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Forum Index > Suggestion Box > Adjusting the missions system?
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Author Thread Post
Shifty
Level 51
Joined: 12/17/2012
Threads: 6
Posts: 24
Posted: 1/25/2013 at 1:11 AM Post #1
I know you guys raised the required stats for missions, but I think they might be too high. Not from the player's ability to complete them, but the actual stat level required makes the level requirement superfluous, and the required stat isn't at all intuitive for the player. Who would guess that to complete a level 25 mission we'd have to have a level 30+ pet? Isn't that what the higher level missions are for?

That's my take on it. I would say to make the stat requirement just low enough that any pet who has entirely devoted their stat and proficiency points to the required stat, and is the required level. For example, in order to complete a level 20 dexterity mission (though not with the bonus) your pet would need to have 170 in that stat (80 from level ups, 50 from their proficiency table, and 40 or so from their base stat). Likewise, a level 25 mission would require 215 (100 + 75 + 40).

Just my opinion. From discussing with other users it sounds like the benchmark is much higher than that, and I find it irritating when I go to use a mission-based pet with all their points utterly devoted to a stat, and they still can't win.
Ekoyim
Level 60
Joined: 1/12/2013
Threads: 12
Posts: 107
Posted: 1/25/2013 at 11:53 AM Post #2
I believe it's also based on gear. So...very hard would need roughly legendary gear (same color as mission name) to complete it? Not sure. But they just lowered it so whatevers
 
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