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Imapeople000
Level 60
Joined: 7/8/2016
Threads: 22
Posts: 375
Posted: 8/15/2016 at 5:10 PM
Post #1
So it's the same basis, except that finding Shaun isn't a storyline part, and none of the factions will be destroyed, as they would be in the game.
CHARACTER BASE:
Name:
Gender:
Age:
Faction(OPTIONAL):
Species(Synth, Super Mutant, Human, etc.):
Companion(OPTIONAL):
Weapon(s):
Armour:
Caps:
S.P.E.C.I.A.L Points:
S.P.E.C.I.A.L Perks:
Image/Description:
Difficulty Level(Determines the amount of legendary enemies):
Backstory (OPTIONAL):
Additional Information(OPTIONAL):
You start with 30 S.P.E.C.I.A.L points. You can invest them in any perk, as long as you have the appropriate amount of points in the category (EXAMPLE: For Gun Nut Level 1, I must have 3 points in intelligence)
Use this as a refrence:
http://orcz.com/Fallout_4:_Perk_Chart
For Companions, only one person may travel with a companion (For example, only one person would be allowed to travel with Deacon, as he is unique). Any number of people may travel with a dog. If a player is traveling with another player, and one of them has an NPC Companion, you both are considered to have the companion. The companion stays with the person whom originally was travelling with them, if the players stop travelling with each other. You may send a companion back to their home at any time.
You can join the Minutemen, and any other faction. FOR EXAMPLE: (You could join the Minutemen and the Railroad, but you cannot be with the Institute or BoS if you are with the Railroad.)
Please have a starter max of 500 caps. You may start with ONE piece of legendary armour, but no legendary weapons to start with.
Sorry if this seems clustered, I'll make an information post once I create my character.
Edited By Imapeople000 on 8/15/2016 at 5:42 PM.
Imapeople000
Level 60
Joined: 7/8/2016
Threads: 22
Posts: 375
Posted: 8/15/2016 at 5:42 PM
Post #2
Name: Misneach Kekal (Don't ask... It's two different languages) (Pronounced Miss-knee-ac Key-kall)
Gender: Male
Age: 25
Faction(OPTIONAL): Institute, Minutemen
Species(Synth, Super Mutant, Human, etc.): Synth
Companion(OPTIONAL): Nick Valentine
Weapon(s): Bladed Tire Iron, Double Barrel Shotgun
Armour: Vault Suit, Full Set of Leather Armour
Caps: 350
S.P.E.C.I.A.L Points:
Strength: 6
Perception: 2
Endurance: 5
Charisma: 4
Intelligence: 6
Agility: 3
Luck: 2
Backstory (OPTIONAL): A Gen 4 Synth, Misneach worked with the Institute, and soon became a vital part of Synth Retention. He started going to the surface, and often visited Diamond City for supplies. While he was at Arturo's Gun Shop, he saw an older synth in conversation with a resident of the city. He waited for their conversation to end, and went to arrest him for escaping the Institute. Nick Valentine, seeing Misneach walking towards him, mistook him for an old friend from the pre-war. They began talking, and soon became steady companions on the surface. Eventually, Nick had asked him for a favor: Kill Eddie Winter. They tracked him down, and killed him on sight. After that, they became nearly inseperable. While Nick knows of his connections to the Institute, he doesn't yet know that he is a Synth, nor does most of Diamond City.
Additional Information(OPTIONAL): Misneach is loyal to the Institute, but likes the Railroad. He despises the Brotherhood of Steel. He doesn't own a house, but has a room in the third floor of the Institute bedrooms. He usually visit's Arturo's shop, Moe's shop, and Doctor Sun's shop. He doesn't do Chems, but does sell chems and chem-producing materials to Solomon.
Imapeople000
Level 60
Joined: 7/8/2016
Threads: 22
Posts: 375
Posted: 8/15/2016 at 5:57 PM
Post #3
GUIDE:
S.P.E.C.I.A.L Points: You start with 30, and may invest them however you like, as long as you meet the requirements. Here's the SPECIAL Chart: http://orcz.com/Fallout_4:_Perk_Chart. NOTE: Everyone starts at level 1
Factions: You may be with any one faction and the Minutemen (Unless your faction is naturally hostile to the Sole Survivor). Here's a list of factions:
Institute
Railroad
Minutemen
BoS
Raiders
Gunners
Super Mutants
Ghouls
Deathclaw
Runaway Synths
Atom Cats
Diamond Security
Children of Atom
Triggermen
Forged
Pillars of the Community
Neighborhood Watch
Vault 81 Guard Faction
Nahant Robot Faction
Virgil's Faction
Bullet Faction
AJ's Faction
Merchant Faction
Eddie Winter's Faction:
Zao's Faction
Alien's Faction
Ironsides' Robot Faction
Companions: Only one person may have a unique companion at a time. Dogmeat does not count as unique. Here's a list of companions:
Cait
Codsworth
Curie
Paladin Danse
Deacon
Dogmeat
John Hancock
Macready
Nick Valentine
Piper Wright
Preston Garvey
Strong
X6-88
You may not have a companion that opposes your faction (Ex. I am in the Institute, so Paladin Danse, Piper, nor Deacon may not be my companion)
Starting: Each person starts of at level 1, with a max of 500 caps, no better than tier 2 armour (May have one piece of Legendary Armour, but may not be above tier 2), and a weapon that isn't overpowered (What is and isn't overpowered is in my jurisdiction). You MAY NOT start off with a Legendary Weapon, no exceptions.
For any more questions, please Private Message me.
Bilbo212
Level 0
Joined: 8/16/2016
Threads: 0
Posts: 3
Posted: 8/16/2016 at 4:14 PM
Post #4
Does this work? Sorry, I'm a bit new to this site, but I have RP'd on different sites.
Name: (ex-)Paladin Sarah Jamison Richter (Nicknames: Exile)
Gender: Female
Age: 27
Faction(OPTIONAL): (loosely) Brotherhood
Species: Human
Companion: N/A
Weapon(s):
N99 Officer Edition: A customized N99 10mm pistol with a lighter barrel and frame, has a pristine nickle coating and black grips embedded with a silver brotherhood emblem. Generally more durable than the standard, but not much else
The Zeta Blaster: A beat-up old AER tri-beam laser rifle with a broken stock. Sarah has customized this rifle with bits and pieces shes found on her journey. Now it fires an odd green wavelength, deals a considerable amount of radiation damage, and consumes three MF cells per shot
Armour:
Pre-war officers Dress: the only clothing Sarah feels comfortable in. (+1 charisma)
Old T-51B power armor: Extremely damaged set of power armor. Despite everything, Sarah Cant bear to wash off the brotherhood symbols. (Torso: 62%, Left arm: 46%, Helmet: 84%)
Caps: 462
S.P.E.C.I.A.L Points:
Strength: 10
Perception: 2
Endurance: 2
Charisma: 2
Intelligence: 9
Agility: 1
Luck: 1
S.P.E.C.I.A.L Perks:
Gun nut - rank 1
Armorer - rank 1
Science! - rank 1
Image/Description: Sarah has the appearance of a woman that once held herself with pride, but now finds it hard to care. Her face is shapely and angular, and could be considered attractive, if it wasnt for her hard, untrusting gaze. Her hair is a beautiful brown, but overgrown and ratty.
Difficulty Level: Hard
Backstory: Sarah was born into the Western Brotherhood to a pair of Paladins. When she was just about to graduate to a squire, her parents disappeared while out on patrol. After this, she began idolizing Father Elijah. Following her parents, Sarah became a Knight. After the defeat at Helios One, and subsequent disgrace of Elder Elijah, Sarah questioned the judgement of Mcnamara. She believed the Brotherhood needed to secure the best of technology to help protect the people of the wastes. However, she didnt tend to voice this until her appointment to Paladin. Shortly after this, she was slated for exile, but she escaped with her armor and weapons. Since then, shes been making the long trek across the remnants of America, picking up bits and pieces of pre-war tech. Now, shes arrived at the edge of the commonwealth, stepping out of the Glowing Sea like some sort of pre-war monster.
Additional Information: She still has her loyalty to the Brotherhood, however she does not believe they would ever take her back. Shes a girl looking for a cause, but itd take a huge reason to not go back to the Brotherhood.
She is currently very low on supplies. She only has 72 MF cells, 148 10mm rounds, and 3 partially drained FCs
Edited By Bilbo212 on 8/16/2016 at 4:15 PM.
Bilbo212
Level 0
Joined: 8/16/2016
Threads: 0
Posts: 3
Posted: 8/18/2016 at 1:35 PM
Post #5
*bump*
Bilbo212
Level 0
Joined: 8/16/2016
Threads: 0
Posts: 3
Posted: 8/18/2016 at 3:19 PM
Post #6
hey, sorry, I'm new to this site, and I still don't know how it exactly works. I posted a signup a few days ago.
Sorry for bumping the thread, I've just gotten used to that.
Imapeople000
Level 60
Joined: 7/8/2016
Threads: 22
Posts: 375
Posted: 8/18/2016 at 10:58 PM
Post #7
Crap, sorry about that. I had no idea you replied. Your character is accepted. If no one else applies within a day, then I'll create the roleplay and we'll start..
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