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Forum Index > Bug Reporting > Relics using wrong Damage type
Page 1  
Author Thread Post
Ruffbeagle
Level 70
The Tactician
Joined: 7/9/2018
Threads: 4
Posts: 35
Posted: 8/26/2018 at 7:40 PM Post #1
It appears that the level 60 Legendary Evoker Relic is giving Physical Damage instead of Magic Damage.

Turns out it is just the 1 on my first pet. The rest of them seem to be functioning right
Edited By Ruffbeagle on 8/26/2018 at 7:49 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,408
Posted: 8/26/2018 at 7:51 PM Post #2
Can you link to the pet that you're having this issue with?
Ruffbeagle
Level 70
The Tactician
Joined: 7/9/2018
Threads: 4
Posts: 35
Posted: 8/26/2018 at 7:53 PM Post #3
how do I do that?
Pet ID: 4126574 is that what is needed?
Edited By Ruffbeagle on 8/26/2018 at 7:55 PM.
Ruffbeagle
Level 70
The Tactician
Joined: 7/9/2018
Threads: 4
Posts: 35
Posted: 8/26/2018 at 7:58 PM Post #4
Pet ID: 4126574 Hopefully that is good enough

I have left the malfunctioning relic on the pet. The other stats are right just the damage type is wrong and it is so weird
Edited By Ruffbeagle on 8/26/2018 at 8:10 PM.
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,408
Posted: 8/26/2018 at 8:11 PM Post #5
Ah okay, I see.

Sometimes Relics just have different damages on them. I would agree entirely that an Evoker Relic should not have Physical Damage on it, but there are a handful of Relics floating around out there with similar issues.

I do believe that this was fixed last year so that no 'new' Relics will generate like this. But nothing was changed with already existing Relics.
 
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