I brought up the idea of a repel on the summer zone chat and everyone seemed to like it so i'm bringing it up here
Its an item that would scare sylesties away for a short amount of time so you could walk without running into them.
Faiona
Level 75
Nature Walker
Site Administrator
Joined: 12/17/2012
Threads: 472
Posts: 4,706
Posted: 7/4/2013 at 7:25 PM
Post #2
We've already planned on things like that for the crafting system, and having things like 'attractors' ...so a Sylvorpa Attractor where you'll have a higher chance encountering Sylvorpa.
Ruinia
Level 60
Joined: 12/19/2012
Threads: 22
Posts: 1,316
Posted: 7/6/2013 at 2:36 AM
Post #3
Quote From:
Originally Posted: 3/15/2026 at 11:42:35pm
I brought up the idea of a repel on the summer zone chat and everyone seemed to like it so i'm bringing it up here
Its an item that would scare sylesties away for a short amount of time so you could walk without running into them.
I WANT REPEL PLACEHOLDERS. THOSE GUYS HAS BEEN OBSTRUCTING MY LOVE WITH ARDY!!!! D8<
But yes! I'm hoping for repel wild encounters too! It would be pretty helpful for some of us that ain't got no time to deal with them pesky minions! XD
Quote From:
Originally Posted: 3/15/2026 at 11:42:35pm
We've already planned on things like that for the crafting system, and having things like 'attractors' ...so a Sylvorpa Attractor where you'll have a higher chance encountering Sylvorpa.
Wooo! This sounds great too!! *U*
Edited By on 7/6/2013 at 2:37 AM.
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