: 1/16/2017
Threads: 46
Posts: 388
Posted: 8/10/2025 at 8:37 AM Post #113
!!!!!!!!
Mowkitty
Level 75
Benevolent Brewer
Joined: 7/23/2019
Threads: 2
Posts: 30
Posted: 8/12/2025 at 10:09 AM Post #114
Following the stable hand change, jinxie is now asking me to mass revive my pets every time open up my stable even though all of them are conscious
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,204
Posts: 15,189
Posted: 8/12/2025 at 11:42 PM Post #115
Link: https://www.sylestia.com/forums/?thread=109949&page=12#114
Author: Mowkitty
Time Posted: 8/12/2025 at 10:09 AM
Following the stable hand change, jinxie is now asking me to mass revive my pets every time open up my stable even though all of them are conscious


It's because most of your pets are Malnourished, which is what it's looking for.

I updated the text to be more accurate after the recent changes. The mechanic is working correctly though.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,204
Posts: 15,189
Posted: 9/9/2025 at 7:10 PM Post #116
Hello, all! I have another fun Breeding Grounds update to share.

Unfortunately, this past month hasn't allowed me for very much time to work on the Breeding Grounds between a lot of IRL distractions and Summer Festival stuff. But I am now back to it and hoping I can make this final push before Fall Festival.

I have been working on the Test Breeding feature and am finally to the point where I can share the almost completed version. There's a few more things to clean up and whatnot, but this is basically how it will look give or take some minor changes:



So once you have selected your Male and Female Pets, you can hit the "Test Breed" button and it will bring up this example Offspring Pet. At the bottom is a randomly generated Offspring Pet from the parents. At the top shows all of the possible outcomes including the range of its Base Stats and Wild Stats, as well as the potential Trait outcomes for each Trait Slot including their chance of occurring.

Hopefully, this will be deemed a big improvement over the current Test Breeding feature. =)
Edited By Krinadon on 9/9/2025 at 7:10 PM.
Eid0lon
Level 75
The Kind-Hearted
Joined: 10/18/2019
Threads: 60
Posts: 4,953
Posted: 9/9/2025 at 7:16 PM Post #117
That fact that it shows what traits the pet can get makes me SO INCREDIBLY HAPPY

Like that is legitimately amazing, thank you Krin
Katty
Level 75
Shadow of the Moon
Joined: 4/16/2018
Threads: 228
Posts: 4,341
Posted: 9/9/2025 at 7:47 PM Post #118
That fact that it shows what traits the pet can get makes me SO INCREDIBLY HAPPY

Agreed. IT will likely still hobble those that dont have a tester though
Crystalwat3rs
Level 75
Assistant to the Sculptor
Joined: 7/14/2018
Threads: 18
Posts: 197
Posted: 9/9/2025 at 8:50 PM Post #119
Awesome this is Great!... an improvement with a lot more detail
Hebs
Level 75
Champion
Joined: 10/3/2022
Threads: 29
Posts: 136
Posted: 9/10/2025 at 12:22 AM Post #120
Awesome looks great, exited to try it
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