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Forum Index > Games, Contests, and Giveaways > ~VILLAGE~
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Author Thread Post
Shimmerstrike
Level 70
Trickster
Joined: 4/8/2017
Threads: 73
Posts: 2,662
Posted: 5/9/2017 at 5:08 PM Post #1
I thought this would be fun, although it's undoubtedly complected. please read it all however, or you will have a hard time understanding it.

So you are starting a village, and you get to choose 1 job. You can only have 1 villager at a time as well. Everyone has 10 health, and if you don't get everything you need every day you lose health, and only a healer can help you. If you die you can start over as a pet, or a child for 3 village days before you grow up.

Everyone needs this every day:

Meat: 2

Wheat: 2

Water: 2

Happyness: 2


UNLESS you decide to be a pet INSTEAD of a villager, and then you need this:

Meat: 3

Water: 3


Also, there are some things you still need, but not as often.

Every 5 days you need clothes.
If you are sick you need 1 medicine per sick day.
If you are hurt you need 1 health per injury.


Jobs for villagers (you only get 1)

BLACKSMITH: can make 2 weapons per day. Weapons give +1 health or +1 damage

SHEPHERD: can produce 2 clothes per day.

HUNTER: can provide meat.*

FARMER: provides 4 wheat per day.

HEALER: gains 1 health point per day, or 1 sick point. Can spend them on villagers or pets.

BUILDER: can build 1 house per day or +1 wall defense. Houses hold 2 villagers or 4 pets. (Can have mixtures of the two.)

KNIGHTS: can fight enemies. Has 1 damage. Can hold 4 weapons, but must decide health or damage permanently. Can only fight enemies next to him/her.

ARCHERS: can fight enemies. Has 1 damage. Can hold 4 weapons, but must decide health or damage permanently. Can only fight enemies not next to him/her.

*Can explore 3 times per day. Has 2 tracking points. Gains +1 tracking per Lupora in his/her group.
PREY:
Moose: meat-6, tracking number needed-5

Deer: 5, 4

Boar: 4, 3

Rabbit: 2, 2


Jobs for pets (can only have 1) (only takes 1 action instead of 2)

ZOLNIXI: increases guard by +1 per action. (Only gets 3 actions)

LUPORA: increases tracking by +1 for Hunter it is with. Must use 1 action per explore.

PUFFADORE: increases happyness by +1 per action. One villager at a time.
Edited By Shimmerstrike on 5/10/2017 at 10:08 PM.
Shimmerstrike
Level 70
Trickster
Joined: 4/8/2017
Threads: 73
Posts: 2,662
Posted: 5/9/2017 at 8:43 PM Post #2
Days end after everyone has done 6 actions, and then I will post what happened at night. Sometimes a random person gets sick, or there is a raid or battle, or nothing.

Actions

JOB ACTIONS: daily job takes 2 action, but hunter takes 2 per exploring trip.

GETTING WATER: takes 3 actions, +4 water is added to storage.

GUARDING: takes 1 action and increases guard by +1.

PLAYING: takes 2 actions and increases your happyness by +1.

WORKING: takes 2 actions, increases storage of choice by 2.


Pet actions

JOB ACTIONS: each pet can spend as many actions as they have on their special job EXCEPT the Zolnixi, who can spend a max of 3.

RESTING: can be done once a day. Needs 1 less meat or water of choice for that day. Takes 1 action.

PATROL: decreases chance of attack on village. Takes 1 action.

ESCORT: decreases chance of attack on whoever it is escorting. Takes 1 action.

PACK PROTECTION: 1 pet once per battle can increase 1 knight or archer's damage or health. Effect ends when battle does. Takes 1 action.


Storage

Meat: 2

Wheat: 4

Water: 8

Clothes:

Healer health points:

Healer med points:


Population

Adults: 8
Stormsong: Hunter
Electricfox: Builder
Olivelog: Knight
Destinyflight: Hunter
Evilowlcastcast: Healer
Grapejuice: Farmer
Jess123: Shepherd
Jade07: Hunter

Children: 1
Foxee223

Zolnixis: 1
Draconmaster

Luporas: 1
Leafpool1

Puffadors: 1
Namenotfound



Other

Wall defense: 0

Guard: 1

Houses: 2



DEATHS

None


PLAYER FILES

STORMSONG: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 2

ELECTRICFOX: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 4

FOXEE223: health: 10
Meat:
Wheat:
Water:
Happiness: 1
Sick: no
Turns left: 6

OLIVELOG: health: 9
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 6

DESTINYFLIGHT: health: 10
Meat:
Water:
Happiness:
Sick: no
Turns left: 6

EVILOWLCASTCAST: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 6

GRAPEJUICE: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 5

JESS123: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 6

JADE07: health: 10
Meat:
Wheat:
Water:
Happiness:
Sick: no
Turns left: 6


PET FILES

DRACONMASTER: health: 10
Meat:
Water:
Sick: no
Turns left: 5

LEAFPOOL1: health: 10
Meat:
Water:
Sick: no
Turns left: 4

NAMENOTFOUND:
Meat:
Water:
Sick: no
Turns left: 6



KNIGHTS/ARCHERS d=damage. h= max health

OLIVELOG: d-1. h-10
Edited By Shimmerstrike on 5/12/2017 at 2:31 PM.
Stormsong
Level 61
The Kind-Hearted
Joined: 4/20/2017
Threads: 1
Posts: 69
Posted: 5/9/2017 at 9:37 PM Post #3
I'll be a hunter.
Shimmerstrike
Level 70
Trickster
Joined: 4/8/2017
Threads: 73
Posts: 2,662
Posted: 5/9/2017 at 10:53 PM Post #4
Oke-doke
Leafpool1
Level 62
Joined: 5/9/2017
Threads: 5
Posts: 218
Posted: 5/10/2017 at 7:23 AM Post #5
Can I be a Lupora
Shimmerstrike
Level 70
Trickster
Joined: 4/8/2017
Threads: 73
Posts: 2,662
Posted: 5/10/2017 at 7:39 AM Post #6
Never! We don't need you! XD

JUST KIDDING!!! I put you on the list! :)
Foxee223
Level 47
Joined: 4/12/2017
Threads: 25
Posts: 1,510
Posted: 5/10/2017 at 7:46 AM Post #7
this seemes like a fun thing can i be A CHILD!!!!
Shimmerstrike
Level 70
Trickster
Joined: 4/8/2017
Threads: 73
Posts: 2,662
Posted: 5/10/2017 at 7:53 AM Post #8
Yes you can, but only for 3 village days. Then you grow up and get a job. However, I wanted to let you know children don't help keep the village going as well, especially when it is just starting out. They can fetch water and keep guard and such though.
Foxee223
Level 47
Joined: 4/12/2017
Threads: 25
Posts: 1,510
Posted: 5/10/2017 at 7:59 AM Post #9
i like to keep guard -w-
Draconmaster
Level 28
Joined: 3/20/2017
Threads: 3
Posts: 1,499
Posted: 5/10/2017 at 8:07 AM Post #10
Zolnixi Please
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