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Krinadon
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Shadow of the Moon
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Joined: 12/17/2012
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Posted: 5/29/2026 at 12:43 PM
Post #31
- Fixed an issue where Festival Leaderboard Contest Participation was not awarding Festival Task Log Progress.
- Fixed an issue where Festival Leaderboard Contest Participation Prizes were not being awarded despite the Player having enough Points to receive the prize.
- When viewing the Festival Leaderboard Contest Page, a Player's own Points will now be displayed in real-time.
- Fixed various issues when using the Exploration Buttons(Movement, Battling, etc) in the Exploration Windows on mobile devices. Issues included having to double tap, accidental zooming, etc.
- Egglings and Hatchlings can now continue to be Nurtured for the remainder of the day after being Released. All other regular Nurturing conditions must be met.
Edited By Krinadon on 5/29/2026 at 4:27 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/3/2026 at 5:39 PM
Post #32
- Themed Pets received from Festival Leaderboard Contests should now come Genetically Tested if the Player recipient possess an [Exceptional Genetic Test Kit].
- Updated the Back-End Script that handles Health Recovery, Mana Decay, and Unconscious Recovery for Pets. The new version should be faster and require significantly less overhead.
Edited By Krinadon on 6/3/2026 at 5:44 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/4/2026 at 2:09 AM
Post #33
- Updated the Back-End Script that handles Maturity Growth for Pets. The new version should be faster and require significantly less overhead.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/5/2026 at 12:30 AM
Post #34
- Built a new Back-End Framework that tracks Back-End Scripts for completion and performance. (Note: This is not anything directly visible to Players, but it will make it much easier for me to track and improve our Back-End Scripts.)
- Updated the Back-End Script that handles Hunger Decay for Pets and Stablehand Feeding. The new version should be faster and require significantly less overhead.
- Fixed a logic error with the Back-End Script that handles Hunger Decay for Pets and Stablehand Feeding that was miscalculating the Gold Cost of Automatic Feeding. (Note: I am sorry. This was running incorrectly for a very long time. The good news is that this should now be fixed moving forward and Players with many Pets should now see major reductions in their nightly feeding bill if they have Farm Maiden Rosemary hired.)
- Attempted fix for the Back-End Script that handles Maturity Growth for Pets to prevent it from sometimes failing to finish parsing.
- Updated the Back-End Script that handles our Temporary Image Cache for Pets. The new version should be faster and require significantly less overhead.
- Fixed a Back-End Script that handled Profile Page Views for Pets that was causing a major bottleneck. This script ran every day at midnight and was causing major Database performance issues. The new version now uses a separate Database Table for tracking Page Views which will greatly reduce strain on our main Pet Database Table.
Edited By Krinadon on 6/5/2026 at 4:12 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/12/2026 at 1:33 AM
Post #35
- ALLBack-End Framework has now been completely rebuilt. This will provide massive performance improvements and considerable reductions to server overhead required when parsing all of our Back-End Scripts. (Note: In other words, there shouldn't really be anymore 'hourly tick' lag or 'daily tick' lag. In total, about 35 Back-End scripts were completely refactored into modernized, standardized, streamlined into ultra-efficient scripts. This assures that Sylestia's "clerical" work will run fast, clean, and efficiently for years to come!)
- Completely overhauled our Pet Image File System. All Species now utilize the exact same standard for File Names, Layering Logic, and Layering Files. (Note: This is purely a Back-End change, but this was a mammoth task that involved renaming and reorganizing over 45,000 individual .png Pet Image Files. Now, every single Species uses uniform naming language which will allow me to much more easily check for layering issues, change layers, change files, add new artwork, etc!)
- Completely rebuilt our entire Pet Image Builder. The new Pet Image Builder utilizes more efficient Image File rendering logic, a more robust Caching System, and an additional Caching System specifically for each of our Pet Image Files. (Note: These changes have provided a MASSIVE performance boost to all Pet Images on the entire site. Every single Pet Image should now load 2-3x faster!!! Our entire Pet Image Cache did have to be flushed for these changes, so it may take a few days to a week for Player Pets to properly re-propagate the Pet Image Cache.)
- Fixed an issue where Costumes were not loading on Pets when viewing the Hatchery page.
Edited By Krinadon on 6/13/2026 at 5:43 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/14/2026 at 4:54 AM
Post #36
- Completely rebuilt our entire Avatar Image Builder. The new Avatar Image Builder utilizes more efficient Image File rendering logic, a more robust Caching System, and an additional Caching System specifically for each of our Avatar Image Files. (Note: These changes have provided a MASSIVE performance boost to all Avatar Images on the entire site. Every single Avatar Image should now load 3-4x faster!!!)
- Fixed an issue that was causing Sylestia Login Sessions to expire before the typical 2Weeks.
- Adjusted many Server Configuration Settings to improve basic performance and improve site security.
- Reduced the Intermission Time in between consecutive Shared Garden Bloom Events in Astryl's Meadow to 10 Minutes(was 15 Minutes).
Edited By Krinadon on 6/14/2026 at 3:59 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/15/2026 at 5:10 AM
Post #37
- Upgraded our Server's version of Memcached to its newest stable version. (Note: This should provide a slight increase to performance on loading repetitive data, but, more importantly, keep the software properly secure as we were on an already End-of-Life version that was no longer receiving security updates.)
- Fixed an Artwork Issue where the [Aurleon Costume: Father Winter's Helper] was not loading on Aurleons.
- Fixed an Artwork Issue where the Adult Male Ferrikki's Default Horns were not loading correctly.
- Fixed an issue where some Lost Grove Named were not loading their correct Avatar Ensembles.
Edited By Krinadon on 6/15/2026 at 10:01 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/16/2026 at 3:32 AM
Post #38
- Upgraded our Server's Database version to its newest stable version. (Note: This should provide an increase to performance and, more importantly, keep the software properly secure as we were about to be on an End-of-Life version that would no longer receive security updates.)
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/17/2026 at 12:17 AM
Post #39
- Fixed some issues with the new Avatar Image Builder where some Avatars were stuck invisible.
- Fixed some issues with the new Avatar Image Builder where some Avatar Items were not loading.
- Completely rebuilt the Back-End Code for the Inventory page to massively improve its performance. (Note: It will now only load one tab at a time instead of all 20. The "Empty" slots were previously actual images, but are now simply CSS. And the Inventory no longer needs to reload the page after opening a container.)
Edited By Krinadon on 6/17/2026 at 11:48 PM.
Krinadon
Level 75
Shadow of the Moon
Site Admin
Joined: 12/17/2012
Threads: 1,260
Posts: 15,546
Posted: 6/18/2026 at 2:13 AM
Post #40
- Added a Confirmation Box to using the Auto-Sort and Collapse features of the Inventory page.
- Fixed a logical issue with the calculation of a Bred Pet'sInbreeding Coefficient. The fix was then retroactively applied to all existing Bred Pets so that the exact correct Inbreeding Coefficient is displayed.
- Rebuilt the Back-End Code for the Advanced Search to improve performance, especially when searching by Username.
- Fixed an issue where Players would receive a "Inventory has changed. Please refresh the page" Error when opening certain Containers from their Inventory.
Edited By Krinadon on 6/19/2026 at 12:41 AM.
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