Ok so maybe a random out there idea. Dont know if this was ever suggested before.
And it goes into syfy territory more then ''fantasy but stil semi realistic'' pet keeping breeding etc. But I suppose suggesting it can never hurt.
The basic idea is exactly what you read in the title. Fusing pets.
It could work in the same way breeding does. Only except of 2 parents making a child, the parents become the child, in a manner of speaking.
It could be another way, buisides releasing or selling,to reduce pet clutter in your stables as well.
You could have a test fusion button the same way you can have a test breeding button to see possible results. It would only work between pets of the same species, and the basics would work the same way making offspring would, combining and mixing traits and collors.
I thought this could be a fun way for both new and old players to experiment with getting new pets, withoud always adding to the overpopulation. The overal way of how it could work could be as following:
-Once fused it can not be made undone.
-Fusing is only possible between pets of the same species
-Fusing between the same gender will result in that gender as the outcome
-Fusing between different genders will work the same as breeding, by chance
-If any of the fused pets is infertile, the fused version will be infertile also
- In the case pets are named, the fused version either becomed unnamed, or the fused pet gets the name of either of the 2 you used by chance. So like 50/50 chance it will end up with either name.
- In the case of themed pets, if the same theme they will keep the same theme. if one pet is not themed, the fused pet will lose it's themed status. If both themed but of different themes, it could be a chance thing again, with the more common theme having a much higher chance of being in the fused result. Or themed pets of different themes just cant be fused at all.
-If of different levels, the fused could always have the lowest level as the default, of it could be a chance thing again. Like huge chance it's the lowest level, small chance it's the higher one. Or a level somewhere in between.. don't know. Whatever would work best.
This may be a little to whacky, but who knows. Maybe it can be fun and maybe it can work within the game world setting. Trough ''magic'' or something. And if the idea is liked and it's possible/doable but in a different way that is of course fine. This but a basic first outline really so Improvements or adjustments are ,if the idea is taken into consideration, more than fine. And if people dont care for it, well no worries. Again this was just a random whacky idea that popped up.
Minochrome
Level 75
The Kind-Hearted
Joined: 10/14/2017
Threads: 166
Posts: 97,406
Posted: 6/16/2021 at 10:26 AM
Post #2
That's a really neat idea, but the risk-reward benefit seems really low. The risks of getting a bum pet are just "oh well, I'll breed them again" when it comes to breeding. If fusing was a thing, and you got a bum pet, there wouldn't be anything you can do. Plus, if there's no extra benefit other than getting a new pet, there isn't a point to the feature; we already have three ways to get new pets.
EraNime
Level 69
Warden of Umbra
Joined: 2/5/2013
Threads: 104
Posts: 1,888
Posted: 6/16/2021 at 11:06 AM
Post #3
The point would be fun? Like it seems like a fun thing to be able to do.
And it's a way for cleaing up stables in a more fun way then releasing. Or when you have 2 pets you're not sure what to do with, but fusing them could give you one you do know what to do with. Also fusing allows you to combine traits between 2 male or between 2 female pets. Whilst with breeding you can only combine traits between a male and female one. It creates more options. More wiggle room. More risks also yes, but potentialy also more reward depending on how you utelise it or how it's implimented.
The system could be adjusted so there is more reward but I didn't want to suggest anything that would offer to much reward compared to what we already got and can be exploited. This offers about the same risk/reward as breeding does. Only there is one try instead of multiple, but you can do it with same sex pets also.
A potential reward for example can be if you fuse a male and a female pet with different traits you can get the right traits on the right gender withoud needing a gender switching philter or breeding project. Like lets say Female has BB and male has AB.
But you want a boy with BB but dont have any breeding pairs or enough gold to get a breeding pair, by fusing them you have a chance the fused version could be a BB. You also have a 50/50 chance it will turn out either gender.
There is a chance you'll be left with nothing you where after, there is also a chance you get that Boy with BB withoud needing a whole breeding project, nor needing to get a gender swap philter. It would be up to you if you wish to risk a cheaper faster shortcut or play it safe and take the longer taking more expensive route.
Mainly though, I just think it could be a fun way to tackle over population, and give especialy new players who often overbreed dubble the fun as they experiment with the features of the site. They can have fun breeding all those new pets (often with no clear project in mind and usualy just to see what happens for fun) then have fun again by fusing them (by once again to just see what happens). It may result in having fewer pets for sale that almost nobody wants.
Also fusing would not require a cooldown, so you can have fun/experiment with that all day. If you want to go really crazy you could fuse up to 100 pets into 1 pet in a day. It could be a faster way to get traits in a pet. But again the trade off would be you do risk getting pets where the fuse ''failed'' to give what you hoped for. And so we get back to what play style you'd prefer. Slow safe, no risk and possibly expensive, or fast paced high risk high reward.
Edited By EraNime on 6/16/2021 at 11:11 AM.
EraNime
Level 69
Warden of Umbra
Joined: 2/5/2013
Threads: 104
Posts: 1,888
Posted: 6/16/2021 at 11:17 AM
Post #4
And for breeders it could be interesting in the sense of trying to turn ''failed'' offspring into succesfull offspring. Like maybe you tried to breed offspring with all visible, but you get offspring that has all carried. Instead of having to release them, you could now fuse the 2 or mutliple offspring with multiple carried, and maybe a multiple visible will be created out of that. It could save breeders some time if nothing else. And there is not as much risk if you never fuse the main breeding pairs.
Edited By EraNime on 6/16/2021 at 11:17 AM.
Minochrome
Level 75
The Kind-Hearted
Joined: 10/14/2017
Threads: 166
Posts: 97,406
Posted: 6/16/2021 at 12:42 PM
Post #5
Okay but you've glossed over one thing- breeding projects.
One thing a lot of people on the suggestion forum forget is how a lot of ideas can undermine all the work that goes into a breeding project. This idea is one of them. Because you're right- why breed when you can just magically have the pet you wanted? Even if it's only, say, 1% success, that still means massive problems for breeders who put so much time into their projects only for some random player to instantly get the pet they wanted. Not only that, but it sounds like it's a lot higher than 1%. If it otherwise functions like breeding, this means even bigger problems.
Not to mention the risk factor would also be an equal screw-over for breeders. If they fuse and it goes wrong, that's a lot of work down the drain for a sub-par pet that may not have any of the traits they wanted or needed.
In other words, you're forgetting about breeders. Breeders are a large part of the Sylestia community, so you should always keep in mind how an idea could affect them. In this case, it would do more harm than good. I myself may not be a breeder, but I'm well aware of how important they are to this site, and this idea could damage them pretty badly, both in the risk and the reward segments.
Katty
Level 75
Shadow of the Moon
Joined: 4/16/2018
Threads: 240
Posts: 4,454
Posted: 6/16/2021 at 6:04 PM
Post #6
There is ALOT of work in this idea and alot of reasons why Krin wouldnt do it. No support from me sorry
Jemadar
Level 74
Grand Protector
Joined: 5/2/2019
Threads: 25
Posts: 689
Posted: 6/16/2021 at 6:32 PM
Post #7
How would lineages work with this?
I believe (I don't breed) that you can't breed siblings or parent/children. Would 'fusing' bypass that? What about if you fuse two unrelated pets, would the resulting pet now have four parents they can't breed with?
Also, you mention being able to fuse infertile pets. What if you fuse one fertile and one infertile pet? would that result in an infertile pet?
I could also see this being an issue with players who like to sell/give away failed project pets, where now someone could take several of them and 'complete' the project without paying for the actual completed project.
How do stats work, would it be just like breeding?
To be honest, I don't feel like 'fusing' pets is something that would really work on a petsite based around breeding pets. I feel like releasing should be overhauled and made more desireable, rather than something like this that would have to have potentially a lot of downsides/restrictions/whatever to make it so that players can't take other players' hard work and capitalize on it (or bypass paying for said pets)
EraNime
Level 69
Warden of Umbra
Joined: 2/5/2013
Threads: 104
Posts: 1,888
Posted: 6/17/2021 at 7:24 AM
Post #8
God forbid we just add some features that are just fun for the sake of fun right?
Adding any new feature will take programming and work. Should Krin just stop adding new things alltogether then? Nobody said it needs to be a priority either. It can be a late addition when all the importand stuff is finnished first.
Also, somebody complains about not getting enough gain and thus not seeing the point to it, I explain how more gain can be made, then somebody complains on there being to much gain.
Like your never going to please everyone with any ideas. If the whole of the player base needs to support something before it gets added, nothing new/fresh or unique and not found in other pet games will ever get added. Also why does a suggestion even need to add gain or prevent gain at all? Why cant something just be considerd for fun?
You add a suggestion for fun, and people come in debating on Profit/gain/people's hard work!
It's a GAME. Not your job...
I was honestly asking people if they think an addition like this would be FUN or not. Maybe I should have specified.. though I feel sad I would need to.
But why is it that every time there is a new idea around here (not talking about just mine, I noticed this with several suggestions ) people crowd and flank to share how much they DONT want it? Why cant people just pop in to say they support, or not say anything at all? Or maybe save the debate for when an idea actualy gathers enough supporters to warrant a debate on it?
Why does every suggestion have to be perfect and flawless from the start or risk being turned down before it has any chance to devolp or grow? Why must a basic suggestion turn into a debate on how/why it NEEDS to be added and if it doesn't NEED to be added it should not?
You know what we also don't need? Games in general. Games are for fun, but humans don't need them. So maybe it's ok to add things to a game just for the sake of having more options and more fun and more freedom?
Not a fan of this critical or buisness like mindset. Lots of people reacting to ideas lately only seem in support for game additions that profit or benefit them directly. If it does not benefit them directly, or god forbid, benefits people other then themselves = no support. And things added just for fun? Nope, no support.
At any rate I'm out. Feel free to continue on this topic withoud me if you wish. the idea is around and other people can do with it as they please. I'm just not in the mood to debate with people on profit/gain when I'm the type of person that supports fun options for the sake of fun. And options for the sake of options, and freedom for the sake of freedom. Guess I'm just weird that way.
Peace, and don't forget to have fun playing the actual game you guys. ;)
(Wont reply here anymore, if you wish to talk more feel free to PM me)
Katty
Level 75
Shadow of the Moon
Joined: 4/16/2018
Threads: 240
Posts: 4,454
Posted: 6/17/2021 at 8:14 AM
Post #9
You literally didnt ask if people would think it fun. The way the suggestions forum works is things are suggested and occasionally if they are feasible krin actually makes them a thing. Ie. Recently pets started being auto tested when bred. For your idea to work, krin would need to basically say that breeding projects werent important to him and on a website that is selling project supplies, pet testers/inferters etc it would disable the sites ability to support itself if it alienated the breeders and people doing projects. While having hybrids would be cool or "fused pets" its not likely to ever be a thing on this site. Please dont feel like your opinions dont matter, they do but suggestions like this would require too much work to put into place and would alienate breeders. Max stat breeders are the sites biggest source of income
Jemadar
Level 74
Grand Protector
Joined: 5/2/2019
Threads: 25
Posts: 689
Posted: 6/17/2021 at 8:35 AM
Post #10
Fun is very subjective and what one person thinks is fun another person feels is work.
Adding things to websites is a delicate balancing act. A feature should be fun and engaging to at least a portion of the site (hopefully a large portion), but it also shouldn't alienate another portion of the site.
This sounds like it might be 'fun' for some, but it could also end up alienating a large chunk of the player base, and that chunk is also the chunk that buys diamonds to obtain items to help further their goals. Alienating that section is NOT something desireable.
That is why people are asking about breeding, because to many players, breeding is fun, and they don't want it made redundant or allow others to take their work (which involves massive breeding, and pouring time and/or money into a particular project) and capitalize on it.
That is also what suggestions forums are for. To hash out problems with suggestions and see if they will fit in with the overall site and so on.
Basically 'Fun' isn't the only criteria to adding something to a website. Fun is definitely one of the reasons to add something, but as said above, 'fun' is very subjective, so it can't be the *only* criteria. There is also how well a feature will fit in with other features, how it will interact with those other features, and whether adding in a feature will be 'fun' for a portion, but take away the 'fun' for another portion of the website.
Edited By Jemadar on 6/17/2021 at 8:38 AM.
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