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IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 1:55 PM
Post #1
This is based off Galvanas Scars
You are a Celestial hybrid, training with other hybrids to become one of the great Zodiacs Guardians. There are 12 Zodiacs (will be listed below) and this academy high school will train you to become a match for them, worthy of fighting beside them in the Celestial Games which decree the strongest.
Once deemed worthy by the teachers, you will begin training with your Zodiacs (all sadly roleplayed by me)
Welp, Im bad at intros. Youll find out more in lessons.
You may have two Guardians or one Guardian, one teacher or just one Guardian/ Teacher. Each Zodiac has two Guardians.
Sign up form:
Name:
Gender:
Age:
Picture:
Hybrid:
Celestial magic (pick below):
Zodiac:
Mythical or normal animal:
Animals picture:
Animals magic:
Weapon:
Personality:
Fears:
Likes:
Dislikes:
Other:
I have the right to deny your character.
Edited By IvyCat on 10/9/2017 at 1:57 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 1:55 PM
Post #2
Celestial Magic
Dark
Element: Shadows
Type: Healing
Advantage: Illusions & Poison
Disadvantage: Lightning & Stars
Minor magic: Make things become shadows
Medium magic: Make a shadow illusion + become a shadow
Advanced magic: Healing (which are not extreme, like heart pulled out)
Noble Phantasm: Shadow heal. It will heal all wounds, making them disappear.
Element: Ice
Type: Defensive
Advantage: Water & Wind
Disadvantage: Fire & Metal
Minor magic: Turn water into ice + numb pain
Medium magic: Create objects of ice
Advanced magic: Control ice spikes and freeze living beings for a certain amount of time.
Noble Phantasm: Ice star. Plummets thousands of shards onto opponent while creating an interpenetrate shield
Element: Poison
Type: Support
Advantage: Wood & Metal
Disadvantage: Water & Shadow
Minor magic: Alkali which lowers defence and speed
Medium magic: Can put others to sleep and use to attack (improvise)
Advanced magic: Ability to make something dissolve using acid
Noble Phantasm: Acid blow. Turns the ground in designated area to acid which can only be avoided by flying
Element: Metal
Type: Defensive
Advantage: Lightning & Ice
Disadvantage: Illusions & Poison
Minor magic: Can sense and name all metals
Medium magic: Make metal appear and bend to your will
Advanced magic: Turn others into metal
Noble Phantasm: Iodine heart. Their body turns into impenetrable metal
Element: Wind
Type: Attack
Advantage: Earth & Stars
Disadvantage: Wood & Ice
Minor magic: Use wind to communicate
Medium magic: Make it hard for people to stand and use a weapon
Advanced magic: Create a wind shield that doesn't let anyone through or any magic. Rip living beings apart practically
Noble Phantasm: Tornado. Raises opponent above ground so they can't move and traps them, rendering magic useless
Light
Element: Fire
Type: Attack
Advantage: Illusions & Ice
Disadvantage: Water & Stars
Minor magic: Create small fire balls
Medium magic: Send fire everywhere
Advanced magic: Make it rain.. fire
Noble Phantasm: Inferno blaze. Set their enemy in unquenchable fire
Element: Water
Type: Healing
Advantage: Fire & poison
Disadvantage: Illusions & Ice
Minor magic: Can breathe underwater
Medium magic: Can walk on water and heal minor wounds
Advanced magic: Can revive the dead
Noble Phantasm: Flood water. Invisible water washes over all allies, eliminating all wounds
Element: Wood
Type: Support
Advantage: Earth & Wind
Disadvantage: Lightning & poison
Minor magic: Can merge with a tree & communicate using them
Medium magic: Can see out of a tree, using them as their eyes
Advanced magic: Use trees to make a barrier
Noble Phantasm: Branch Swipe. Bend trees to your will to block, grow or thrash opponents
Element: Earth
Type: Defensive
Advantage: Lightning & Stars
Disadvantage: Wood & Wind
Minor magic: Make small plants grow
Medium magic: Make larger plants of choice grow
Advanced magic: Create large cracks in the ground
Noble Phantasm: Ravine pull. Can bend the ground to your will and extremities
Element: Lightning
Type:
Advantage: Wood & Shadows
Disadvantage: Earth & Metal
Minor magic: Can create small bolts of lightning
Medium magic: Electrocute if touched
Advanced magic: Control lightning storms
Noble Phantasm: Electric soul. Anything near them is killed and they can send concentrated lightning to one place
Other (you can pick whether youre support, defensive, attack or healing as well as if Light or Dark)
Element: Illusions
Type: Unknown - Magic changes depending on type
Advantage: Water & Metal
Disadvantage: Fire & Shadow
Minor magic: Create an animal
Medium magic: Make an element illusion
Advanced magic: Change the scenery and background
Noble Phantasm: Giants war. Can make an illusion of a giant animal that deals double damage
Element: Stars
Type: Unknown - Magic changes depending on type
Advantage: Fire & Shadow
Disadvantage: Wind & Earth
Minor magic: Can teleport using stardust
Medium magic: Can create a barrier or simple nets/ traps (improvise)
Advanced magic: They can create complex things and even use stardust to boil or freeze something
Noble Phantasm: Meteor strike. A large meteor crashes where the caster is aiming
Element: Shape Shifter
Type: Unknown - Magic changes depending on type
Advantage: State Changer
Disadvantage: Time
Minor magic: Can turn into their hybrid form
Medium magic: Can turn into any normal animal or change basic objects
Advanced magic: Can turn into mythical creatures
Noble Phantasm: Mystica Change. They can turn into multiple creatures at once or combine with another.
Element: Time
Type: Unknown - Magic changes depending on type
Advantage: Shape Shifter
Disadvantage: Memories
Minor magic: Can change small areas by a few years
Medium magic: They tranform large areas of land
Advanced magic: Turn back time thousands of years
Noble Phantasm: Bright Orb. They can turn some areas forward and areas next to it backwards at the same time
Element: Memories
Type: Unknown - Magic changes depending on type
Advantage: Time
Disadvantage: Magic Stealer
Minor magic: Can make a strong memory real
Medium magic: Less vivid memories can be made
Advanced magic: Multiple memories can appear at one time
Noble Phantasm: Lost in the Mind. The enemy gets lost in the memory of their worst nightmare
Element: Magic Stealer
Type: Unknown - Magic changes depending on type
Advantage: Memories
Disadvantage: Summoner
Minor magic: Can sap away some celestial magic
Medium magic: Can copy others magic
Advanced magic: Can copy others magic while removing theres
Noble Phantasm: Copycat. Can take two celestial magics and combine them
Element: Summoner
Type: Unknown - Magic changes depending on type
Advantage: Magic Stealer
Disadvantage: State Changer
Minor magic: Small animals can be summoned
Medium magic: Objects and more complex things can be summoned
Advanced magic: Mythical creatures can be summoned
Noble Phantasm: Defender of Beings. They can summon three mythical creatures.
Element: State Changer
Type: Unknown - Magic changes depending on type
Advantage: Summoner
Disadvantage: Shape Shifter
Minor magic: Can change small things to gas, liquid or solid
Medium magic: Change larger things states
Advanced magic: Living things can be killed
Noble Phantasm: Oblivion. It changes whole scenery to something else.
Taurus
Hybrid name: Fauna
Hybrid: Dragon
Personality: Jokes a lot, quite insecure. Wants to live up to others expectations but also a leader
Celestial Magic: Light; Wood
Weapon: Curved shortswords
Guardians:
Diana (Earth)
Gemini
(White hair)
Hybrid name: Rico
Hybrid: Cat
Personality: Flirty, brave, stands up for what he believes in
Celestial Magic: Light; Shape Shifter
Type: Defence
Weapon: Shurikens
Guardian:
Sterling (Magic Stealer - Support)
(Black hair)
Hybrid name: Kino
Hybrid: Cat
Personality: Flirty and brave, but unlike his brother he doesnt get obsessed
Celestial Magic: Light; Shape Shifter
Type: Attack
Weapon: Daggers
Guardian:
Gesella (Magic Stealer - Attack)
Cancer
Hybrid name: Kitsune
Hybrid: Kitsune
Personality: Serious and smart, she is a dangerous opponent who will always stick up for her little Aries
Celestial Magic: Dark; Memories
Type: Defence
Weapon: Katanas
Guardians:
Warren (Water)
Leo
Hybrid name: Phoenix
Hybrid: Phoenix
Personality: Snobby, he wwill put his life on the line to defend anyone and doesnt plaay dirty openly
Celestial Magic: Light; Fire
Weapon: Sword
Guardians:
Ginger (Water)
Virgo
Hybrid name: Fiona
Hybrid: Fairy
Personality: Sweet and generous, thinks of others before herself
Celestial Magic: Light; Summoner
Type: Support
Weapon: Bow
Guardians:
Serenity (Water)
Libra
Hybrid name: Dracon
Hybrid: Dragon
Personality: Loyal and determined, he usually goes by his own path and isn't your average lap dog
Celestial Magic: Dark; Magic Stealer
Type: Attack
Weapon: Pair of daggers
Guardians:
Clik
Scorpio
Hybrid name: Eli
Hybrid: Elf
Personality: Mysterious and cunning, he almost always gets his way.
Celestial Magic: Dark; Time
Type: Attack
Weapon: Lance
Guardians:
Matty (Shape Shifter - Support)
Luxo (Memories - Support)
Sagittarius
Hybrid name: Fennec
Hybrid: Grey Fennec Fox
Personality: Full of herself, but also kind. She thinks herself quite superior.
Celestial Magic: Light; Lightning
Weapon: Crossbow
Guardians:
Capricorn
Hybrid name: Raven
Hybrid: Raven
Personality: Arrogant and would do anything too get his way. A sore loser.
Celestial Magic: Dark; Wind
Weapon: Sword
Guardians:
Scar (Shadow)
Hunter (Magic Stealer - Attack)
Aquarius
Hybrid name: Vivian
Hybrid: Vampire
Personality: Intelligent and quiet, she plans before acting and moves swiftly.
Celestial Magic: Light; Water
Weapon: A staff and her brain
Guardians:
Pisces
Hybrid name: Angel
Hybrid: Angel
Personality: Stubborn and flirty.
Celestial Magic: Dark; State Changer
Type: Support
Weapon: Longsword
Guardians:
Zilla
History teacher
Amrit Hilcroft (Mr Hilcroft)
Hybrid: None. Human.
Celestial magic: Light; Wood & Dark; Metal
Weapon: His eyes. Left is wood, right is metal.
Survival and Craftmanship teacher
Open
Edited By IvyCat on 10/15/2017 at 2:51 AM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 1:55 PM
Post #5
Rules
1. No mary sues
2. Include if they had siblings or not under other
3. Dont be a water dragon hybrid then a fire element etc
4. Understand you arent immortal, can and will get injured. You arent op.
5. You at school because you can only do minor magic or a little medium. You have no skills.
6. Thieves are allowed
7. Humans hate hybrids. Do you hate them?
8. Have fun
9. Dont be rude or argue.
10. Anime pictures or drawings. No irl people. Also must be hybird.
Edited By IvyCat on 10/9/2017 at 3:16 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 1:56 PM
Post #6
Galvana/ World
Galvana is an island, unfound by humans. The school is almost alone, however there are a few hybrid villages on the island. Will add a map in a few days.
Edited By IvyCat on 10/9/2017 at 3:07 PM.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 1:56 PM
Post #7
Animals
Edited By IvyCat on 10/12/2017 at 2:11 PM.
Aquila
Level 60
The Sweet Tooth
Joined: 5/8/2017
Threads: 107
Posts: 2,249
Posted: 10/9/2017 at 2:00 PM
Post #8
What are the avalible zodiacs? If Virgio is avalible, can you reserve it for me?
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 2:01 PM
Post #9
Yes. Theyre normal Zodiacs. Still setting everything up.
IvyCat
Level 62
Trickster
Joined: 8/23/2016
Threads: 106
Posts: 23,715
Posted: 10/9/2017 at 2:43 PM
Post #10
Alright, finished basic idea.
Edited By IvyCat on 10/9/2017 at 3:09 PM.
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