So I haven't run a RP in Forever, and Id like to start one for everyone, I will post NPC's as an example for profiles, But all in all it's gonna be a free for all, and if you want to do something other than be in the dungeon, or want to take the Job of one of My NPC's feel free ( though do give me a heads up on the NPC's) Have fun and be creative ^-^
Skyrock Is a lovely place thriving with culture and diversity, though it has had a dark past many of it's citizens are quite content with their way of life. Just Out side the city lies a dungeon, ravaged by dark creatures of many kinds, and filled with treasures untold. There are in total 30 floors of the dungeon that stands like a fierce stone tower overlooking the small city of Caldera, home of the finest beverages and the Dungeon Guilds. the Guilds make their living by sending Adventures into the Dungeon to collect Magic stones from the creatures they defeat, and any other drops they can find. Would you like to discover the dungeons secrets Young adventurer?
Skyrock is a large land like Hyrule for my Zelda players out their,;) but less grass more trees and consist of many different cities though there is once city at the center, Caldera, It is like a cobble stone village complete with taverns restaurants (that double as taverns), black smiths, weapons shops, and a Advisory Bank where Guild members come to collect usable cash for the Magic stones they collect on their journeys into the dungeon. And where new and prospective adventures can come and register with a guild, or start their own. ( you are here) Alright any sign up information you may need is on the sheets below, and any restrictions are their also.
Characters are ranked by levels based on experience for lvl. 1 - lvl. 70
( please don't start off as level 70 unless you are the Guild Head)
Character registration (tentative you can ad other stuff as you see fit or take off things you don't want for your OC)
Name:
Appearance(can be anything you want):
Bio/Back story:
Current guild/ Prospective guild:
Level:
Weapons:
Magic:
Guild Sign up ( be creative!
Guild Name:
Guild Head:
Insignia:
Location of Hall:
Picture of Hall:
New City
Name:
Picture:
main attractions
New City
Name:Caldera
Picture:
main attractions The main hub for the guilds, lots to drink, and lots of weapons and armor.
Guild Name: Night Runners
Guild Head: Ren Redfox
Insignia:
Location of Hall: Caldera
Picture of Hall:
Name:Ren Redfox
Appearance(can be anything you want):She is a Kemono (a human animal Hybrid)
Bio/Back story/Personality: She Is a young Guild leader, but is respectable none the less. she has always been a fihter since a young age raring to go to the Dungeon since she could walk. though she is rough around the edges she is sweet all the way through and is protective of her guild.
Current guild/ Prospective guild: Night Runners Guild Head
Level: 56
Weapons: Two short blade knives, one long blade knife, a broad sword, and a long sword.
Magic:
FireBolt (a mix of electricity and fire shot in a straight line"
Intimidation (Is used to cause a Power shift in her favor making her seem more powerful, But in reality she hasn't increased in level, but it still feels creepy)
Racer Run ( a spell that increases her Party's speed, but she must stay still.)
NPC's
Name:Tom Copper
Job: BlackSmith
Name: Blaze
Job: Tavern Hound
Will add more..... just to tiered tonight
Hawke
Level 73
The Kind-Hearted
Joined: 7/7/2013
Threads: 324
Posts: 16,550
Posted: 3/30/2017 at 10:52 PM
Post #2
Name: Ase Brimal
Appearance:
(Didn't finish coloring lol)
Bio/Back story: That's quite interesting in fact. She was born in what many call Elsewhere, a sandy place with warm sun and sand. Elsewhere is a very dangerous place though, full of nasty bugs and animals that wish to murder you around every corner. For the moment she was born she was fighting, weither it be with the other kits in the village or larva that popped from the ground as she played. She was a few years old when her family decided to move away from their home, thus they joined a caravan of khajiit moving west. The rest of her life she spend wondering about with her family as they travled place to place selling their wares and such. One day though her caravan was attacked by bandits while she was off in town apprenticing to be a black smith. When she returned all of her family was dead, and all their goods stolen. From that moment on she vowed to kill every bandit she came across this sparked her fire to become a fighter. She trained day in and day out before she tracked down her family's killers and murdered them as they had murdered the ones she loved. Now she longs for an adventure for the riches in which to build a home, and an opportunity to meet new people.
Current guild/ Prospective guild: none at the moment just came to town looking to join the first guild she sees
Level: 13
Weapons: The Blade of Woe (does ten points bleeding damage as long as it is magically charged, dagger type, currently uncharged), Dawnbreaker (magical blade as well that does double damage to undead), and cross bow with dwarven bolts
Armor: She is light armor class with leather armor at the moment. She prefers not to wear a helm so that she can hear and see better. Carries a shield just in case she needs it.
Magic: limited
Flames- short burst of flames
Sparks- short burst of lightning
Candlelight- a spark that shimmers enough to see by (lasts 10 minutes)
Name: Toril Stormblade
Appearance:
Bio/Back story: Toril grew up on a farm just outside of town. From the beginning her father treated her as he would have his son, though he still managed to treat her as a daughter. Her mother died not long after she was born (2 months) when a wolf attacked her when she was out tending to the sheep. Her father raised his daughter to his best abilities but soon the little girl he was raising grew to be a warrior at heart. On top of that she was skilled both in weaponry and in magic making her a deadly foe. Not long after her tenth birthday they were forced to sell their farm when a rich noble came in and bought the land from them. The two then sent out to be guilds up the mountain ways, the father being a guild and Toril being the protection. One day though they came face to face with a troll along the way. Toril managed to kill the thing though not before it mortally wounded her father. He died later (3 weeks) from his injuries. Toril moved on from there, with no where to live she moved about often doing little odd and end jobs to pay for her inn fees. She studied magic every chance she could get, even taking some time to study at a college. She met Ase along her travled and together they completed bountys for gold. Now their travels have led them here.
Current guild/ Prospective guild: none she came into town with Ase
Level: 17
Weapons: limited
A steel dagger (not enchanted), a bow (also not enchanted)
Armor: being a Mage she doesn't wear armor but instead has robes. Her robes allow her to regain magic 50% faster and allows fire spells to be 25% more powerful
Magic:
Fireball-like a firebolt only with a larger explosion radius
Frostbite- like flames only with ice instead of fire
Conjure Familar- summons a leveled follower (lasts ten minutes)
Summon Boneman- summons a skeleton to aid in battle
Dred zombie- raises the dead (works on one body at a time)
Heal- restores Heath as long as there is magic to be used (Toril has 200 points magic)
Healing hands- used in party members (much like healing only giving Heath to others)
Edited By Hawke on 3/30/2017 at 11:00 PM.
Katelynn4545
Level 71
The Artistic
Joined: 5/24/2015
Threads: 350
Posts: 17,634
Posted: 3/30/2017 at 11:06 PM
Post #3
Accepted I'll Ping you when the RP is Up
Hawke
Level 73
The Kind-Hearted
Joined: 7/7/2013
Threads: 324
Posts: 16,550
Posted: 4/1/2017 at 9:10 PM
Post #4
Interest ping!
Deidriel
Level 63
Warden of Umbra
Joined: 1/9/2017
Threads: 62
Posts: 2,161
Posted: 4/1/2017 at 9:19 PM
Post #5
Hmm... I'll consider it. Give me a little bit to see if I can cook up a decent character.
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