Meh name, but this isn't in with my other ideas because of how long it is. Sorry this takes up 3+ pages in Word.
Note: I still need a TON of characters done before I can do this, so even if you don't want to play a part, you can still help by making playable characters for this.
This Rp is one I want to be a private Rp, despite its easily public Rp status.
So, there is an online virtual reality game that anyone can play. It seems rather simple on its surface. You can play as 20 different characters with their own perks, and there are currently 5 'DLC' characters. Each character has its own advantages and disadvantages, and while some may be played more than others, none are considered OP.
The goal of this game is strange though. Unlike most games of its kind, it is NOT an RPG. Instead, players go around in either a single-player or two-player mode, in which the goal is to get more tokens than the other teams. The maps are incredibly large, based off of various locations such as a mansion and its surrounding areas or a football stadium and its many areas. There are up to eight players per match, and each match lasts 1-2 hours, one of the game's only complaints by critics.
To get the most tokens, it is a mix of great parkour skills, finding keys or other items to discover new locations of tokens or boost how many tokens you get, and being able to defeat/knock out your opponents to take a portion of their tokens.
After each game, the tokens from each team are stored in a 'bank' for which new outfits, color schemes, hairstyles, etc. can be bought to customize the characters you use. Winners keep all tokens earned and losers only keep 50% of the tokens they found.
Now with that horribly long explanation of what is the game the Rp is based on, time for the plot!
The plot is that a duo of friends (played by me and whoever wants to do this with me) want to aim to win the 'randomizer' tournament for the game. It happens over the course of the year, sign-ups starting in January, and the actual tournament lasting from February to November. Each team plays one to two games a week, and prepares for their next game over the remaining days. The catch? Every game, the characters used by each team are picked at random, meaning that each team has to be at least familiar with each character. The grand prize is a million dollars, as well as a special costume set for each character, and a secret playable character that changes from year to year.
So yeah, it seems like an awesome idea for a public Rp, but I'd like it to be a 1x1 with a semi-active person.
Form: Only rule is that characters have to be humanoid animals, unless their DLC. The DLC characters are special because they aren't humanoid animals.
Name:
Gender:
Search Style: (The way they are best at getting tokens)
Special Ability: (Try to make it correspond to the character's Search Style)
Weapons: (If any)
Appearance:
Other: (Feel free to add categories if you feel they are needed)
Example Form: Here's one of the forms I made if you want an example.
Name: Shaman Greyfur
Gender: Male
Search Style: Balanced
Special Ability: Token Draw - Draws in dropped tokens from his fallen ally, as well as those of the enemy if he has defeated them.
Weapons:
Wolf's Fang - A small dagger made out of his missing canine tooth.
Spirit Staff - A wooden staff which can cast weak spells to damage a foe or to slightly heal himself or his ally.
Appearance: Shaman Greyfur is a humanoid wolf, named after his starting grey fur. This can have bought customizations changing his fur color or adding markings. His starting outfit is made of pelts and leaves, consisting of a red-furred vest and shorts, with leaves put in for patterning. His eyes are a yellow-orange and he is missing his upper left canine, which has been made into the dagger he uses. His staff is made of wood and decorated with feathers and beads. Color palettes can be bought for both weapons.
Other:
Shaman Greyfur is often used by beginning players who want to know what style fits them best. He has decent speed and movement capabilities, enabling him to reach some harder to reach places, his health is at a moderate level, and he has a high enough attack stat to take down some foes or at least finish them off. He is easy to learn, but due to him being a good starting character, hard to master.
Finished Characters:
Note that I'm not posting the full forms for the sake of saving space. If you want the full information for all forms, PM me. Order of info: Name, Gender, Search style, Animal base.
Normal Characters: 6 of 20
Kitty Katt - Female - Scout - Cat
Leon Chame - Male - Scout - Chameleon
Naja Venom - Female - Ranged - Cobra
Brutus Wartooth - Male - Offensive - Boar
Shaman Greyfur - Male - Balanced - Wolf
Tarantel Birdeater - Female - Decoy
DLC Characters: 2 of 5
Relativity - Genderless Balanced Star-specked Black Blob
Quetzal - Male Ranged Aztec Carving
To keep classes balanced in terms of numbers: One DLC character per class
Scout - 2 of 5
Ranged - 2 of 5 [DLC CHARACTER MADE]
Offensive - 1 of 5
Balanced - 2 of 5 [DLC CHARACTER MADE]
Decoy (temporary class name) - 1 of 5
Locations:
Mansion le Pastry: a candy themed mansion
Desert Landia: an eygiptian style arena inside of a pyramid
Pixel World: an arena that switches from a normal arena to an 8-bit video game
Temple of Agustus: a roman collesium, with a twist, it's full of wild animals
[Unnamed]: A cruise ship that mimics a real life one, but with various pitfalls and traps to lower levels or other areas.
[Unnamed]: A football stadium where the only access to upper levels is through the stairs or jumping around as more agile characters.
Special Items:(Power-ups, boosts, etc.)
None yet!
Wow, that took up a lot... Thank you for reading through all of this if you did, and if you feel like I should post the rest of the forms, let me know. Also, if you have any questions, don't be afraid to ask. |