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Forum Index > Bug Reporting > A difficulty bug. maybe
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Author Thread Post
Kosa
Level 60
Stocking Stuffer
Joined: 1/26/2013
Threads: 16
Posts: 559
Posted: 8/18/2013 at 6:36 AM Post #1
I am not sure this is a bug I think you mentioned it .once. But I want to put it out there. I think it is too easy to beat the enemies in sweet blossom orchard. The level 55 pets are easier to beat then the dungeon 50 lv pets. Is that normal? Oh and I also saw that on the generator that with the lunamara color one color is switched to mutation 1 color.
Sylvette
Level 60
The Kind-Hearted
Joined: 4/2/2013
Threads: 91
Posts: 2,214
Posted: 8/18/2013 at 11:18 AM Post #2
@Kosa,

The generator is working fine for me though Did you try to (hard) refresh?
Krinadon
Level 75
Shadow of the Moon
Site Administrator
Joined: 12/17/2012
Threads: 1,242
Posts: 15,407
Posted: 8/18/2013 at 12:34 PM Post #3
@Kosa,

For the color selection issue, that is a known bug: http://www.sylestia.com/forums/?t=15

We use a jquery plugin for the color selection tooltip and it's thousands of lines of code that's very hard to dissect. So I have no idea what the cause of the bug is. But, just simply reloading the page will fix it.


For the difficulty issue, yes, dungeons are more difficult than normal content. However, I am still working on the difficulty for the orchard. Finally last night I got their stats finalized and coded some basic abilities. Sometime this week I'll finish it up and they should be a little more challenging than they are now.
 
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